| 2026 | AIED | Leveraging LLMs for Dynamic Engagement Pattern Recognition in Collaborative Learning. | Stella Xin Yin, Zhengyuan Liu, Dion Hoe-Lian Goh, Nancy F. Chen |
| 2026 | HCI | Fostering Critical Evaluation of GenAI in Higher Education: Integrating Self-Determination Theory with Digital Nudging. | Chei Sian Lee, Hamzah Bin Osop, Dion Hoe-Lian Goh, Delia Ching Yee Chia, Chi Tran Mai Nguyen |
| 2025 | HCI | Understanding Users' Acceptance of Conversational AI for Teaching Deepfake Video Detection: An Extended TAM Approach. | Chen Chen, Dion Hoe-Lian Goh |
| 2025 | HCI | Deepfake Identification Strategies: A Diary Study Comparing Generation Zs and Seniors. | Rachel Wan Ying Chun, Dion Hoe-Lian Goh, Chei Sian Lee, Liuyu Huang |
| 2025 | HCI | Third-Person Effects on the Perceptions of Deepfake Harms Among Seniors. | Liuyu Huang, Shilan Huang, Dion Hoe-Lian Goh, Chei Sian Lee |
| 2025 | HCI | Gen Z Perceptions on Deepfakes as an Everyday Technology: Opportunities or Constraints. | Chei Sian Lee, Li En Tan, Dion Hoe-Lian Goh |
| 2025 | LAK | Scaling Up Collaborative Dialogue Analysis: An AI-driven Approach to Understanding Dialogue Patterns in Computational Thinking Education. | Stella Xin Yin, Zhengyuan Liu, Dion Hoe-Lian Goh, Choon Lang Quek, Nancy F. Chen |
| 2024 | HCI | Understanding Seniors' Strategies for Identifying Deepfakes. | Zhong Tang, Dion Hoe-Lian Goh, Chei Sian Lee, Yihao Yang |
| 2023 | HCI | Understanding Major Topics and Attitudes Toward Deepfakes: An Analysis of News Articles. | Zhong Tang, Stella Xin Yin, Dion Hoe-Lian Goh |
| 2023 | HCI | Understanding Public Perceptions of K-12 Computational Thinking Education Through an Analysis of Quora. | Stella Xin Yin, Dion Hoe-Lian Goh, Choon Lang Quek, Zhengyuan Liu |
| 2022 | HCI | Understanding Users' Deepfake Video Verification Strategies. | Dion Hoe-Lian Goh, Chei Sian Lee, Zirong Chen, Xue Wen Kuah, Ying Ling Pang |
| 2022 | HCI | Understanding Users' Perception of Cute Aesthetics in Mobile Interface Design. | Chei Sian Lee, Dion Hoe-Lian Goh, Shermine Shimin Lau, Wei Yan Low, Shu Fan |
| 2021 | HCI | Analyzing COVID-19 Vaccine Tweets for Tonal Shift. | Han Wei Tan, Chei Sian Lee, Dion Hoe-Lian Goh, Han Zheng, Yin Leng Theng |
| 2021 | HCI | How Are Deepfake Videos Detected? An Initial User Study. | Nyein Nyein Thaw, Thin July, Aye Nu Wai, Dion Hoe-Lian Goh, Alton Y. K. Chua |
| 2021 | IIWAS | Determining the Motivating Factors in Mobile Crowdsourcing Participation. | Chei Sian Lee, Dion Hoe-Lian Goh, Qian Wu, Hang Guo |
| 2020 | HCI | The Framing Effect of Questions in Community Question-Answering Sites. | Qian Wu, Dion Hoe-Lian Goh, Chei Sian Lee |
| 2017 | HCI | Examining Enjoyment in Gamifying Physical Exercise and a Healthy Diet. | Khasfariyati Razikin, Dion Hoe-Lian Goh, Chei Sian Lee |
| 2016 | SAC | From storyboard to software: user evaluation of an information literacy game. | Yanru Guo, Dion Hoe-Lian Goh |
