| 2014 | CHI | Unified visualization of quantitative and qualitative playtesting data. | Pejman Mirza-Babaei, Guenter Wallner, Graham McAllister, Lennart E. Nacke |
| 2012 | CHI | Biometric storyboards: visualising game user research data. | Pejman Mirza-Babaei, Lennart E. Nacke, Geraldine Fitzpatrick, Gareth R. White, Graham McAllister, Nick Collins |
| 2011 | CHI | Weak inter-rater reliability in heuristic evaluation of video games. | Gareth R. White, Pejman Mirza-Babaei, Graham McAllister, Judith Good |
| 2011 | DIGRA | Understanding Player Experience using Sequential Analysis. | Michael Soppitt, Graham McAllister |
| 2007 | CHI | Towards developing assistive haptic feedback for visually impaired internet users. | Ravi Kuber, Wai Yu, Graham McAllister |
| 2007 | CHI | A grid-based extension to an assistive multimodal interface. | Philip Strain, Graham McAllister, Emma Murphy, Ravi Kuber, Wai Yu |
| 2007 | CHI | An adaptive & adaptable approach to enhance web graphics accessibility for visually impaired people. | Chui Chui Tan, Wai Yu, Graham McAllister |
| 2007 | HCI | A Non-visual Approach to Improving Collaboration Between Blind and Sighted Internet Users. | Ravi Kuber, Wai Yu, Graham McAllister |
| 2005 | CHI | Improving web accessibility using content-aware plug-ins. | Wai Yu, Graham McAllister, Philip Strain, Ravi Kuber, Emma Murphy |