Daisuke Ochi
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
5
Venues
2
Active years
2015–2017
Best venue rank
A*
Where they publish
Papers
5 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2017 | SIGGRAPH | GazeSphere: navigating 360-degree-video environments in VR using head rotation and eye gaze. | Yun Suen Pai, Benjamin I. Outram, Benjamin Tag, Megumi Isogai, Daisuke Ochi, Kai Kunze |
| 2017 | SIGGRAPH | CleaVR: collaborative layout evaluation and assessment in virtual reality. | Yun Suen Pai, Benjamin I. Outram, Benjamin Tag, Megumi Isogai, Daisuke Ochi, Hideaki Kimata, Kai Kunze |
| 2017 | SIGGRAPH | Partial plane sweep volume for deep learning based view synthesis. | Kouta Takeuchi, Kazuki Okami, Daisuke Ochi, Hideaki Kimata |
| 2016 | SIGGRAPH | VR technologies for rich sports experience. | Daisuke Ochi, Akio Kameda, Kosuke Takahashi, Motohiro Makiguchi, Kouta Takeuchi |
| 2015 | VR | Live streaming system for omnidirectional video. | Daisuke Ochi, Yutaka Kunita, Akio Kameda, Akira Kojima, Shinnosuke Iwaki |