| 2026 | CHI | Where Do I 'Add the Egg'?: Exploring Agency and Ownership in AI Creative Co-Writing Systems. | Dashiel Carrera, Jeb Thomas-Mitchell, Daniel Wigdor |
| 2025 | CHI | VibraForge: A Scalable Prototyping Toolkit For Creating Spatialized Vibrotactile Feedback Systems. | Bingjian Huang, Siyi Ren, Yuewen Luo, Qilong Cheng, Hanfeng Cai, Yeqi Sang, Maurcio Sousa, Paul H. Dietz, Daniel Wigdor |
| 2025 | UIST | Demonstrating NeuroFlux: A Non-Invasive Peripheral Magnetic Stimulation Device for Multimodal Haptic Feedback. | Bingjian Huang, Sam Chin, Daniel Wigdor, Joseph A. Paradiso |
| 2024 | FIE | Papertronic Puppets: Teaching STEM and Storytelling Through Creative Construction. | Sarah Anne Kushner, John Kanji, Paul H. Dietz, Daniel Wigdor |
| 2024 | UIST | Demonstrating VibraForge: An Open-source Vibrotactile Prototyping Toolkit with Scalable Modular Design. | Bingjian Huang, Hanfeng Cai, Siyi Ren, Yeqi Sang, Qilong Cheng, Paul H. Dietz, Daniel Wigdor |
| 2024 | UIST | TactileNet: Bringing Touch Closer in the Digital World. | Yuewen Luo, Siyi Ren, Zhaodong Jiang, Bingjian Huang, Daniel Wigdor |
| 2023 | CHI | CrossCode: Multi-level Visualization of Program Execution. | Devamardeep Hayatpur, Daniel Wigdor, Haijun Xia |
| 2023 | CHI | Creepy Assistant: Development and Validation of a Scale to Measure the Perceived Creepiness of Voice Assistants. | Rachel Phinnemore, Mohi Reza, Blaine Lewis, Karthik Mahadevan, Bryan Wang, Michelle Annett, Daniel Wigdor |
| 2023 | ISMAR | XR Input Error Mediation for Hand-Based Input: Task and Context Influences a User's Preference. | Tica Lin, Ben Lafreniere, Yan Xu, Tovi Grossman, Daniel Wigdor, Michael Glueck |
| 2022 | TEI | Sensing Hand Interactions with Everyday Objects by Profiling Wrist Topography. | Julius Cosmo Romeo Rudolph, David Holman, Bruno Rodrigues De Arajo, Ricardo Jota, Daniel Wigdor, Valkyrie Savage |
| 2021 | CHI | StickyPie: A Gaze-Based, Scale-Invariant Marking Menu Optimized for AR/VR. | Sunggeun Ahn, Stephanie Santosa, Mark Parent, Daniel Wigdor, Tovi Grossman, Marcello Giordano |
| 2021 | CHI | PatchProv: Supporting Improvisational Design Practices for Modern Quilting. | Mackenzie Leake, Frances Lai, Tovi Grossman, Daniel Wigdor, Ben Lafreniere |
| 2021 | CHI | Armstrong: An Empirical Examination of Pointing at Non-Dominant Arm-Anchored UIs in Virtual Reality. | Zhen Li, Joannes Chan, Joshua Walton, Hrvoje Benko, Daniel Wigdor, Michael Glueck |
| 2021 | CHI | More Kawaii than a Real-Person Live Streamer: Understanding How the Otaku Community Engages with and Perceives Virtual YouTubers. | Zhicong Lu, Chenxinran Shen, Jiannan Li, Hong Shen, Daniel Wigdor |
| 2021 | CHI | The Labor of Fun: Understanding the Social Relationships between Gamers and Paid Gaming Teammates in China. | Chenxinran Shen, Zhicong Lu, Travis Faas, Daniel Wigdor |
| 2021 | UIST | False Positives vs. False Negatives: The Effects of Recovery Time and Cognitive Costs on Input Error Preference. | Ben Lafreniere, Tanya R. Jonker, Stephanie Santosa, Mark Parent, Michael Glueck, Tovi Grossman, Hrvoje Benko, Daniel Wigdor |
| 2020 | AVI | Understanding and Supporting Academic Literature Review Workflows with LitSense. | Nicole Sultanum, Christine Murad, Daniel Wigdor |
| 2020 | CHI | Head-Coupled Kinematic Template Matching for Target Selection in Hangry Piggos. | Rorik Henrikson, Daniel Clarke, Thomas White, Frances Lai, Michael Glueck, Stephanie Santosa, Daniel Wigdor, Tovi Grossman, Sean Trowbridge, Hrvoje Benko |
