| 2025 | IUI | Interoceptive Objects: opportunistic harnessing of internal signals for state self-monitoring. | Pui Chung Wong, Daniel Saakes, lvaro Cassinelli |
| 2023 | SiggraphA | The Zoetop: a kinesthetic aware zoetrope. | lvaro Cassinelli, Daniel Saakes |
| 2022 | CHI | "Tte--tte 22": Mediating Intimate Relationship through Expressive Digital Interaction. | Young Suk Lee, Daniel Saakes |
| 2022 | VR | B-Handy: An Augmented Reality System for Biomechanical Measurement. | James O. Campbell, lvaro Cassinelli, Daniel Saakes, Damien Rompapas |
| 2021 | TEI | "Footsie": Exploring Physical Human-Machine-Interaction through Flirtatious Furniture. | Young Suk Lee, Daniel Saakes |
| 2020 | CHI | Body Follows Eye: Unobtrusive Posture Manipulation Through a Dynamic Content Position in Virtual Reality. | Joon Gi Shin, Doheon Kim, Chaehan So, Daniel Saakes |
| 2020 | NordiCHI | PoseScape: Pose-based Analysis System for Long-term Observation Studies. | Jaeho Sung, Bokyung Lee, Daniel Saakes |
| 2019 | CHI | SmartManikin: Virtual Humans with Agency for Design Tools. | Bokyung Lee, Taeil Jin, Sung-Hee Lee, Daniel Saakes |
| 2019 | CHI | The Effects of Interruption Timings on Autonomous Height-Adjustable Desks that Respond to Task Changes. | Bokyung Lee, Sindy Wu, Maria Jose Reyes, Daniel Saakes |
| 2019 | CHI | Slow Robots for Unobtrusive Posture Correction. | Joon Gi Shin, Eiji Onchi, Maria Jose Reyes, JunBong Song, Uichin Lee, Seung-Hee Lee, Daniel Saakes |
| 2019 | CSCW | Skeletonographer: Skeleton-based Digital Ethnography Tool. | Bokyung Lee, Michael Lee, Pan Zhang, Alexander Tessier, Daniel Saakes, Azam Khan |
| 2018 | CHI | Actuating a Monitor for Posture Changes. | Joon Gi Shin, Woohyeok Choi, Uichin Lee, Daniel Saakes |
| 2018 | CHI | Rolling Graphics: Create Graphics on the Cross Section of a Roll Cake. | Joon Gi Shin, Maria Jose Reyes, Su Ah Han, Moojin Joh, Daniel Saakes |
| 2018 | ISMAR | HoloRoyale: A Large Scale High Fidelity Augmented Reality Game. | Damien Rompapas, Christian Sandor, Alexander Plopski, Daniel Saakes, Dong Hyeok Yun, Takafumi Taketomi, Hirokazu Kato |
| 2018 | UIST | HoloRoyale: A Large Scale High Fidelity Augmented Reality Game. | Damien Constantine Rompapas, Christian Sandor, Alexander Plopski, Daniel Saakes, Dong Hyeok Yun, Takafumi Taketomi, Hirokazu Kato |
| 2018 | TEI | Situated Game Level Editing in Augmented Reality. | Gary Ng, Joon Gi Shin, Alexander Plopski, Christian Sandor, Daniel Saakes |
| 2017 | CHI | Calm Automaton: A DIY Toolkit for Ambient Displays. | Minjoo Cho, Daniel Saakes |
| 2017 | CHI | Consumer to Creator: How Households Buy Furniture to Inform Design and Fabrication Interfaces. | Bokyung Lee, Gyeol Han, Jundong Park, Daniel Saakes |
| 2017 | CHI | Ori-mandu: Korean Dumpling into Whatever Shape You Want. | Bokyung Lee, Jiwoo Hong, Jaeheung Surh, Daniel Saakes |
| 2017 | CHI | Furniture that Learns to Move Itself. | Tetiana Parshakova, Minjoo Cho, lvaro Cassinelli, Daniel Saakes |
| 2017 | TEI | Data Flow, Spatial Physical Computing. | lvaro Cassinelli, Daniel Saakes |
| 2016 | CHI | Mirror Mirror: An On-Body T-shirt Design System. | Daniel Saakes, Hui-Shyong Yeo, Seungtak Noh, Gyeol Han, Woontack Woo |
| 2016 | NordiCHI | Collaboration in the Living Room or How Couples Design Together. | Foong-Yi Chia, Bokyung Lee, Daniel Saakes |
| 2016 | NordiCHI | Posing and Acting as Input for Personalizing Furniture. | Bokyung Lee, Minjoo Cho, Joonhee Min, Daniel Saakes |
| 2016 | SIGGRAPH | Ratchair: furniture learns to move itself with vibration. | Tetiana Parshakova, Minjoo Cho, lvaro Cassinelli, Daniel Saakes |
| 2015 | SIGGRAPH | Mirror mirror: an on-body clothing design system. | Daniel Saakes, Hui-Shyong Yeo, Seungtak Noh, Gyeol Han, Woontack Woo |
| 2015 | SIGGRAPH | Mirror mirror: an on-body clothing design system. | Daniel Saakes, Hui-Shyong Yeo, Seungtak Noh, Gyeol Han, Woontack Woo |
| 2013 | UIST | PacCAM: material capture and interactive 2D packing for efficient material usage on CNC cutting machines. | Daniel Saakes, Thomas Cambazard, Jun Mitani, Takeo Igarashi |
| 2012 | SIGGRAPH | Shader printer. | Daniel Saakes, Masahiko Inami, Takeo Igarashi, Naoya Koizumi, Ramesh Raskar |
| 2010 | SIGGRAPH | Slow display. | Daniel Saakes, Kevin Chiu, Tyler Hutchison, Biyeun M. Buczyk, Naoya Koizumi, Masahiko Inami, Ramesh Raskar |
| 2007 | TEI | When is role playing really experiential?: case studies. | Stella Boess, Daniel Saakes, Caroline Hummels |