| 2009 | HCI | A Two-User Framework for Rapid Immersive Full Cycle Product Customization. | Maxim Foursa, David d'Angelo, Gerold Wesche, Manfred Bogen |
| 2009 | ISVC | A Framework for Object-Oriented Shader Design. | Roland Kuck, Gerold Wesche |
| 2008 | ISVC | The Benefits of Co-located Collaboration and Immersion on Assembly Modeling in Virtual Environments. | David d'Angelo, Gerold Wesche, Maxim Foursa, Manfred Bogen |
| 2007 | HCI | Movement-Based Interaction and Event Management in Virtual Environments with Optical Tracking Systems. | Maxim Foursa, Gerold Wesche |
| 2006 | VRST | Tactylus, a pen-input device exploring audiotactile sensory binding. | Ernst Kruijff, Gerold Wesche, Kai Riege, Gernot Goebbels, Martijn Kunstman, Dieter Schmalstieg |
| 2004 | WSCG | A Three-stage Conceptual Design Process Using Virtual Environments. | Frank-Lothar Krause, Martin Gbel, Alain Roger Biahmou Tchebetchou, Gerold Wesche |
| 2003 | EGVE | The ToolFinger: Supporting Complex Direct Manipulation in Virtual Environments. | Gerold Wesche |
| 2001 | VRST | FreeDrawer: a free-form sketching system on the responsive workbench. | Gerold Wesche, Hans-Peter Seidel |
| 2000 | EGVE | Towards Immersive Modeling - Challenges and Recommendations: A Workshop Analyzing the Needs of Designers. | Joachim Deisinger, Roland Blach, Gerold Wesche, Ralf Breining, Andreas Simon |
| 2000 | VRST | Conceptual free-form styling on the responsive workbench. | Gerold Wesche, Marc Droske |
| 1999 | VR | The Virtual Palette and the Virtual Remote Control Panel: A Device and an Interaction Paradigm for the Responsive Workbench(tm). | Sabine Coquillart, Gerold Wesche |
| 1995 | EGVE | Further Development of the Responsive Workbench. | Bernd Frhlich, Berthold Kirsch, Wolfgang Krger, Gerold Wesche |
| 1995 | GI | Interaktive Visualisierung hochaufgelster Volumendaten durch Vernetzung graphischer und numerischer Hchstleistungsrechner. | Rdiger Westermann, Gerold Wesche, Bernd Frhlich |