| 2024 | VR | Insights from the Participatory Design of a Virtual Reality Spatial Navigation Application for Veterans with a History of TBI. | Lila Bozgeyikli, Evren Bozgeyikli, Ryu Funakoshiya, Quan Le, Kyle Walker, L. Matthew Law, Daniel R. Griffiths, Arne D. Ekstrom, Jonathan Lifshitz |
| 2024 | VR | Googly Eyes: Exploring Effects of Displaying User's Eyes Outward on a Virtual Reality Head-Mounted Display on User Experience. | Evren Bozgeyikli, Lila Bozgeyikli, Victor Gomes |
| 2022 | VR | Tangiball: Foot-Enabled Embodied Tangible Interaction with a Ball in Virtual Reality. | Lal "Lila" Bozgeyikli, Evren Bozgeyikli |
| 2021 | VR | Evaluating Object Manipulation Interaction Techniques in Mixed Reality: Tangible User Interfaces and Gesture. | Evren Bozgeyikli, Lal "Lila" Bozgeyikli |
| 2018 | HCI | Using Immersive Virtual Reality Serious Games for Vocational Rehabilitation of Individuals with Physical Disabilities. | Lal "Lila" Bozgeyikli, Evren Bozgeyikli, Andoni Aguirrezabal, Redwan Alqasemi, Andrew Raij, Stephen Sundarrao, Rajiv V. Dubey |
| 2018 | HCI | Virtual Reality Interaction Techniques for Individuals with Autism Spectrum Disorder. | Evren Bozgeyikli, Lal "Lila" Bozgeyikli, Redwan Alqasemi, Andrew Raij, Srinivas Katkoori, Rajiv V. Dubey |
| 2016 | HCI | Virtual Reality Interaction Techniques for Individuals with Autism Spectrum Disorder: Design Considerations and Preliminary Results. | Evren Bozgeyikli, Lal Bozgeyikli, Andrew Raij, Srinivas Katkoori, Redwan Alqasemi, Rajiv V. Dubey |
| 2016 | VR | Vocational training with immersive virtual reality for individuals with autism: towards better design practices. | Lal Bozgeyikli, Evren Bozgeyikli, Andrew Raij, Redwan Alqasemi, Srinivas Katkoori, Rajiv V. Dubey |