Frank Vetere
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
92
Venues
13
Active years
1997–2025
Best venue rank
A*
Where they publish
Papers
92 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2025 | CHI | Responsibility Attribution in Human Interactions with Everyday AI Systems. | Joe Brailsford, Frank Vetere, Eduardo Velloso |
| 2025 | HRI | Second International Workshop on Worker-Robot Relations - Transdisciplinary Conversations with Workers About Sustainable Futures of Work. | Joseph Micah Prendergast, Deborah Forster, Maria Luce Lupetti, Alessandro Ianniello, Eva Verhoef, Cristina Zaga, Dave Murray-Rust, Frank Vetere, Marco C. Rozendaal, David A. Abbink |
| 2024 | CHI | Exploring the Association between Moral Foundations and Judgements of AI Behaviour. | Joe Brailsford, Frank Vetere, Eduardo Velloso |
| 2024 | CHI | Volumetric Hybrid Workspaces: Interactions with Objects in Remote and Co-located Telepresence. | Andrew Irlitti, Mesut Latifoglu, Thuong N. Hoang, Brandon Victor Syiem, Frank Vetere |
| 2024 | ISMAR | Synchronised View: A Comparison of Mixed Reality Annotations for Skilled Movement Training. | Martin Reinoso, Thuong N. Hoang, Andrew Irlitti, Frank Vetere |
| 2023 | CHI | Volumetric Mixed Reality Telepresence for Real-time Cross Modality Collaboration. | Andrew Irlitti, Mesut Latifoglu, Qiushi Zhou, Martin N. Reinoso, Thuong N. Hoang, Eduardo Velloso, Frank Vetere |
| 2021 | CHI | Avatar-Mediated Communication in Social VR: An In-depth Exploration of Older Adult Interaction in an Emerging Communication Platform. | Steven Baker, Jenny Waycott, Romina Carrasco, Ryan M. Kelly, Anthony John Jones, Jack Lilley, Briony Dow, Frances Batchelor, Thuong N. Hoang, Frank Vetere |
| 2021 | CHI | Surrogate-Aloud: A Human Surrogate Method for Remote Usability Evaluation and Ideation in Virtual Reality. | Andrew Irlitti, Thuong N. Hoang, Frank Vetere |
| 2020 | AAAI | Explainable Reinforcement Learning through a Causal Lens. | Prashan Madumal, Tim Miller, Liz Sonenberg, Frank Vetere |
| 2020 | CHI | Introducing the Gamer Information-Control Framework: Enabling Access to Digital Games for People with Visual Impairment. | Ronny Andrade, Melissa J. Rogerson, Jenny Waycott, Steven Baker, Frank Vetere |
| 2020 | OZCHI | Lessons Learnt from Designing a Smart Clothing Telehealth System for Hospital Use. | Deepti Aggarwal, Thuong N. Hoang, Bernd Ploderer, Frank Vetere, Rohit Ashok Khot, Mark Bradford |
| 2019 | CHI | Playing Blind: Revealing the World of Gamers with Visual Impairment. | Ronny Andrade, Melissa J. Rogerson, Jenny Waycott, Steven Baker, Frank Vetere |
| 2019 | CHI | "What's Happening at that Hip?": Evaluating an On-body Projection based Augmented Reality System for Physiotherapy Classroom. | Hasan Shahid Ferdous, Thuong N. Hoang, Zaher Joukhadar, Martin N. Reinoso, Frank Vetere, David Kelly, Louisa Remedios |
| 2019 | CHI | Can Mobile Augmented Reality Stimulate a Honeypot Effect?: Observations from Santa's Lil Helper. | Ryan M. Kelly, Hasan Shahid Ferdous, Niels Wouters, Frank Vetere |
| 2019 | Interact | Designing Interactions with Intention-Aware Gaze-Enabled Artificial Agents. | Joshua Newn, Ronal Rajneshwar Singh, Fraser Allison, Prashan Madumal, Eduardo Velloso, Frank Vetere |
| 2018 | CHI | Looks Can Be Deceiving: Using Gaze Visualisation to Predict and Mislead Opponents in Strategic Gameplay. | Joshua Newn, Fraser Allison, Eduardo Velloso, Frank Vetere |
| 2018 | OZCHI | Echo-house: exploring a virtual environment by using echolocation. | Ronny Andrade, Steven Baker, Jenny Waycott, Frank Vetere |
| 2018 | OZCHI | Deploying new technology in residential aged care: staff members' perspectives. | Wendy Cavenett, Steven Baker, Jenny Waycott, Romina Carrasco, Elena Robertson, Frank Vetere, Ralph Hampson |
