Fabrice Neyret
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
10
Venues
3
Active years
1999–2011
Best venue rank
A*
Where they publish
Papers
10 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2011 | SIGGRAPH | Interactive indirect illumination using voxel-based cone tracing: an insight. | Cyril Crassin, Fabrice Neyret, Miguel Sainz, Simon Green, Elmar Eisemann |
| 2009 | SIGGRAPH | Beyond triangles: gigavoxels effects in video games. | Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre, Miguel Sainz, Elmar Eisemann |
| 2009 | SIGGRAPH | Beyond triangles: gigavoxels effects in video games. | Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre, Miguel Sainz, Elmar Eisemann |
| 2006 | SCA | A controllable, fast and stable basis for vortex based smoke simulation. | Alexis Angelidis, Fabrice Neyret, Karan Singh, Derek Nowrouzezahrai |
| 2005 | SCA | Simulation of smoke based on vortex filament primitives. | Alexis Angelidis, Fabrice Neyret |
| 2004 | SIGGRAPH | GPU-based lighting and shadowing of complex natural scenes. | Florent Cohen, Philippe Decaudin, Fabrice Neyret |
| 2003 | SCA | Advected textures. | Fabrice Neyret |
| 2002 | PG | Painting Folds Using Expansion Textures. | Jean Combaz, Fabrice Neyret |
| 2002 | SCA | Interactive animation of ocean waves. | Damien Hinsinger, Fabrice Neyret, Marie-Paule Cani |
| 1999 | SIGGRAPH | Pattern-Based Texturing Revisited. | Fabrice Neyret, Marie-Paule Cani |