| 2020 | CHI | Head-Coupled Kinematic Template Matching: A Prediction Model for Ray Pointing in VR. | Rorik Henrikson, Tovi Grossman, Sean Trowbridge, Daniel Wigdor, Hrvoje Benko |
| 2020 | CHI | The Government's Dividend: Complex Perceptions of Social Media Misinformation in China. | Zhicong Lu, Yue Jiang, Cheng Lu, Mor Naaman, Daniel Wigdor |
| 2020 | UIST | DataHop: Spatial Data Exploration in Virtual Reality. | Devamardeep Hayatpur, Haijun Xia, Daniel Wigdor |
| 2019 | CHI | HoloDoc: Enabling Mixed Reality Workspaces that Harness Physical and Digital Content. | Zhen Li, Michelle Annett, Ken Hinckley, Karan Singh, Daniel Wigdor |
| 2019 | CHI | "I feel it is my responsibility to stream": Streaming and Engaging with Intangible Cultural Heritage through Livestreaming. | Zhicong Lu, Michelle Annett, Mingming Fan, Daniel Wigdor |
| 2019 | CHI | A Lie Reveals the Truth: Quasimodes for Task-Aligned Data Presentation. | Jacob Ritchie, Daniel Wigdor, Fanny Chevalier |
| 2019 | ISMAR | Performance Envelopes of Virtual Keyboard Text Input Strategies in Virtual Reality. | John J. Dudley, Hrvoje Benko, Daniel Wigdor, Per Ola Kristensson |
| 2019 | UIST | Learning Cooperative Personalized Policies from Gaze Data. | Christoph Gebhardt, Brian Hecox, Bas van Opheusden, Daniel Wigdor, James Hillis, Otmar Hilliges, Hrvoje Benko |
| 2019 | UIST | Plane, Ray, and Point: Enabling Precise Spatial Manipulations with Shape Constraints. | Devamardeep Hayatpur, Seongkook Heo, Haijun Xia, Wolfgang Stuerzlinger, Daniel Wigdor |
| 2019 | UIST | PseudoBend: Producing Haptic Illusions of Stretching, Bending, and Twisting Using Grain Vibrations. | Seongkook Heo, Jaeyeon Lee, Daniel Wigdor |
| 2018 | CHI | Thor's Hammer: An Ungrounded Force Feedback Device Utilizing Propeller-Induced Propulsive Force. | Seongkook Heo, Christina Chung, Geehyuk Lee, Daniel Wigdor |
| 2018 | CHI | Thor's Hammer: An Ungrounded Force Feedback Device Utilizing Propeller-Induced Propulsive Force. | Seongkook Heo, Christina Chung, Geehyuk Lee, Daniel Wigdor |
| 2018 | CHI | You Watch, You Give, and You Engage: A Study of Live Streaming Practices in China. | Zhicong Lu, Haijun Xia, Seongkook Heo, Daniel Wigdor |
| 2018 | CHI | More Text Please! Understanding and Supporting the Use of Visualization for Clinical Text Overview. | Nicole Sultanum, Michael Brudno, Daniel Wigdor, Fanny Chevalier |
| 2018 | CHI | DataInk: Direct and Creative Data-Oriented Drawing. | Haijun Xia, Nathalie Henry Riche, Fanny Chevalier, Bruno Rodrigues De Arajo, Daniel Wigdor |
| 2018 | CHI | DataInk: Direct and Creative Data-Oriented Drawing. | Haijun Xia, Nathalie Henry Riche, Fanny Chevalier, Bruno Rodrigues De Arajo, Daniel Wigdor |
| 2018 | UIST | Spacetime: Enabling Fluid Individual and Collaborative Editing in Virtual Reality. | Haijun Xia, Sebastian Herscher, Ken Perlin, Daniel Wigdor |
| 2017 | CHI | GhostID: Enabling Non-Persistent User Differentiation in Frequency-Division Capacitive Multi-Touch Sensors. | Sidharth Sahdev, Clifton Forlines, Ricardo Jota, Bruno Rodrigues De Arajo, Braon Moseley, Jonathan Deber, Steven Sanders, Darren Leigh, Daniel Wigdor |
| 2017 | CHI | Collection Objects: Enabling Fluid Formation and Manipulation of Aggregate Selections. | Haijun Xia, Bruno Rodrigues De Arajo, Daniel Wigdor |
| 2016 | CHI | Annexing Reality: Enabling Opportunistic Use of Everyday Objects as Tangible Proxies in Augmented Reality. | Anuruddha Hettiarachchi, Daniel Wigdor |