| 2018 | OZCHI | Using robot pets instead of companion animals for older people: a case of 'reinventing the wheel'? | Simon Coghlan, Jenny Waycott, Brbara Barbosa Neves, Frank Vetere |
| 2018 | OZCHI | Interaction design for explainable AI: workshop proposal. | Prashan Madumal, Ronal Rajneshwar Singh, Joshua Newn, Frank Vetere |
| 2018 | OZCHI | Challenges of emerging technologies for human-centred design: bridging the gap between inquiry and invention. | Eduardo Velloso, Tilman Dingler, Frank Vetere, Sam Horman, Harriet McDougall, Kasia Mierzejewska |
| 2017 | CHI | SoPhy: A Wearable Technology for Lower Limb Assessment in Video Consultations of Physiotherapy. | Deepti Aggarwal, Weiyi Zhang, Thuong N. Hoang, Bernd Ploderer, Frank Vetere, Mark Bradford |
| 2017 | CHI | 'Table Manners': Children's Use of Mobile Technologies in Family-friendly Restaurants. | Hilary Davis, Hasan Shahid Ferdous, Frank Vetere |
| 2017 | CHI | Celebratory Technology to Orchestrate the Sharing of Devices and Stories during Family Mealtimes. | Hasan Shahid Ferdous, Frank Vetere, Hilary Davis, Bernd Ploderer, Kenton O'Hara, Rob Comber, Geremy Farr-Wharton |
| 2017 | CHI | Augmented Studio: Projection Mapping on Moving Body for Physiotherapy Education. | Thuong N. Hoang, Martin Reinoso, Zaher Joukhadar, Frank Vetere, David Kelly |
| 2017 | CHI | Kinecting with Orangutans: Zoo Visitors' Empathetic Responses to Animals? Use of Interactive Technology. | Sarah Webber, Marcus Carter, Sally Sherwen, Wally Smith, Zaher Joukhadar, Frank Vetere |
| 2017 | Interact | SoPhy: Smart Socks for Video Consultations of Physiotherapy. | Deepti Aggarwal, Thuong N. Hoang, Weiyi Zhang, Bernd Ploderer, Frank Vetere, Mark Bradford |
| 2017 | OZCHI | Negotiating stereotypes of older adults through avatars. | Romina Carrasco, Steven Baker, Jenny Waycott, Frank Vetere |
| 2016 | CHI | PathSync: Multi-User Gestural Interaction with Touchless Rhythmic Path Mimicry. | Marcus Carter, Eduardo Velloso, John Downs, Abigail Sellen, Kenton O'Hara, Frank Vetere |
| 2016 | CHI | You Put What, Where?: Hobbyist Use of Insertable Devices. | Kayla J. Heffernan, Frank Vetere, Shanton Chang |
| 2016 | CHI | Not For Me: Older Adults Choosing Not to Participate in a Social Isolation Intervention. | Jenny Waycott, Frank Vetere, Sonja Pedell, Amee Morgans, Elizabeth Ozanne, Lars Kulik |
| 2016 | NordiCHI | Onebody: Remote Posture Guidance System using First Person View in Virtual Environment. | Thuong N. Hoang, Martin Reinoso, Frank Vetere, Egemen Tanin |
| 2015 | CHI | Transnationalism, Indigenous Knowledge and Technology: Insights from the Kenyan Diaspora. | Kagonya Awori, Frank Vetere, Wally Smith |
| 2015 | OZCHI | Understanding Video based Parent Training Intervention for Children with Autism. | Deepti Aggarwal, Robyn Garnett, Bernd Ploderer, Frank Vetere, Patricia Eadie, Bronwyn Joy Davidson |
| 2015 | OZCHI | Remote Gaze and Gesture Tracking on the Microsoft Kinect: Investigating the Role of Feedback. | Marcus Carter, Joshua Newn, Eduardo Velloso, Frank Vetere |
| 2015 | OZCHI | Differentiated Participation in Social Videogaming. | John Downs, Frank Vetere, Wally Smith |
| 2015 | OZCHI | Pairing Technology and Meals: A Contextual Enquiry in the Family Household. | Hasan Shahid Ferdous, Bernd Ploderer, Hilary Davis, Frank Vetere, Kenton O'Hara |
| 2014 | CHI | Audience experience in social videogaming: effects of turn expectation and game physicality. | John Downs, Frank Vetere, Steve Howard, Steve Loughnan, Wally Smith |
| 2014 | CHI | Supporting the creative game design process with exertion cards. | Florian Mueller, Martin R. Gibbs, Frank Vetere, Darren Edge |
| 2014 | CHI | Never too old: engaging retired people inventing the future with MaKey MaKey. | Yvonne Rogers, Jeni Paay, Margot Brereton, Kate Vaisutis, Gary Marsden, Frank Vetere |