| 2016 | SAC | Understanding player perceptions of RegnaTales, a mobile game for teaching social problem solving skills. | Yoon Phaik Ooi, Dion Hoe-Lian Goh, Elisa D. Mekler, Alexandre N. Tuch, Jillian Boon, Rebecca Pei-Hui Ang, Daniel Fung, Jens Gaab |
| 2015 | HCI | An Investigation of Reward Systems in Human Computation Games. | Dion Hoe-Lian Goh, Ei Pa Pa Pe-Than, Chei Sian Lee |
| 2015 | HCI | Is Gamification Effective in Motivating Exercise? | Dion Hoe-Lian Goh, Khasfariyati Razikin |
| 2011 | AINA | The Influence of User-Context on Mobile Information Needs. | Alton Yeow-Kuan Chua, Radhika Shenoy Balkunje, Dion Hoe-Lian Goh |
| 2011 | HCI | Tweet Me Home: Exploring Information Use on Twitter in Crisis Situations. | Nirupama Dharmavaram Sreenivasan, Chei Sian Lee, Dion Hoe-Lian Goh |
| 2011 | SAC | Performance and perceptions of human computation games for image tagging. | Dion Hoe-Lian Goh, Chei Sian Lee, Alton Yeow-Kuan Chua |
| 2010 | CW | Looking for a Good Time: Information Seeking in a Mobile Content Sharing and Gaming Environments. | Guanghao Low, Dion Hoe-Lian Goh, Chei Sian Lee |
| 2010 | IIWAS | Enhancing search in a geospatial multimedia annotation system. | Huynh Nhu Hop Quach, Dion Hoe-Lian Goh, Khasfariyati Razikin, Tan Phat Pham, Thi Nhu Quynh Kim, Yin Leng Theng, Ee-Peng Lim, Chew-Hung Chang, Kalyani Chatterjea, Aixin Sun |
| 2010 | MOMM | Investigating the usability of a mobile location-based annotation system. | Tan Phat Pham, Khasfariyati Razikin, Dion Hoe-Lian Goh, Thi Nhu Quynh Kim, Huynh Nhu Hop Quach, Yin Leng Theng, Alton Yeow-Kuan Chua, Ee-Peng Lim |
| 2010 | NordiCHI | Evaluating game genres for tagging images. | Dion Hoe-Lian Goh, Rebecca Pei-Hui Ang, Alton Yeow-Kuan Chua, Chei Sian Lee |
| 2010 | SAC | Evaluating the usability of a mobile content sharing game. | Alton Yeow-Kuan Chua, Chei Sian Lee, Dion Hoe-Lian Goh, Keng Tiong Tan, Nguyen Anthony |
| 2010 | SAC | Investigating the influence of social computing applications on website quality. | Dion Hoe-Lian Goh, Alton Yeow-Kuan Chua |
| 2009 | MDM | Sharing Hierarchical Mobile Multimedia Content Using the MobiTOP System. | Quang Minh Nguyen, Thi Nhu Quynh Kim, Dion Hoe-Lian Goh, Ee-Peng Lim, Yin Leng Theng, Kalyani Chatterjea, Chew-Hung Chang, Aixin Sun, Khasfariyati Razikin |
| 2008 | SAC | A predictive framework for retrieving the best answer. | Mohan John Blooma, Alton Yeow-Kuan Chua, Dion Hoe-Lian Goh |
| 2005 | ICCSA | On Discovering Concept Entities from Web Sites. | Ming Yin, Dion Hoe-Lian Goh, Ee-Peng Lim |
| 2003 | ICWS | On Extracting Link Information of Relationship Instances from a Web Site. | Myo-Myo Naing, Ee-Peng Lim, Dion Hoe-Lian Goh |
| 2002 | WISE | Ontology-based Web Annotation Framework for HyperLink Structures. | Myo-Myo Naing, Ee-Peng Lim, Dion Hoe-Lian Goh |