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Elisa D. Mekler

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

40

Venues

6

Active years

2012–2026

Best venue rank

A*

Where they publish

Papers

40 indexed papers, newest first.

YearVenueTitleAuthors
2026CHIOften Discouraged, Never Refused? How Character Creator Interfaces Afford Non-Binary Gender Expression.Markus Lfgren Elvig, Elisa D. Mekler
2026CHIConstructing the Thermal Affective Design Space for Emotion Regulation: An Autoethnographic Research Through Design Inquiry.Feng Feng, Kim Halskov, Dan Bennett, Minna Pakanen, Elisa D. Mekler
2025CHIAutonomous Regulation of Social Media Use: Implications for Self-control, Well-Being, and UX.Dan Bennett, Feng Feng, Elisa D. Mekler
2025CHIThe Churns and Turns of HCI: Which CHI Papers Make the Most Impact in an Ever-growing Sea of HCI Publications.Annika Kaltenhauser, Johannes Schning, Elizabeth F. Churchill, Hiroshi Ishii, Elisa D. Mekler, Ben Shneiderman
2025TEIThermal Cards: From Classical Chinese Poetry to Designerly Lenses on Thermal-Affective Technology.Feng Feng, Elisa D. Mekler
2024CHIA Design Framework for Reflective Play.Josh Aaron Miller, Kutub Gandhi, Matthew Alexander Whitby, Mehmet Kosa, Seth Cooper, Elisa D. Mekler, Ioanna Iacovides
2024CHIHow to write a CHI paper (asking for a friend).Raquel Breejon Robinson, Alberto Alvarez, Elisa D. Mekler
2024CHIFrom Disorientation to Harmony: Autoethnographic Insights into Transformative Videogame Experiences.Jaakko Vkev, Elisa D. Mekler, Janne Lindqvist
2023CHIHow does HCI Understand Human Agency and Autonomy?Dan Bennett, Oussama Metatla, Anne Roudaut, Elisa D. Mekler
2022CHISelf-Determination Theory in HCI: Shaping a Research Agenda.Nick Ballou, Sebastian Deterding, April Tyack, Elisa D. Mekler, Rafael A. Calvo, Dorian Peters, Gabriela Villalobos-Ziga, Selen Turkay
2022CHIAdorned in Memes: Exploring the Adoption of Social Wearables in Nordic Student Culture.Felix Anand Epp, Anna Kantosalo, Nehal Jain, Andrs Lucero, Elisa D. Mekler
2022CHIVibing Together: Dance Experiences in Social Virtual Reality.Roosa Piitulainen, Perttu Hmlinen, Elisa D. Mekler
2021CHIData Agents: Promoting Reflection through Meaningful Representations of Personal Data in Everyday Life.Maria Karyda, Elisa D. Mekler, Andrs Lucero
2021CHIEvaluating User Experiences in Mixed Reality.Dmitry Alexandrovsky, Susanne Putze, Valentin Schwind, Elisa D. Mekler, Jan David Smeddinck, Denise Kahl, Antonio Krger, Rainer Malaka
2021CHI"Whatever the Emotional Experience, It's Up to Them": Insights from Designers of Emotionally Impactful Games.Alena Denisova, Julia Ayumi Bopp, Thuy Duong Nguyen, Elisa D. Mekler
2021CHIOff-Peak: An Examination of Ordinary Player Experience.April Tyack, Elisa D. Mekler
2021VREmbodied online dance learning objectives of CAROUSEL+.Kenny Mitchell, Babis Koniaris, Monica Tamariz, Jessie Kennedy, Noshaba Cheema, Elisa D. Mekler, Pieter van der Linden, Erik Herrmann, Perttu Hmlinen, Iain McGregor, Philipp Slusallek, Carmen Mac Williams
2020CHIMotor Memory in HCI.Rakesh Patibanda, Nathan Arthur Semertzidis, Michaela Scary, Joseph Nathan La Delfa, Josh Andres, Mehmet Aydin Baytas, Anna Lisa Martin-Niedecken, Paul Strohmeier, Bruno Fruchard, Sang-won Leigh, Elisa D. Mekler, Suranga Nanayakkara, Josef Wiemeyer, Nadia Berthouze, Kai Kunze, Thanassis Rikakis, Aisling Kelliher, Kevin Warwick, Elise van den Hoven, Florian 'Floyd' Mueller, Steve Mann
