| 2022 | SiggraphA | VOCAL: Vowel and Consonant Layering for Expressive Animator-Centric Singing Animation. | Yifang Pan, Chris Landreth, Eugene Fiume, Karan Singh |
| 2020 | SIGGRAPH | JALI-Driven Expressive Facial Animation and Multilingual Speech in Cyberpunk 2077. | Pif Edwards, Chris Landreth, Mateusz Poplawski, Robert Malinowski, Sarah Watling, Eugene Fiume, Karan Singh |
| 2017 | SCA | Online compression of rigid body simulations using physics-inspired interpolation. | Timothy Jeruzalski, Eugene Fiume, Alec Jacobson, David I. W. Levin |
| 2006 | SIGGRAPH | Computer Graphics Achievement award: Thomas W. Sederberg. | Eugene Fiume |
| 2006 | SIGGRAPH | Significant New Researcher award: Takeo Igarashi. | Eugene Fiume |
| 2006 | SIGGRAPH | Outstanding Service award: John Fujii. | Eugene Fiume |
| 2006 | SCA | Hierarchical retargetting of 2D motion fields to the animation of 3D plant models. | Julien Diener, Lionel Revret, Eugene Fiume |
| 2005 | SIGGRAPH | Steven A. Coons Award. | Eugene Fiume |
| 2005 | SIGGRAPH | Computer Graphics Achievement Award. | Eugene Fiume |
| 2005 | SIGGRAPH | Significant New Researcher Award. | Eugene Fiume |
| 2005 | SCA | An efficient search algorithm for motion data using weighted PCA. | K. Forbes, Eugene Fiume |
| 2005 | SCA | AER: aesthetic exploration and refinement for expressive character animation. | Michael Neff, Eugene Fiume |
| 2005 | SCA | Helping hand: an anatomically accurate inverse dynamics solution for unconstrained hand motion. | Winnie Tsang, Karan Singh, Eugene Fiume |
| 2004 | SCA | Methods for exploring expressive stance. | Michael Neff, Eugene Fiume |
| 2003 | ICCV | Video Input Driven Animation (VIDA). | Meng Sun, Allan D. Jepson, Eugene Fiume |
| 2003 | PG | Butterworth Filtering and Implicit Fairing of Irregular Meshes. | Hao Zhang, Eugene Fiume |
| 2003 | SCA | Aesthetic edits for character animation. | Michael Neff, Eugene Fiume |
| 2002 | SIGGRAPH | Textures from nonlinear dynamical cascades. | David Mould, Eugene Fiume |
| 2002 | SCA | Modeling tension and relaxation for computer animation. | Michael Neff, Eugene Fiume |
| 2000 | SIGGRAPH | Interactive control for physically-based animation. | Joseph Laszlo, Michiel van de Panne, Eugene Fiume |
| 1998 | SIGGRAPH | Wires: A Geometric Deformation Technique. | Karan Singh, Eugene Fiume |
| 1996 | SIGGRAPH | Limit Cycle Control and Its Application to the Animation of Balancing and Walking. | Joseph Laszlo, Michiel van de Panne, Eugene Fiume |
| 1995 | SIGGRAPH | Depicting fire and other gaseous phenomena using diffusion processes. | Jos Stam, Eugene Fiume |
| 1994 | SIGGRAPH | A fast shadow algorithm for area light sources using backprojection. | George Drettakis, Eugene Fiume |
| 1993 | SIGGRAPH | Turbulent wind fields for gaseous phenomena. | Jos Stam, Eugene Fiume |
| 1991 | CHI | The University of Toronto dynamic graphics project. | Ronald Baecker, Marilyn M. Mantei, William Buxton, Eugene Fiume |
| 1990 | SIGGRAPH | Reusable motion synthesis using state-space controllers. | Michiel van de Panne, Eugene Fiume, Zvonko G. Vranesic |
| 1988 | SIGGRAPH | Constant-time filtering with space-variant kernels. | Alain Fournier, Eugene Fiume |
| 1983 | SIGGRAPH | A parallel scan conversion algorithm with anti-aliasing for a general-purpose ultracomputer. | Eugene Fiume, Alain Fournier, Larry Rudolph |
| 1982 | SIGGRAPH | The message is the medium: Multiprocess structuring of an interactive paint program. | Richard J. Beach, John C. Beatty, Kellogg S. Booth, Darlene A. Plebon, Eugene Fiume |