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Frank Vetere

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

92

Venues

13

Active years

1997–2025

Best venue rank

A*

Where they publish

Papers

92 indexed papers, newest first.

YearVenueTitleAuthors
2025CHIResponsibility Attribution in Human Interactions with Everyday AI Systems.Joe Brailsford, Frank Vetere, Eduardo Velloso
2025HRISecond International Workshop on Worker-Robot Relations - Transdisciplinary Conversations with Workers About Sustainable Futures of Work.Joseph Micah Prendergast, Deborah Forster, Maria Luce Lupetti, Alessandro Ianniello, Eva Verhoef, Cristina Zaga, Dave Murray-Rust, Frank Vetere, Marco C. Rozendaal, David A. Abbink
2024CHIExploring the Association between Moral Foundations and Judgements of AI Behaviour.Joe Brailsford, Frank Vetere, Eduardo Velloso
2024CHIVolumetric Hybrid Workspaces: Interactions with Objects in Remote and Co-located Telepresence.Andrew Irlitti, Mesut Latifoglu, Thuong N. Hoang, Brandon Victor Syiem, Frank Vetere
2024ISMARSynchronised View: A Comparison of Mixed Reality Annotations for Skilled Movement Training.Martin Reinoso, Thuong N. Hoang, Andrew Irlitti, Frank Vetere
2023CHIVolumetric Mixed Reality Telepresence for Real-time Cross Modality Collaboration.Andrew Irlitti, Mesut Latifoglu, Qiushi Zhou, Martin N. Reinoso, Thuong N. Hoang, Eduardo Velloso, Frank Vetere
2021CHIAvatar-Mediated Communication in Social VR: An In-depth Exploration of Older Adult Interaction in an Emerging Communication Platform.Steven Baker, Jenny Waycott, Romina Carrasco, Ryan M. Kelly, Anthony John Jones, Jack Lilley, Briony Dow, Frances Batchelor, Thuong N. Hoang, Frank Vetere
2021CHISurrogate-Aloud: A Human Surrogate Method for Remote Usability Evaluation and Ideation in Virtual Reality.Andrew Irlitti, Thuong N. Hoang, Frank Vetere
2020AAAIExplainable Reinforcement Learning through a Causal Lens.Prashan Madumal, Tim Miller, Liz Sonenberg, Frank Vetere
2020CHIIntroducing the Gamer Information-Control Framework: Enabling Access to Digital Games for People with Visual Impairment.Ronny Andrade, Melissa J. Rogerson, Jenny Waycott, Steven Baker, Frank Vetere
2020OZCHILessons Learnt from Designing a Smart Clothing Telehealth System for Hospital Use.Deepti Aggarwal, Thuong N. Hoang, Bernd Ploderer, Frank Vetere, Rohit Ashok Khot, Mark Bradford
2019CHIPlaying Blind: Revealing the World of Gamers with Visual Impairment.Ronny Andrade, Melissa J. Rogerson, Jenny Waycott, Steven Baker, Frank Vetere
2019CHI"What's Happening at that Hip?": Evaluating an On-body Projection based Augmented Reality System for Physiotherapy Classroom.Hasan Shahid Ferdous, Thuong N. Hoang, Zaher Joukhadar, Martin N. Reinoso, Frank Vetere, David Kelly, Louisa Remedios
2019CHICan Mobile Augmented Reality Stimulate a Honeypot Effect?: Observations from Santa's Lil Helper.Ryan M. Kelly, Hasan Shahid Ferdous, Niels Wouters, Frank Vetere
2019InteractDesigning Interactions with Intention-Aware Gaze-Enabled Artificial Agents.Joshua Newn, Ronal Rajneshwar Singh, Fraser Allison, Prashan Madumal, Eduardo Velloso, Frank Vetere
2018CHILooks Can Be Deceiving: Using Gaze Visualisation to Predict and Mislead Opponents in Strategic Gameplay.Joshua Newn, Fraser Allison, Eduardo Velloso, Frank Vetere
2018OZCHIEcho-house: exploring a virtual environment by using echolocation.Ronny Andrade, Steven Baker, Jenny Waycott, Frank Vetere
2018OZCHIDeploying new technology in residential aged care: staff members' perspectives.Wendy Cavenett, Steven Baker, Jenny Waycott, Romina Carrasco, Elena Robertson, Frank Vetere, Ralph Hampson
