Emily Kuzneski Johnson
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
5
Venues
3
Active years
2017–2021
Best venue rank
C
Where they publish
Papers
5 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2021 | iLRN | ELLE-ments of Learning: A Framework for Analyzing Multimodal Technical Communication Strategies in an Educational VR Game. | Emily Kuzneski Johnson |
| 2020 | iLRN | Work-in-Progress - Context is Key in Immersive Learning Environments. | Emily Kuzneski Johnson, Amy Larner Giroux, Yovanna Pineda |
| 2019 | TEI | BeadED Adventures: Crafting STEM Learning. | Anne Sullivan, Emily Kuzneski Johnson |
| 2018 | iLRN | Facilitating Undergraduate Experimental Game Design: A Pilot Study with Celestial Harmony. | Emily Kuzneski Johnson, Anne Sullivan |
| 2017 | HCI | SuperJam: Participatory Design for Accessible Games. | Emily Kuzneski Johnson, Peter A. Smith, Matt Dombrowski, Ryan Buyssens |