| 2014 | CHI | Invisible connections: investigating older people's emotions and social relations around objects. | Kate Vaisutis, Margot Brereton, Toni Robertson, Frank Vetere, Jeannette Durick, Bjorn Nansen, Laurie Buys |
| 2014 | CHI | Captioned photographs in psychosocial aged care: relationship building and boundary work. | Jenny Waycott, Hilary Davis, Frank Vetere, Amee Morgans, Alan Gruner, Elizabeth Ozanne, Lars Kulik |
| 2014 | OZCHI | Implicit and explicit interactions in video mediated collaboration. | Lyndsey Fisk, Marcus Carter, Behnaz Rostami Yeganeh, Frank Vetere, Bernd Ploderer |
| 2014 | OZCHI | Kitchen kinesics: situating gestural interaction within the social contexts of family cooking. | Bjorn Nansen, Hilary Davis, Frank Vetere, Mikael B. Skov, Jeni Paay, Jesper Kjeldskov |
| 2014 | OZCHI | An internet of social things. | Bjorn Nansen, Luke van Ryn, Frank Vetere, Toni Robertson, Margot Brereton, Paul Dourish |
| 2014 | TEI | Designing mediated combat play. | Florian 'Floyd' Mueller, Martin R. Gibbs, Frank Vetere, Stefan Agamanolis, Darren Edge |
| 2013 | CHI | Older adults as digital content producers. | Jenny Waycott, Frank Vetere, Sonja Pedell, Lars Kulik, Elizabeth Ozanne, Alan Gruner, John Downs |
| 2013 | CSCW | Revisiting the relationship between reunion and technology-mediated separation in periodically transitioning families. | Konstantinos Kazakos, Steve Howard, Frank Vetere |
| 2013 | Interact | Paraplay: Exploring Playfulness Around Physical Console Gaming. | John Downs, Frank Vetere, Steve Howard |
| 2013 | Interact | Emerging Technologies and the Contextual and Contingent Experiences of Ageing Well. | Toni Robertson, Jeannette Durick, Margot Brereton, Kate Vaisutis, Frank Vetere, Bjorn Nansen, Steve Howard |
| 2013 | IE | Reflections on designing networked exertion games. | Florian 'Floyd' Mueller, Martin R. Gibbs, Frank Vetere |
| 2013 | OZCHI | Measuring audience experience in social videogaming. | John Downs, Frank Vetere, Steve Howard, Steve Loughnan |
| 2013 | OZCHI | Dispelling ageing myths in technology design. | Jeannette Durick, Toni Robertson, Margot Brereton, Frank Vetere, Bjorn Nansen |
| 2013 | OZCHI | Mobile ambient presence. | Greg Wadley, Frank Vetere, Lars Kulik, Liza Hopkins, Julie Green |
| 2012 | CHI | Balancing exertion experiences. | Florian Mueller, Frank Vetere, Martin R. Gibbs, Darren Edge, Stefan Agamanolis, Jennifer G. Sheridan, Jeffrey Heer |
| 2012 | OZCHI | Agile life: addressing knowledge and social motivations for active aging. | Jasmin Grosinger, Frank Vetere, Geraldine Fitzpatrick |
| 2012 | OZCHI | Knowing our users: scoping interviews in design research with ageing participants. | Toni Robertson, Jeannette Durick, Margot Brereton, Frank Vetere, Steve Howard, Bjorn Nansen |
| 2012 | OZCHI | Actively engaging older adults in the development and evaluation of tablet technology. | Jenny Waycott, Sonja Pedell, Frank Vetere, Elizabeth Ozanne, Lars Kulik, Alan Gruner, John Downs |
| 2011 | CHI | Designing sports: a framework for exertion games. | Florian Mueller, Darren Edge, Frank Vetere, Martin R. Gibbs, Stefan Agamanolis, Bert Bongers, Jennifer G. Sheridan |
| 2011 | OZCHI | Supporting young children's communication with adult relatives across time zones. | Ren Vutborg, Jesper Kjeldskov, Jeni Paay, Sonja Pedell, Frank Vetere |
| 2010 | NordiCHI | Family storytelling for grandparents and grandchildren living apart. | Ren Vutborg, Jesper Kjeldskov, Sonja Pedell, Frank Vetere |
| 2010 | OZCHI | Being there with others: copresence and technologies for informal interaction. | Kate Goodwin, Frank Vetere, Gregor E. Kennedy |
| 2010 | OZCHI | Understanding experience using dialogical methods: the case of serendipity. | Tuck Wah Leong, Peter C. Wright, Frank Vetere, Steve Howard |
| 2010 | OZCHI | Social isolation of older people: the role of domestic technologies. | Sonja Pedell, Frank Vetere, Lars Kulik, Elizabeth Ozanne, Alan Gruner |