2020CHISelf-Determination Theory in HCI Games Research: Current Uses and Open Questions.April Tyack, Elisa D. Mekler
2019CHITowards Metrics of Meaningfulness for Tech Practitioners.Vanessa Julia Carpenter, Elisa D. Mekler
2019CHIThe Role of Gaming During Difficult Life Experiences.Ioanna Iacovides, Elisa D. Mekler
2019CHIExerCube vs. Personal Trainer: Evaluating a Holistic, Immersive, and Adaptive Fitness Game Setup.Anna Lisa Martin-Niedecken, Katja Rogers, Laia Turmo Vidal, Elisa D. Mekler, Elena Mrquez Segura
2019CHIA Framework for the Experience of Meaning in Human-Computer Interaction.Elisa D. Mekler, Kasper Hornbk
2019CHIA Player-Centric Approach to Designing Spatial Skill Training Games.Helen C. Wauck, Elisa D. Mekler, Wai-Tat Fu
2018CHI"An Odd Kind of Pleasure": Differentiating Emotional Challenge in Digital Games.Julia Ayumi Bopp, Klaus Opwis, Elisa D. Mekler
2018CHIMeasuring the "Why" of Interaction: Development and Validation of the User Motivation Inventory (UMI).Florian Brhlmann, Beat Vollenwyder, Klaus Opwis, Elisa D. Mekler
2018CHI"In A Good Way Weird": Exploring Positive Experiences with Technology-Mediated Pornography.Livia J. Mller, Klaus Opwis, Elisa D. Mekler
2018ICCHPHow to Use Plain and Easy-to-Read Language for a Positive User Experience on Websites.Beat Vollenwyder, Andrea Schneider, Eva Krueger, Florian Brhlmann, Klaus Opwis, Elisa D. Mekler
2017CHIA Good Reason to Die: How Avatar Death and High Challenges Enable Positive Experiences.Serge Petralito, Florian Brhlmann, Glena Helen Iten, Elisa D. Mekler, Klaus Opwis
2017CHITesting Incremental Difficulty Design in Platformer Games.Rina R. Wehbe, Elisa D. Mekler, Mike Schaekermann, Edward Lank, Lennart E. Nacke
2016CHINegative Emotion, Positive Experience?: Emotionally Moving Moments in Digital Games.Julia Ayumi Bopp, Elisa D. Mekler, Klaus Opwis
2016CHIMomentary Pleasure or Lasting Meaning?: Distinguishing Eudaimonic and Hedonic User Experiences.Elisa D. Mekler, Kasper Hornbk
2016CHIHedonic Enjoyment and Personal Expressiveness in Positive User Experiences.Livia J. Mller, Elisa D. Mekler, Klaus Opwis
2016SACUnderstanding player perceptions of RegnaTales, a mobile game for teaching social problem solving skills.Yoon Phaik Ooi, Dion Hoe-Lian Goh, Elisa D. Mekler, Alexandre N. Tuch, Jillian Boon, Rebecca Pei-Hui Ang, Daniel Fung, Jens Gaab
2015CHI"It Was Sad But Still Good": Gratifications of Emotionally Moving Game Experiences.Julia Ayumi Bopp, Elisa D. Mekler, Klaus Opwis
2015CHIFacets In HCI: Towards Understanding Eudaimonic UX - Preliminary Findings.Livia J. Mller, Elisa D. Mekler, Klaus Opwis
2014CHIA systematic review of quantitative studies on the enjoyment of digital entertainment games.Elisa D. Mekler, Julia Ayumi Bopp, Alexandre N. Tuch, Klaus Opwis
2013CHIAds suit up!: effects of website and advertiser credibility on consumer responses to banner ads.Markus Hug, Nina T. Suter, Elisa D. Mekler, Klaus Opwis
2013CHIDisassembling gamification: the effects of points and meaning on user motivation and performance.Elisa D. Mekler, Florian Brhlmann, Klaus Opwis, Alexandre N. Tuch
2012NordiCHIThe influence of banner placement and navigation style on the recognition of advertisement banners.Silvia Heinz, Elisa D. Mekler