| 2016 | TEI | Snake Charmer: Physically Enabling Virtual Objects. | Bruno Arajo, Ricardo Jota, Varun Perumal, JiaXian Yao, Karan Singh, Daniel Wigdor |
| 2015 | CHI | Supporting Subtlety with Deceptive Devices and Illusory Interactions. | Fraser Anderson, Tovi Grossman, Daniel Wigdor, George W. Fitzmaurice |
| 2015 | CHI | How Much Faster is Fast Enough?: User Perception of Latency & Latency Improvements in Direct and Indirect Touch. | Jonathan Deber, Ricardo Jota, Clifton Forlines, Daniel Wigdor |
| 2015 | EICS | The breadth-depth dichotomy: a force for mediocrity. | Daniel Wigdor |
| 2015 | UIST | Printem: Instant Printed Circuit Boards with Standard Office Printers & Inks. | Perumal Varun Chadalavada, Daniel Wigdor |
| 2014 | CHI | Let's kick it: how to stop wasting the bottom third of your large screen display. | Ricardo Jota, Pedro Lopes, Daniel Wigdor, Joaquim A. Jorge |
| 2014 | CHI | Panelrama: enabling easy specification of cross-device web applications. | Jishuo Yang, Daniel Wigdor |
| 2014 | UIST | High rate, low-latency multi-touch sensing with simultaneous orthogonal multiplexing. | Darren Leigh, Clifton Forlines, Ricardo Jota, Steven Sanders, Daniel Wigdor |
| 2014 | UIST | Zero-latency tapping: using hover information to predict touch locations and eliminate touchdown latency. | Haijun Xia, Ricardo Jota, Benjamin McCanny, Zhe Yu, Clifton Forlines, Karan Singh, Daniel Wigdor |
| 2013 | CHI | How fast is fast enough?: a study of the effects of latency in direct-touch pointing tasks. | Ricardo Jota, Albert Ng, Paul H. Dietz, Daniel Wigdor |
| 2013 | CHI | TrailMap: facilitating information seeking in a multi-scale digital map via implicit bookmarking. | Jian Zhao, Daniel Wigdor, Ravin Balakrishnan |
| 2012 | AVI | SNOUT: one-handed use of capacitive touch devices. | Adam Zarek, Daniel Wigdor, Karan Singh |
| 2012 | CHI | ShoeSense: a new perspective on gestural interaction and wearable applications. | Gilles Bailly, Jrg Mller, Michael Rohs, Daniel Wigdor, Sven G. Kratz |
| 2012 | UIST | FlowBlocks: a multi-touch ui for crowd interaction. | Florian Block, Daniel Wigdor, Brenda Caldwell Phillips, Michael S. Horn, Chia Shen |
| 2012 | UIST | Designing for low-latency direct-touch input. | Albert Ng, G. Julian Lepinski, Daniel Wigdor, Steven Sanders, Paul H. Dietz |
| 2012 | UIST | Magic finger: always-available input through finger instrumentation. | Xing-Dong Yang, Tovi Grossman, Daniel Wigdor, George W. Fitzmaurice |
| 2011 | CHI | Typing on flat glass: examining ten-finger expert typing patterns on touch surfaces. | Leah Findlater, Jacob O. Wobbrock, Daniel Wigdor |
| 2011 | CHI | AnatOnMe: facilitating doctor-patient communication using a projection-based handheld device. | Tao Ni, Amy K. Karlson, Daniel Wigdor |
| 2011 | CHI | Rock & rails: extending multi-touch interactions with shape gestures to enable precise spatial manipulations. | Daniel Wigdor, Hrvoje Benko, John Pella, Jarrod Lombardo, Sarah Williams |
| 2011 | UIST | Medusa: a proximity-aware multi-touch tabletop. | Michelle Annett, Tovi Grossman, Daniel Wigdor, George W. Fitzmaurice |
| 2011 | UIST | Access overlays: improving non-visual access to large touch screens for blind users. | Shaun K. Kane, Meredith Ringel Morris, Annuska Z. Perkins, Daniel Wigdor, Richard E. Ladner, Jacob O. Wobbrock |
| 2010 | AVI | Architecting next-generation user interfaces. | Daniel Wigdor |
| 2010 | CHI | Designing user interfaces for multi-touch and surface-gesture devices. | Daniel Wigdor, Gerald Morrison |