2018OZCHIUsing robot pets instead of companion animals for older people: a case of 'reinventing the wheel'?Simon Coghlan, Jenny Waycott, Brbara Barbosa Neves, Frank Vetere
2018OZCHIInteraction design for explainable AI: workshop proposal.Prashan Madumal, Ronal Rajneshwar Singh, Joshua Newn, Frank Vetere
2018OZCHIChallenges of emerging technologies for human-centred design: bridging the gap between inquiry and invention.Eduardo Velloso, Tilman Dingler, Frank Vetere, Sam Horman, Harriet McDougall, Kasia Mierzejewska
2017CHISoPhy: A Wearable Technology for Lower Limb Assessment in Video Consultations of Physiotherapy.Deepti Aggarwal, Weiyi Zhang, Thuong N. Hoang, Bernd Ploderer, Frank Vetere, Mark Bradford
2017CHI'Table Manners': Children's Use of Mobile Technologies in Family-friendly Restaurants.Hilary Davis, Hasan Shahid Ferdous, Frank Vetere
2017CHICelebratory Technology to Orchestrate the Sharing of Devices and Stories during Family Mealtimes.Hasan Shahid Ferdous, Frank Vetere, Hilary Davis, Bernd Ploderer, Kenton O'Hara, Rob Comber, Geremy Farr-Wharton
2017CHIAugmented Studio: Projection Mapping on Moving Body for Physiotherapy Education.Thuong N. Hoang, Martin Reinoso, Zaher Joukhadar, Frank Vetere, David Kelly
2017CHIKinecting with Orangutans: Zoo Visitors' Empathetic Responses to Animals? Use of Interactive Technology.Sarah Webber, Marcus Carter, Sally Sherwen, Wally Smith, Zaher Joukhadar, Frank Vetere
2017InteractSoPhy: Smart Socks for Video Consultations of Physiotherapy.Deepti Aggarwal, Thuong N. Hoang, Weiyi Zhang, Bernd Ploderer, Frank Vetere, Mark Bradford
2017OZCHINegotiating stereotypes of older adults through avatars.Romina Carrasco, Steven Baker, Jenny Waycott, Frank Vetere
2016CHIPathSync: Multi-User Gestural Interaction with Touchless Rhythmic Path Mimicry.Marcus Carter, Eduardo Velloso, John Downs, Abigail Sellen, Kenton O'Hara, Frank Vetere
2016CHIYou Put What, Where?: Hobbyist Use of Insertable Devices.Kayla J. Heffernan, Frank Vetere, Shanton Chang
2016CHINot For Me: Older Adults Choosing Not to Participate in a Social Isolation Intervention.Jenny Waycott, Frank Vetere, Sonja Pedell, Amee Morgans, Elizabeth Ozanne, Lars Kulik
2016NordiCHIOnebody: Remote Posture Guidance System using First Person View in Virtual Environment.Thuong N. Hoang, Martin Reinoso, Frank Vetere, Egemen Tanin
2015CHITransnationalism, Indigenous Knowledge and Technology: Insights from the Kenyan Diaspora.Kagonya Awori, Frank Vetere, Wally Smith
2015OZCHIUnderstanding Video based Parent Training Intervention for Children with Autism.Deepti Aggarwal, Robyn Garnett, Bernd Ploderer, Frank Vetere, Patricia Eadie, Bronwyn Joy Davidson
2015OZCHIRemote Gaze and Gesture Tracking on the Microsoft Kinect: Investigating the Role of Feedback.Marcus Carter, Joshua Newn, Eduardo Velloso, Frank Vetere
2015OZCHIDifferentiated Participation in Social Videogaming.John Downs, Frank Vetere, Wally Smith
2015OZCHIPairing Technology and Meals: A Contextual Enquiry in the Family Household.Hasan Shahid Ferdous, Bernd Ploderer, Hilary Davis, Frank Vetere, Kenton O'Hara
2014CHIAudience experience in social videogaming: effects of turn expectation and game physicality.John Downs, Frank Vetere, Steve Howard, Steve Loughnan, Wally Smith
2014CHISupporting the creative game design process with exertion cards.Florian Mueller, Martin R. Gibbs, Frank Vetere, Darren Edge
2014CHINever too old: engaging retired people inventing the future with MaKey MaKey.Yvonne Rogers, Jeni Paay, Margot Brereton, Kate Vaisutis, Gary Marsden, Frank Vetere
