| 2020 | HCI | The Case for Cognitive-Affective Architectures as Affective User Models in Behavioral Health Technologies. | Eva Hudlicka |
| 2014 | CogSci | Computational Modeling of Cognition-Emotion Interactions: Relevance to Mechanisms of Affective Disorders and Therapeutic Action. | Eva Hudlicka |
| 2011 | ACII | Emotion in Games. | Georgios N. Yannakakis, Kostas Karpouzis, Ana Paiva, Eva Hudlicka |
| 2009 | ACII | Foundations for modelling emotions in game characters: Modelling emotion effects on cognition. | Eva Hudlicka, Joost Broekens |
| 2009 | ACII | Social interaction with robots and agents: Where do we stand, where do we go? | Eva Hudlicka, Christian Becker-Asano, Sabine Payr, Kerstin Fischer, Rodrigo M. M. Ventura, Iolanda Leite, Christian von Scheve |
| 2009 | FDG | Affective game engines: motivation and requirements. | Eva Hudlicka |
| 2004 | WSC | Approaches for Modeling Individuals Within Organizational Simulations. | Eva Hudlicka, Greg L. Zacharias |
| 1999 | HCI | Affect-Adaptive User Interface. | Eva Hudlicka, John Billingsley |
| 1984 | AAAI | Meta-Level Control Through Fault Detection and Diagnosis. | Eva Hudlicka, Victor R. Lesser |
| 1982 | AAAI | Unifying Data-Directed and Goal-Directed Control: An Example and Experiments. | Daniel D. Corkill, Victor R. Lesser, Eva Hudlicka |
| 1982 | ICDCS | A High-Level simulation Testbed for cooperative distributed problem solving. | Victor R. Lesser, Daniel D. Corkill, Jasmina Pavlin, Lawrence S. Lefkowitz, Eva Hudlicka, R. Brooks, S. Reed |