| 2010 | CSCW | WeSearch: supporting collaborative search and sensemaking on a tabletop display. | Meredith Ringel Morris, Jarrod Lombardo, Daniel Wigdor |
| 2010 | EICS | Engineering patterns for multi-touch interfaces. | Kris Luyten, Davy Vanacken, Malte Weiss, Jan O. Borchers, Shahram Izadi, Daniel Wigdor |
| 2009 | CHI | Designing user interfaces for multi-touch and gesture devices. | Daniel Wigdor, Joe Fletcher, Gerald Morrison |
| 2009 | CHI | WeSpace: the design development and deployment of a walk-up and share multi-surface visual collaboration system. | Daniel Wigdor, Hao Jiang, Clifton Forlines, Michelle Borkin, Chia Shen |
| 2009 | UIST | Ripples: utilizing per-contact visualizations to improve user interaction with touch displays. | Daniel Wigdor, Sarah Williams, Michael Cronin, Robert Levy, Katie White, Maxim Mazeev, Hrvoje Benko |
| 2008 | AVI | Combining and measuring the benefits of bimanual pen and direct-touch interaction on horizontal interfaces. | Peter Brandl, Clifton Forlines, Daniel Wigdor, Michael Haller, Chia Shen |
| 2008 | CHI | LivOlay: interactive ad-hoc registration and overlapping of applications for collaborative visual exploration. | Hao Jiang, Daniel Wigdor, Clifton Forlines, Michelle Borkin, Jens Kauffmann, Chia Shen |
| 2007 | CHI | Direct-touch vs. mouse input for tabletop displays. | Clifton Forlines, Daniel Wigdor, Chia Shen, Ravin Balakrishnan |
| 2007 | CHI | Exploring and reducing the effects of orientation on text readability in volumetric displays. | Tovi Grossman, Daniel Wigdor, Ravin Balakrishnan |
| 2007 | CHI | Perception of elementary graphical elements in tabletop and multi-surface environments. | Daniel Wigdor, Chia Shen, Clifton Forlines, Ravin Balakrishnan |
| 2007 | UIST | Lucid touch: a see-through mobile device. | Daniel Wigdor, Clifton Forlines, Patrick Baudisch, John Barnwell, Chia Shen |
| 2006 | AVI | Table-centric interactive spaces for real-time collaboration. | Daniel Wigdor, Chia Shen, Clifton Forlines, Ravin Balakrishnan |
| 2006 | CHI | Effects of display position and control space orientation on user preference and performance. | Daniel Wigdor, Chia Shen, Clifton Forlines, Ravin Balakrishnan |
| 2006 | CSCW | Exploring the effects of group size and display configuration on visual search. | Clifton Forlines, Chia Shen, Daniel Wigdor, Ravin Balakrishnan |
| 2006 | UIST | Multi-user, multi-display interaction with a single-user, single-display geospatial application. | Clifton Forlines, Alan Esenther, Chia Shen, Daniel Wigdor, Kathy Ryall |
| 2006 | UIST | Under the table interaction. | Daniel Wigdor, Darren Leigh, Clifton Forlines, Sam Shipman, John Barnwell, Ravin Balakrishnan, Chia Shen |
| 2005 | ECSCW | Empirical Investigation into the Effect of Orientation on Text Readability in Tabletop Displays. | Daniel Wigdor, Ravin Balakrishnan |
| 2004 | CHI | A comparison of consecutive and concurrent input text entry techniques for mobile phones. | Daniel Wigdor, Ravin Balakrishnan |
| 2004 | UIST | Multi-finger gestural interaction with 3d volumetric displays. | Tovi Grossman, Daniel Wigdor, Ravin Balakrishnan |
| 2003 | UIST | Untitled record | Daniel Wigdor, Ravin Balakrishnan |
| 2002 | CHI | Hunter gatherer: within-web-page collection making. | Monica M. C. Schraefel, Daniel Wigdor, Yuxiang Zhu, David Modjeska |
| 2002 | WWW | Hunter gatherer: interaction support for the creation and management of within-web-page collections. | Monica M. C. Schraefel, Yuxiang Zhu, David Modjeska, Daniel Wigdor, Shengdong Zhao |