| 2017 | ICSE | CHASE 2017 Workshop Summary. | Daniel Graziotin, Rafael Prikladnicki, Meira Levy, Anita Sarma, David Socha |
| 2016 | ICSE | Wide-field ethnography: studying software engineering in 2025 and beyond. | David Socha, Robin Adams, Kelly Franznick, Wolff-Michael Roth, Kevin Sullivan, Josh Tenenberg, Skip Walter |
| 2015 | ICSE | The "Pair" as a Problematic Unit of Analysis for Pair Programming. | David Socha, Kevin Sutanto |
| 2015 | ICSE | Sketching and Conceptions of Software Design. | David Socha, Josh Tenenberg |
| 2013 | CHI | Navigating constraints: the design work of professional software developers. | David Socha, Josh Tenenberg |
| 2013 | ICSE | Sketching software in the wild. | David Socha, Josh Tenenberg |
| 2012 | SIGCSE | Group whiteboards and modeler/customer teams: getting closer to industrial-style collaboration in a classroom. | David Socha |
| 2006 | ISSTA | Automated testing of stochastic systems: a statistically grounded approach. | Hana Sevcikova, Alan Borning, David Socha, Wolf-Gideon Bleek |
| 1988 | ICPP | Debugging Parallel Programs using Graphical Views. | Mary L. Bailey, David Socha, David Notkin |
| 1988 | PPoPP | Experiences with Poker. | David Notkin, Lawrence Snyder, David Socha, Mary L. Bailey, Bruce Forstall, Kevin Gates, Raymond Greenlaw, William G. Griswold, Thomas J. Holman, Richard Korry, Gemini Lasswell, Robert Mitchell, Philip A. Nelson |
| 1986 | ICPP | Poker on the Cosmic Cube: The First Retargetable Parallel Programming Language and Environment. | Lawrence Snyder, David Socha |