| 2010 | SIGGRAPH | Jogging over a distance: the influence of design in parallel exertion games. | Florian 'Floyd' Mueller, Frank Vetere, Martin R. Gibbs, Stefan Agamanolis, Jennifer G. Sheridan |
| 2010 | UIST | Jogging over a distance between Europe and Australia. | Florian Mueller, Frank Vetere, Martin R. Gibbs, Darren Edge, Stefan Agamanolis, Jennifer G. Sheridan |
| 2009 | CHI | Age matters: bridging the generation gap through technology-mediated interaction. | David A. Harley, Sri Hastuti Kurniawan, Geraldine Fitzpatrick, Frank Vetere |
| 2009 | CHI | Remote impact: shadowboxing over a distance. | Florian Mueller, Stefan Agamanolis, Martin R. Gibbs, Frank Vetere |
| 2009 | CHI | Design influence on social play in distributed exertion games. | Florian Mueller, Martin R. Gibbs, Frank Vetere |
| 2009 | CHI | The mousegrip. | Florian Mueller, Martin R. Gibbs, Frank Vetere |
| 2009 | ECSCW | Finding the Other 5%: Understanding the Role of Social Networking Technologies in Building Personal Networks for Young Adults with Cancer. | Shawn Ashkanasy, Frank Vetere, Hilary Davis, Graeme G. Shanks |
| 2009 | OZCHI | Brute force interactions: leveraging intense physical actions in gaming. | Florian Mueller, Stefan Agamanolis, Frank Vetere, Martin R. Gibbs |
| 2009 | OZCHI | Having fun at home: interleaving fieldwork and goal models. | Sonja Pedell, Tim Miller, Frank Vetere, Leon Sterling, Steve Howard, Jeni Paay |
| 2009 | SIGGRAPH | A framework for exertion interactions over a distance. | Florian 'Floyd' Mueller, Stefan Agamanolis, Frank Vetere, Martin R. Gibbs |
| 2008 | CHI | Choice: abidcating or exercising? | Tuck Wah Leong, Steve Howard, Frank Vetere |
| 2008 | CHI | Remote impact: shadowboxing over a distance. | Florian Mueller, Stefan Agamanolis, Martin R. Gibbs, Frank Vetere |
| 2008 | OZCHI | Towards social connection for young people with cancer. | Hilary Davis, Frank Vetere, Shawn Ashkanasy, Gavin Dyson, Penelope Schofield, Kate Thompson, Giselle Withers, David Thomas |
| 2008 | OZCHI | Taxonomy of exertion games. | Florian Mueller, Martin R. Gibbs, Frank Vetere |
| 2008 | SIGGRAPH | Remote impact: shadowboxing over a distance. | Florian Mueller, Stefan Agamanolis, Frank Vetere, Martin R. Gibbs |
| 2007 | OZCHI | Virtual box: supporting mediated family intimacy through virtual and physical play. | Hilary Davis, Mikael B. Skov, Malthe Stougaard, Frank Vetere |
| 2007 | OZCHI | How probes work. | Connor Graham, Mark Rouncefield, Martin R. Gibbs, Frank Vetere, Keith Cheverst |
| 2007 | OZCHI | Brute force as input for networked gaming. | Florian Mueller, Stefan Agamanolis, Frank Vetere, Martin R. Gibbs |
| 2006 | CHI | A magic box for understanding intergenerational play. | Frank Vetere, Hilary Davis, Martin R. Gibbs, Peter Francis, Steve Howard |
| 2006 | OZCHI | Distributed hide-and-seek. | Frank Vetere, Mark Nolan, Raihaan Abdool Raman |
| 2005 | CHI | Hug over a distance. | Florian Mueller, Frank Vetere, Martin R. Gibbs, Jesper Kjeldskov, Sonja Pedell, Steve Howard |
| 2005 | CHI | Mediating intimacy: designing technologies to support strong-tie relationships. | Frank Vetere, Martin R. Gibbs, Jesper Kjeldskov, Steve Howard, Florian Mueller, Sonja Pedell, Karen Mecoles, Marcus Bunyan |
| 2005 | OZCHI | The serendipity shuffle. | Tuck Wah Leong, Frank Vetere, Steve Howard |
| 2005 | OZCHI | Broadening stakeholder involvement in UCD: designers' perspectives on child-centred design. | Sofia Pardo, Frank Vetere, Steve Howard |
| 2003 | Interact | Layering a Minimal Interface. | Frank Vetere, Steve Howard |
| 1999 | Interact | Redundancy Effects in Instructional Multimedia Systems. | Frank Vetere, Steve Howard |
| 1997 | Interact | Redundancy in Multimedia Systems. | Frank Vetere |
| 1997 | Interact | A Multimedia Interaction Space. | Frank Vetere, Steve Howard, Ying K. Leung |