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Ernesto Filgueiras

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

26

Venues

2

Active years

2007–2024

Best venue rank

National

Where they publish

Papers

26 indexed papers, newest first.

YearVenueTitleAuthors
2024EDUCONUBI Journey: A Mobile Game to Promote Student Socialization and Engagement in Universities.Joo Santos, Bruno M. C. Silva, Helena Alves, Ernesto Filgueiras
2024HCIComparative Analysis of the Presence and Decision Making in Romantic Visual Novels: Influence of Personalization and Sense of Presence.Vitaliy Davydovych, Ernesto Filgueiras, Anabela Marto
2024HCIExploring Virtual Proximity in Sensory Food Experience.Ernesto Filgueiras, Eulerson Rodrigues, Joo Valente, Flvio Almeida, Daniel Michalack, Maria Nayara Albuquerque
2024HCIUBI Journey: A Tool Against University Student Social Isolation.Joo Braga Santos, Eulerson Rodrigues, Ernesto Filgueiras, Flvio Almeida
2023HCIPhysiological Analysis of Spectator Engagement in Counter Strike: Global Offensive.Eulerson Rodrigues, Ernesto Filgueiras, Joo Valente, Leonor Godinho
2022HCIFurniture Design Identity: Discover the Identity of Design Through User Semantics.Joo Fidalgo, Ernesto Filgueiras
2022HCIInclusive Design: Furniture Design for Autism Parents Support.Ins Lopes, Ernesto Filgueiras, Alexandre Guerreiro, Joo Monteiro
2022HCIDevelopment the Cockpit of the Autonomous Cars.Diana Reis, Ernesto Filgueiras
2021HCIBehavioral Analysis of eSports Spectators: A Research Proposal.Eulerson Rodrigues, Ernesto Filgueiras, Joo Valente
2020HCIAutomatic Emotional Balancing in Game Design: Use of Emotional Response to Increase Player Immersion.Willyan Dworak, Ernesto Filgueiras, Joo Valente
2020HCIGamedesign and Physiotherapy: Contribution of Gamification and UX Techniques to Physical Teenagers' Recovery.Ernesto Filgueiras, Gustavo Desouzart
2020HCIEmotional Design and Gamification in Educational Processes: Predictor Model to Increase Video Game Efficiency.Rmulo Pinto, Ernesto Filgueiras, Karina Moutinho
2020HCIUX Criteria Risk in Digital Product Investment: Literature Review.Larissa Rios, Ernesto Filgueiras, Farley Millano Fernandes
2020HCIeSports: How Do Video Game Aspects Define Competitive Gaming Streams and Spectatorship.Eulerson Rodrigues, Ernesto Filgueiras
2018HCIComparing Human Against Computer Generated Designs: New Possibilities for Design Activity Within Agile Projects.Farley Millano Fernandes, Ernesto Filgueiras, Andr Neves
2015HCIHARSim: Posterior Load Comparative Analysis Process.Ricardo Dagge, Ernesto Filgueiras, Francisco Rebelo
2015HCIHuman-Computer Interaction in Bed.Gustavo Desouzart, Ernesto Filgueiras
2015HCIAds-on Games and Fake Brands: Interactions, Commercials and Playful Branding.Herlander Elias, Ernesto Filgueiras, Breno Jos Andrade de Carvalho
2015HCIAntique School Furniture, New Technological Features Needs.Andreia Gomes, Ernesto Filgueiras, Lus Lavin
2014HCIThe HARSim Application to the Task of Carrying School Supplies.Ricardo Dagge, Ernesto Filgueiras
2014HCIHuman-Bed Interaction: A Methodology and Tool to Measure Postural Behavior during Sleep of the Air Force Military.Gustavo Desouzart, Ernesto Filgueiras, Filipe Melo, Rui Matos
2013HCIAre Emergency Egress Signs Strong Enough to Overlap the Influence of the Environmental Variables?Elisngela Vilar, Francisco Rebelo, Paulo Noriega, Lus Teixeira, Emlia Duarte, Ernesto Filgueiras
2011HCIHuman-Computer Interaction in Office Work: Evaluation of Interaction Patterns Using Office Equipment and Software during Data Entry and Navigation.Ernesto Filgueiras, Francisco Rebelo, Fernando Moreira da Silva
2007HCIAn Interactive System to Measure the Human Behaviour: An Analysis Model for the Human-Product-Environment Interaction.Ernesto Filgueiras, Francisco Rebelo
2007HCIEffectiveness of Multimedia Systems in Children's Education.Francisco Rebelo, Ernesto Filgueiras
2007HCIMethodology to Apply a Usability Testing by Non Specialized People: Evaluation of the European Platform "e-Exhibitions".Elisngela Vilar, Ernesto Filgueiras, Francisco Rebelo