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Geoff Kaufman

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

28

Venues

5

Active years

2013–2025

Best venue rank

A*

Where they publish

Papers

28 indexed papers, newest first.

YearVenueTitleAuthors
2025AIESExplaining the Reputational Risks of AI-Mediated Communication: Messages Labeled as AI-Assisted Are Viewed as Less Diagnostic of the Sender's Moral Character.Pranav Khadpe, Kimi Wenzel, George Loewenstein, Geoff Kaufman
2025CHI"It's a Feeling That You're on The Top": Embodied Virtual Reality Metaphors to Promote Achievement in a Collaborative Language Learning Experience.Adinawa D. Adjagbodjou, Chaco Iwase, Lanning Zhang, Yiliu Pan, Alexis Yeha Chung, Geoff Kaufman
2025CHIImaginAItion: Promoting Generative AI Literacy Through Game-Based Learning.Qianou Ma, Anika Jain, Jini Kim, Megan Chai, Geoff Kaufman
2024CHIEnvisioning Support-Centered Technologies for Language Practice and Use: Needs and Design Opportunities for Immigrant English Language Learners (ELLs).Adinawa Adjagbodjou, Geoff Kaufman
2024CHIDesigning for Harm Reduction: Communication Repair for Multicultural Users' Voice Interactions.Kimi Wenzel, Geoff Kaufman
2023CHINooks: Social Spaces to Lower Hesitations in Interacting with New People at Work.Shreya Bali, Pranav Khadpe, Geoff Kaufman, Chinmay Kulkarni
2023CHICan Voice Assistants Be Microaggressors? Cross-Race Psychological Responses to Failures of Automatic Speech Recognition.Kimi Wenzel, Nitya Devireddy, Cam Davidson, Geoff Kaufman
2022CHIInteractive Fiction Provotypes for Coping with Interpersonal Racism.Alexandra To, Hillary Carey, Riya Shrivastava, Jessica Hammer, Geoff Kaufman
2022IUIFitNibble: A Field Study to Evaluate the Utility and Usability of Automatic Diet Monitoring in Food Journaling Using an Eyeglasses-based Wearable.Abdelkareem Bedri, Yuchen Liang, Sudershan Boovaraghavan, Geoff Kaufman, Mayank Goel
2021CHICounterspace Games for BIWOC STEM Students.Erica Principe Cruz, Nalyn Sriwattanakomen, Jessica Hammer, Geoff Kaufman
2021CHIDesigning a Self-Efficacy Game for Health Literacy in Marginalized Communities.Morgan C. Evans, Adela Kapuscinska, Maya Greenholt, Junchao Lin, Xuanyuan Liu, Tianyi Zhang, Jessica Hammer, Geoff Kaufman
2021CHISignificant Otter: Understanding the Role of Biosignals in Communication.Fannie Liu, Chunjong Park, Yu Jiang Tham, Tsung-Yu Tsai, Laura Dabbish, Geoff Kaufman, Andrs Monroy-Hernndez
2021CHIReducing Uncertainty and Offering Comfort: Designing Technology for Coping with Interpersonal Racism.Alexandra To, Hillary Carey, Geoff Kaufman, Jessica Hammer
2020CHIProximate Social Factors in First-Time Contribution to Online Communities.Joseph Seering, Jessica Hammer, Geoff Kaufman, Diyi Yang
2020CHIIt Takes a Village: Integrating an Adaptive Chatbot into an Online Gaming Community.Joseph Seering, Michal Luria, Connie Ye, Geoff Kaufman, Jessica Hammer
2019CHIA Good Scare: Leveraging Game Theming and Narrative to Impact Player Experience.Jarrek R. Holmes, Alexandra To, Fengyi Zhang, Se Eun Park, Safinah Arshad Ali, Zhen Bai, Geoff Kaufman, Jessica Hammer
2019CHIDesigning User Interface Elements to Improve the Quality and Civility of Discourse in Online Commenting Behaviors.Joseph Seering, Tianmi Fang, Luca Damasco, Mianhong 'Cherie' Chen, Likang Sun, Geoff Kaufman
2019CHIBeyond Dyadic Interactions: Considering Chatbots as Community Members.Joseph Seering, Michal Luria, Geoff Kaufman, Jessica Hammer
2018ICWSM"At Least the Pizzas You Make Are Hot": Norms, Values, and Abrasive Humor on the Subreddit r/RoastMe.Anna Kasunic, Geoff Kaufman
2017CHIBe Me or Be Mii?: A Study of Self-Presentation and Interaction in the Miitomo Mobile Application.Anna Kasunic, Geoff Kaufman
2017DIGRAModeling and Designing for Key Elements of Curiosity: Risking Failure, Valuing Questions.Alexandra To, Jarrek R. Holmes, Elaine Fath, Eda Zhang, Geoff Kaufman, Jessica Hammer
2016CHIHigh-Low Split: Divergent Cognitive Construal Levels Triggered by Digital and Non-digital Platforms.Geoff Kaufman, Mary Flanagan
2016CHIInvestigating the Impact of 'Emphasis Frames' and Social Loafing on Player Motivation and Performance in a Crowdsourcing Game.Geoff Kaufman, Mary Flanagan, Sukdith Punjasthitkul
2016DIGRAPlaying the System: Comparing the Efficacy and Impact of Digital and Non-Digital Versions of a Collaborative Strategy Game.Geoff Kaufman, Mary Flanagan
2016DIGRAIntegrating Curiosity and Uncertainty in Game Design.Alexandra To, Safinah Arshad Ali, Geoff Kaufman, Jessica Hammer
2015DIGRACreating Stealth Game Interventions for Attitude and Behavior Change: An "Embedded Design" Model.Geoff Kaufman, Mary Flanagan, Max Seidman
2015DIGRAFailed Games: Lessons Learned from Promising but Problematic Game Prototypes in Designing for Diversity.Max Seidman, Mary Flanagan, Geoff Kaufman
2013DIGRACitizen Archivists at Play: Game Design for Gathering Metadata for Cultural Heritage Institutions.Mary Flanagan, Sukdith Punjasthitkul, Max Seidman, Geoff Kaufman, Peter Carini