| 2022 | FDG | The Panorama of Steam Multiplayer Games (2018-2020): A Player Reviews Analysis. | Simone Petrosino, Enrica Loria, Alexander Kainz, Johanna Pirker |
| 2022 | FDG | Virtual Reality and Education - The Steam Panorama. | Johanna Pirker, Enrica Loria, Alexander Kainz, Johannes Kopf, Andreas Dengel |
| 2022 | VR | The Potential of Augmented Reality for Digital Twins: A Literature Review. | Andreas Knz, Sabrina Rosmann, Enrica Loria, Johanna Pirker |
| 2022 | VR | Immersive Virtual Reality for Virtual and Digital Twins: A Literature Review to Identify State Of The Art and Perspectives. | Johanna Pirker, Enrica Loria, Saeed Safikhani, Andreas Knz, Sabrina Rosmann |
| 2021 | CHI | The Quirks of Being a Wallflower: Towards Defining Lurkers and Loners in Games Through A Systematic Literature Review. | Enrica Loria, Lennart E. Nacke, Johanna Pirker |
| 2021 | FDG | #StayHome Playing LoL - Analyzing Players' Activity and Social Bonds in League of Legends During Covid-19 Lockdowns. | Simone Petrosino, Enrica Loria, Johanna Pirker |
| 2021 | SEAMS | Gamified and Self-Adaptive Applications for the Common Good: Research Challenges Ahead. | Antonio Bucchiarone, Antonio Cicchetti, Nelly Bencomo, Enrica Loria, Annapaola Marconi |
| 2020 | FDG | Reading Between the Lines - Towards an Algorithm Exploiting In-game Behaviors to Learn Preferences in Gameful Systems. | Enrica Loria, Annapaola Marconi |