Difeng Yu
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
27
Venues
6
Active years
2018–2026
Best venue rank
A*
Where they publish
Papers
27 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | CHI | A Design Space of Virtual Bodies: Their Types, Effects, and Theoretical Foundations. | Joanna Bergstrm, Difeng Yu, Cleo Xiao, Mantas Cibulskis, Erik Skjoldan Mortensen, Mariusz Matyja, Mark Schram Christensen, Kasper Hornbk |
| 2026 | CHI | From Movement Adaptation to De Novo Learning: A Design Space of VR Interaction Techniques. | Cleo Xiao, Difeng Yu, Erik Skjoldan Mortensen, Mark Schram Christensen, Joanna Bergstrm |
| 2026 | CHI | A Faster VR Body to Speed Up Choices. | Difeng Yu, Joanna Bergstrm, Kasper Hornbk |
| 2025 | CHI | Tendon Vibration for Creating Movement Illusions in Virtual Reality. | Mantas Cibulskis, Difeng Yu, Erik Skjoldan Mortensen, Waseem Hassan, Mark Schram Christensen, Joanna Bergstrm |
| 2025 | CHI | A Concept at Work: A Review of Motivations, Operationalizations, and Conclusions in VR Research about Presence. | Cleo Xiao, Difeng Yu, Kasper Hornbk, Joanna Bergstrm |
| 2025 | CHI | Deriving Selection Techniques for GUIs based on the Multiple Process Model. | Difeng Yu, James Roberts, Kasper Hornbk, Joanna Bergstrm |
| 2024 | CHI | Metrics of Motor Learning for Analyzing Movement Mapping in Virtual Reality. | Difeng Yu, Mantas Cibulskis, Erik Skjoldan Mortensen, Mark Schram Christensen, Joanna Bergstrm |
| 2024 | ISMAR | From Research to Practice: Survey and Taxonomy of Object Selection in Consumer VR Applications. | Mykola Maslych, Difeng Yu, Amirpouya Ghasemaghaei, Yahya Hmaiti, Esteban Segarra Martinez, Dominic Simon, Eugene M. Taranta II, Joanna Bergstrm, Joseph J. LaViola |
| 2023 | CHI | Predicting Gaze-based Target Selection in Augmented Reality Headsets based on Eye and Head Endpoint Distributions. | Yushi Wei, Rongkai Shi, Difeng Yu, Yihong Wang, Yue Li, Lingyun Yu, Hai-Ning Liang |
| 2023 | CHI | Modeling Temporal Target Selection: A Perspective from Its Spatial Correspondence. | Difeng Yu, Brandon Victor Syiem, Andrew Irlitti, Tilman Dingler, Eduardo Velloso, Jorge Gonalves |
| 2023 | Interact | Point- and Volume-Based Multi-object Acquisition in VR. | Zhiqing Wu, Difeng Yu, Jorge Gonalves |
| 2023 | VR | Knock the Reality: Virtual Interface Registration in Mixed Reality. | Weiwei Jiang, Difeng Yu, Andrew Irlitti, Jorge Gonalves, Vassilis Kostakos, Xin He |
| 2022 | ISMAR | Haptics in VR Using Origami-Augmented Drones. | Difeng Yu, Weiwei Jiang, Andrew Irlitti, Tilman Dingler, Eduardo Velloso, Jorge Gonalves, Vassilis Kostakos |
| 2022 | ISMAR | Blending On-Body and Mid-Air Interaction in Virtual Reality. | Difeng Yu, Qiushi Zhou, Tilman Dingler, Eduardo Velloso, Jorge Gonalves |
| 2022 | UIST | Optimizing the Timing of Intelligent Suggestion in Virtual Reality. | Difeng Yu, Ruta Desai, Ting Zhang, Hrvoje Benko, Tanya R. Jonker, Aakar Gupta |
| 2021 | CHI | User Trust in Assisted Decision-Making Using Miniaturized Near-Infrared Spectroscopy. | Weiwei Jiang, Zhanna Sarsenbayeva, Niels van Berkel, Chaofan Wang, Difeng Yu, Jing Wei, Jorge Gonalves, Vassilis Kostakos |
| 2021 | CHI | Gaze-Supported 3D Object Manipulation in Virtual Reality. | Difeng Yu, Xueshi Lu, Rongkai Shi, Hai-Ning Liang, Tilman Dingler, Eduardo Velloso, Jorge Gonalves |
| 2021 | UIST | iText: Hands-free Text Entry on an Imaginary Keyboard for Augmented Reality Systems. | Xueshi Lu, Difeng Yu, Hai-Ning Liang, Jorge Gonalves |
| 2020 | ISMAR | Exploration of Hands-free Text Entry Techniques For Virtual Reality. | Xueshi Lu, Difeng Yu, Hai-Ning Liang, Wenge Xu, Yuzheng Chen, Xiang Li, Khalad Hasan |
| 2020 | VR | Reading on 3D Surfaces in Virtual Environments. | Chunxue Wei, Difeng Yu, Tilman Dingler |
| 2020 | VR | Engaging Participants during Selection Studies in Virtual Reality. | Difeng Yu, Qiushi Zhou, Benjamin Tag, Tilman Dingler, Eduardo Velloso, Jorge Gonalves |
| 2019 | CHI | DMove: Directional Motion-based Interaction for Augmented Reality Head-Mounted Displays. | Wenge Xu, Hai-Ning Liang, Yuxuan Zhao, Difeng Yu, Diego Monteiro |
| 2019 | HCI | Machine Learning Enhanced User Interfaces for Designing Advanced Knitwear. | Martijn ten Bhmer, Hai-Ning Liang, Difeng Yu |
| 2019 | ISMAR | DepthMove: Leveraging Head Motions in the Depth Dimension to Interact with Virtual Reality Head-Worn Displays. | Difeng Yu, Hai-Ning Liang, Xueshi Lu, Tianyu Zhang, Wenge Xu |
| 2019 | VR | DepthText: Leveraging Head Movements towards the Depth Dimension for Hands-free Text Entry in Mobile Virtual Reality Systems. | Xueshi Lu, Difeng Yu, Hai-Ning Liang, Xiyu Feng, Wenge Xu |
| 2019 | VR | DepthMove: Hands-free Interaction in Virtual Reality Using Head Motions in the Depth Dimension. | Difeng Yu, Hai-Ning Liang, Tianyu Zhang, Wenge Xu |
| 2018 | ISMAR | Evaluating Engagement Level and Analytical Support of Interactive Visualizations in Virtual Reality Environments. | Feiyu Lu, Difeng Yu, Hai-Ning Liang, Wenjun Chen, Konstantinos Papangelis, Nazlena Mohamad Ali |