2014CHIInvisible connections: investigating older people's emotions and social relations around objects.Kate Vaisutis, Margot Brereton, Toni Robertson, Frank Vetere, Jeannette Durick, Bjorn Nansen, Laurie Buys
2014CHICaptioned photographs in psychosocial aged care: relationship building and boundary work.Jenny Waycott, Hilary Davis, Frank Vetere, Amee Morgans, Alan Gruner, Elizabeth Ozanne, Lars Kulik
2014OZCHIImplicit and explicit interactions in video mediated collaboration.Lyndsey Fisk, Marcus Carter, Behnaz Rostami Yeganeh, Frank Vetere, Bernd Ploderer
2014OZCHIKitchen kinesics: situating gestural interaction within the social contexts of family cooking.Bjorn Nansen, Hilary Davis, Frank Vetere, Mikael B. Skov, Jeni Paay, Jesper Kjeldskov
2014OZCHIAn internet of social things.Bjorn Nansen, Luke van Ryn, Frank Vetere, Toni Robertson, Margot Brereton, Paul Dourish
2014TEIDesigning mediated combat play.Florian 'Floyd' Mueller, Martin R. Gibbs, Frank Vetere, Stefan Agamanolis, Darren Edge
2013CHIOlder adults as digital content producers.Jenny Waycott, Frank Vetere, Sonja Pedell, Lars Kulik, Elizabeth Ozanne, Alan Gruner, John Downs
2013CSCWRevisiting the relationship between reunion and technology-mediated separation in periodically transitioning families.Konstantinos Kazakos, Steve Howard, Frank Vetere
2013InteractParaplay: Exploring Playfulness Around Physical Console Gaming.John Downs, Frank Vetere, Steve Howard
2013InteractEmerging Technologies and the Contextual and Contingent Experiences of Ageing Well.Toni Robertson, Jeannette Durick, Margot Brereton, Kate Vaisutis, Frank Vetere, Bjorn Nansen, Steve Howard
2013IEReflections on designing networked exertion games.Florian 'Floyd' Mueller, Martin R. Gibbs, Frank Vetere
2013OZCHIMeasuring audience experience in social videogaming.John Downs, Frank Vetere, Steve Howard, Steve Loughnan
2013OZCHIDispelling ageing myths in technology design.Jeannette Durick, Toni Robertson, Margot Brereton, Frank Vetere, Bjorn Nansen
2013OZCHIMobile ambient presence.Greg Wadley, Frank Vetere, Lars Kulik, Liza Hopkins, Julie Green
2012CHIBalancing exertion experiences.Florian Mueller, Frank Vetere, Martin R. Gibbs, Darren Edge, Stefan Agamanolis, Jennifer G. Sheridan, Jeffrey Heer
2012OZCHIAgile life: addressing knowledge and social motivations for active aging.Jasmin Grosinger, Frank Vetere, Geraldine Fitzpatrick
2012OZCHIKnowing our users: scoping interviews in design research with ageing participants.Toni Robertson, Jeannette Durick, Margot Brereton, Frank Vetere, Steve Howard, Bjorn Nansen
2012OZCHIActively engaging older adults in the development and evaluation of tablet technology.Jenny Waycott, Sonja Pedell, Frank Vetere, Elizabeth Ozanne, Lars Kulik, Alan Gruner, John Downs
2011CHIDesigning sports: a framework for exertion games.Florian Mueller, Darren Edge, Frank Vetere, Martin R. Gibbs, Stefan Agamanolis, Bert Bongers, Jennifer G. Sheridan
2011OZCHISupporting young children's communication with adult relatives across time zones.Ren Vutborg, Jesper Kjeldskov, Jeni Paay, Sonja Pedell, Frank Vetere
2010NordiCHIFamily storytelling for grandparents and grandchildren living apart.Ren Vutborg, Jesper Kjeldskov, Sonja Pedell, Frank Vetere
2010OZCHIBeing there with others: copresence and technologies for informal interaction.Kate Goodwin, Frank Vetere, Gregor E. Kennedy
2010OZCHIUnderstanding experience using dialogical methods: the case of serendipity.Tuck Wah Leong, Peter C. Wright, Frank Vetere, Steve Howard
