| 2020 | FDG | An Explorative Design Process for Game Map Generation Based on Satellite Images and Playability Factors. | Georgi Ivanov, Magnus Hkon Petersen, Kristin Kovalsk, Kristian Engberg, George Palamas |
| 2020 | FDG | Real-time Interactive Snow Simulation using Compute Shaders in Digital Environments. | Andreas Junker, George Palamas |
| 2020 | FDG | Expanding Wave Function Collapse with Growing Grids for Procedural Map Generation. | Tobias Nordvig Mller, Jonas Aksel Billeskov, George Palamas |
| 2020 | ICIDS | Embedded Narratives in Procedurally Generated Environments. | Thomas Lund Nielsen, Eoin Ivan Rafferty, Henrik Schoenau-Fog, George Palamas |
| 2019 | BIBE | Experiencing the Light Through our Skin - An EEG Study of Colored Light on Blindfolded Subjects. | Andreas Wulff-Abramsson, Mads Deibjerg Lind, Stine Maria Louring Nielsen, George Palamas, Luis Emilio Bruni, Georgios Triantafyllidis |
| 2019 | HCI | Explorative Visualization of Food Data to Raise Awareness of Nutritional Value. | Anna Lunterova, Ondrej Spetko, George Palamas |
| 2019 | IWANN | Evolving Balancing Controllers for Biped Characters in Games. | Christopher Schinkel Carlsen, George Palamas |
| 2019 | VR | Hearing with Eyes in Virtual Reality. | Amalie Rosenkvist, David Sebastian Eriksen, Jeppe Koehlert, Miicha Valimaa, Mikkel Brogaard Vittrup, Anastasia Andreasen, George Palamas |
| 2018 | ArtsIT | Using Motion Expressiveness and Human Pose Estimation for Collaborative Surveillance Art. | Jonas Aksel Billeskov, Tobias Nordvig Mller, Georgios Triantafyllidis, George Palamas |
| 2018 | ArtsIT | A Tangible Constructivist AR Learning Method for Children with Mild to Moderate Intellectual Disability. | Filip Cern, Georgios Triantafyllidis, George Palamas |