Dan Pinchbeck
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
6
Venues
2
Active years
2007–2011
Best venue rank
C
Where they publish
Papers
6 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2011 | DIGRA | Playful ambience. | Mark Eyles, Dan Pinchbeck |
| 2009 | DIGRA | Before It's Too Late: Preserving Games across the Industry / Academia divide. | Henry Lowood, Andrew Armstrong, Devin Monnens, Zach Vowell, Judd Ruggill, Ken S. McAllister, Rachel Donahue, Dan Pinchbeck |
| 2009 | DIGRA | An affordance based model for gameplay. | Dan Pinchbeck |
| 2009 | DIGRA | Emulation as a strategy for the preservation of games: the KEEP project. | Dan Pinchbeck, David Anderson, Janet Delve, Antonio Ciuffreda, Getaneh Otemu, Andreas Lange |
| 2008 | ICIDS | Dear Esther: An Interactive Ghost Story Built Using the Source Engine. | Dan Pinchbeck |
| 2007 | DIGRA | Counting barrels in Quake 4: affordances and homodiegetic structures in FPS worlds. | Dan Pinchbeck |