2010OZCHISocial isolation of older people: the role of domestic technologies.Sonja Pedell, Frank Vetere, Lars Kulik, Elizabeth Ozanne, Alan Gruner
2010SIGGRAPHJogging over a distance: the influence of design in parallel exertion games.Florian 'Floyd' Mueller, Frank Vetere, Martin R. Gibbs, Stefan Agamanolis, Jennifer G. Sheridan
2010UISTJogging over a distance between Europe and Australia.Florian Mueller, Frank Vetere, Martin R. Gibbs, Darren Edge, Stefan Agamanolis, Jennifer G. Sheridan
2009CHIAge matters: bridging the generation gap through technology-mediated interaction.David A. Harley, Sri Hastuti Kurniawan, Geraldine Fitzpatrick, Frank Vetere
2009CHIRemote impact: shadowboxing over a distance.Florian Mueller, Stefan Agamanolis, Martin R. Gibbs, Frank Vetere
2009CHIDesign influence on social play in distributed exertion games.Florian Mueller, Martin R. Gibbs, Frank Vetere
2009CHIThe mousegrip.Florian Mueller, Martin R. Gibbs, Frank Vetere
2009ECSCWFinding the Other 5%: Understanding the Role of Social Networking Technologies in Building Personal Networks for Young Adults with Cancer.Shawn Ashkanasy, Frank Vetere, Hilary Davis, Graeme G. Shanks
2009OZCHIBrute force interactions: leveraging intense physical actions in gaming.Florian Mueller, Stefan Agamanolis, Frank Vetere, Martin R. Gibbs
2009OZCHIHaving fun at home: interleaving fieldwork and goal models.Sonja Pedell, Tim Miller, Frank Vetere, Leon Sterling, Steve Howard, Jeni Paay
2009SIGGRAPHA framework for exertion interactions over a distance.Florian 'Floyd' Mueller, Stefan Agamanolis, Frank Vetere, Martin R. Gibbs
2008CHIChoice: abidcating or exercising?Tuck Wah Leong, Steve Howard, Frank Vetere
2008CHIRemote impact: shadowboxing over a distance.Florian Mueller, Stefan Agamanolis, Martin R. Gibbs, Frank Vetere
2008OZCHITowards social connection for young people with cancer.Hilary Davis, Frank Vetere, Shawn Ashkanasy, Gavin Dyson, Penelope Schofield, Kate Thompson, Giselle Withers, David Thomas
2008OZCHITaxonomy of exertion games.Florian Mueller, Martin R. Gibbs, Frank Vetere
2008SIGGRAPHRemote impact: shadowboxing over a distance.Florian Mueller, Stefan Agamanolis, Frank Vetere, Martin R. Gibbs
2007OZCHIVirtual box: supporting mediated family intimacy through virtual and physical play.Hilary Davis, Mikael B. Skov, Malthe Stougaard, Frank Vetere
2007OZCHIHow probes work.Connor Graham, Mark Rouncefield, Martin R. Gibbs, Frank Vetere, Keith Cheverst
2007OZCHIBrute force as input for networked gaming.Florian Mueller, Stefan Agamanolis, Frank Vetere, Martin R. Gibbs
2006CHIA magic box for understanding intergenerational play.Frank Vetere, Hilary Davis, Martin R. Gibbs, Peter Francis, Steve Howard
2006OZCHIDistributed hide-and-seek.Frank Vetere, Mark Nolan, Raihaan Abdool Raman
2005CHIHug over a distance.Florian Mueller, Frank Vetere, Martin R. Gibbs, Jesper Kjeldskov, Sonja Pedell, Steve Howard
2005CHIMediating intimacy: designing technologies to support strong-tie relationships.Frank Vetere, Martin R. Gibbs, Jesper Kjeldskov, Steve Howard, Florian Mueller, Sonja Pedell, Karen Mecoles, Marcus Bunyan
2005OZCHIThe serendipity shuffle.Tuck Wah Leong, Frank Vetere, Steve Howard
2005OZCHIBroadening stakeholder involvement in UCD: designers' perspectives on child-centred design.Sofia Pardo, Frank Vetere, Steve Howard
2003InteractLayering a Minimal Interface.Frank Vetere, Steve Howard
1999InteractRedundancy Effects in Instructional Multimedia Systems.Frank Vetere, Steve Howard
1997InteractRedundancy in Multimedia Systems.Frank Vetere
1997InteractA Multimedia Interaction Space.Frank Vetere, Steve Howard, Ying K. Leung