| 2025 | VR | What You See is What You Get: Exploring Novel Hands-Free Methods of Virtual Body Control for Avatars. | Rebecca Fribourg, Geoffrey Gorisse, Axel Goris, Jean-Marie Normand |
| 2024 | CHI | Understanding the Impact of Coherence between Virtual Representations and Possible Interactions on Embodiment in VR: an Affordance Perspective. | Florian Dufresne, Charlotte Dubosc, Geoffrey Gorisse, Olivier Christmann |
| 2024 | CHI | Touching the Moon: Leveraging Passive Haptics, Embodiment and Presence for Operational Assessments in Virtual Reality. | Florian Dufresne, Tommy Nilsson, Geoffrey Gorisse, Enrico Guerra, Andr Zenner, Olivier Christmann, Leonie Bensch, Nikolai Anton Callus, Aidan Cowley |
| 2023 | ICMI | ACE: how Artificial Character Embodiment shapes user behaviour in multi-modal interaction. | Eleonora Ceccaldi, Batrice Biancardi, Sara Falcone, Silvia Ferrando, Geoffrey Gorisse, Thomas Janssoone, Anna Martin Coesel, Pierre Raimbaud |
| 2022 | AVI | REC: A Unity Tool to Replay, Export and Capture Tracked Movements for 3D and Virtual Reality Applications. | Geoffrey Gorisse, Olivier Christmann, Charlotte Dubosc |
| 2021 | VR | Impact of Avatar Anthropomorphism and Task Type on Social Presence in Immersive Collaborative Virtual Environments. | Charlotte Dubosc, Geoffrey Gorisse, Olivier Christmann, Sylvain Fleury, Killian Poinsot, Simon Richir |
| 2020 | EGVE | Effect of Avatar Anthropomorphism on Body Ownership, Attractiveness and Collaboration in Immersive Virtual Environments. | Geoffrey Gorisse, Charlotte Dubosc, Olivier Christmann, Sylvain Fleury, Killian Poinsot, Simon Richir |
| 2019 | VR | Effects of Voluntary Heart Rate Control on User Engagement in Virtual Reality. | Samory Houzangbe, Olivier Christmann, Geoffrey Gorisse, Simon Richir |
| 2018 | AVI | From robot to virtual doppelganger: impact of avatar visual fidelity and self-esteem on perceived attractiveness. | Geoffrey Gorisse, Olivier Christmann, Samory Houzangbe, Simon Richir |
| 2018 | FDG | Fear as a biofeedback game mechanic in virtual reality: effects on engagement and perceived usability. | Samory Houzangbe, Olivier Christmann, Geoffrey Gorisse, Simon Richir |