| 2026 | CHI | From One World to Another: Interfaces for Efficiently Transitioning Between Virtual Environments. | Matt Gottsacker, Yahya Hmaiti, Mykola Maslych, Hiroshi Furuya, Jasmine Joyce DeGuzman, Gerd Bruder, Gregory F. Welch, Joseph J. LaViola |
| 2026 | VR | Can You See It? Evaluating Color Visibility in Simulated Outdoor Environments. | Ahinya Alwin, Matt Gottsacker, Hiroshi Furuya, Armin Delmo, Lee Lisle, Gerd Bruder, Gregory F. Welch |
| 2026 | VR | Moving Towards Visibility Evaluation in Augmented Reality Using Simulated Environments and Continuous Psychophysics. | Ahinya Alwin, Matt Gottsacker, Hiroshi Furuya, Lee Lisle, Gerd Bruder, Gregory F. Welch |
| 2026 | VR | Effects of Multisensory Feedback and Real-World Priming on Presence and Copresence in Mixed Reality Drone Simulation. | Hiroshi Furuya, Jasmine Joyce DeGuzman, Zubin Datta Choudhary, Matt Gottsacker, Ahinya Alwin, Lee Lisle, Gerd Bruder, Gregory F. Welch |
| 2025 | CHI | Decoupled Hands: An Approach for Aligning Perspectives in Collaborative Mixed Reality. | Matt Gottsacker, Nels Numan, Anthony Steed, Gerd Bruder, Gregory F. Welch, Steven Feiner |
| 2025 | HCI | Exploring How Augmented Reality Display Features Affect Training System Performance. | Gerd Bruder, Ryan Schubert, Michael P. Browne, Austin Erickson, Zubin Datta Choudhary, Matt Gottsacker, Hiroshi Furuya, Gregory F. Welch |
| 2025 | ISMAR | XR-First Design for Productivity: A Conceptual Framework for Enabling Efficient Task Switching in XR. | Matt Gottsacker, Yahya Hmaiti, Mykola Maslych, Gerd Bruder, Joseph J. LaViola, Gregory F. Welch |
| 2025 | ISMAR | From Alt-Tab to World-Snap: Exploring Different Metaphors for Swift and Seamless VR World Switching. | Matt Gottsacker, Yahya Hmaiti, Mykola Maslych, Hiroshi Furuya, Gerd Bruder, Gregory F. Welch, Joseph J. LaViola |
| 2025 | VR | 1st International Workshop on Real and Virtual Spaces Influences (ReViSI). | Laura Battistel, Kangsoo Kim, Riccardo Parin, Massimiliano Zampini, Gerd Bruder, Gregory F. Welch |
| 2025 | VR | How Does Presence Affect Trust in Simulated Autonomous Agents? | Hiroshi Furuya, Jasmine Joyce DeGuzman, Zubin Datta Choudhary, Matt Gottsacker, Gerd Bruder, Gregory F. Welch |
| 2024 | ISMAR | Exploring Spatial Cognitive Residue and Methods to Clear Users' Minds When Transitioning Between Virtual Environments. | Matt Gottsacker, Hiroshi Furuya, Laura Battistel, Carlos Pinto Jimenez, Nicholas LaMontagna, Gerd Bruder, Gregory F. Welch |
| 2024 | VR | Chill or Warmth: Exploring Temperature's Impact on Interpersonal Boundaries in VR. | Laura Battistel, Matthew Gottsacker, Gerd Bruder, Gregory F. Welch, Riccardo Parin, Massimiliano Zampini |
| 2024 | VR | rlty2rlty: Transitioning Between Realities with Generative AI. | Matt Gottsacker, Gerd Bruder, Gregory F. Welch |
| 2023 | ISMAR | Perception and Proxemics with Virtual Humans on Transparent Display Installations in Augmented Reality. | Juanita Benjamin, Gerd Bruder, Carsten Neumann, Dirk Reiners, Carolina Cruz-Neira, Gregory F. Welch |
| 2023 | ISMAR | Testbed for Intuitive Magnification in Augmented Reality. | Ryan Schubert, Gerd Bruder, Gregory F. Welch |
| 2023 | VR | Exploring the Social Influence of Virtual Humans Unintentionally Conveying Conflicting Emotions. | Zubin Datta Choudhary, Nahal Norouzi, Austin Erickson, Ryan Schubert, Gerd Bruder, Gregory F. Welch |
| 2022 | ISMAR | Effects of Optical See-Through Displays on Self-Avatar Appearance in Augmented Reality. | Meelad Doroodchi, Priscilla Ramos, Austin Erickson, Hiroshi Furuya, Juanita Benjamin, Gerd Bruder, Gregory F. Welch |
| 2022 | ISMAR | Adapting Michelson Contrast for use with Optical See-Through Displays. | Austin Erickson, Gerd Bruder, Gregory F. Welch |
| 2022 | ISMAR | Exploring Cues and Signaling to Improve Cross-Reality Interruptions. | Matt Gottsacker, Raiffa Syamil, Pamela J. Wisniewski, Gerd Bruder, Carolina Cruz-Neira, Gregory F. Welch |
| 2022 | VRST | Effects of Environmental Noise Levels on Patient Handoff Communication in a Mixed Reality Simulation. | Matt Gottsacker, Nahal Norouzi, Ryan Schubert, Frank Guido-Sanz, Gerd Bruder, Gregory F. Welch |
| 2021 | CHI | Autonomous Vehicle Visual Embodiment for Pedestrian Interactions in Crossing Scenarios: Virtual Drivers in AVs for Pedestrian Crossing. | Hiroshi Furuya, Kangsoo Kim, Gerd Bruder, Pamela J. Wisniewski, Gregory F. Welch |
| 2021 | HCI | Beyond Visible Light: User and Societal Impacts of Egocentric Multispectral Vision. | Austin Erickson, Kangsoo Kim, Gerd Bruder, Gregory F. Welch |
| 2021 | HCI | Mixed Reality Technology Capabilities for Combat-Casualty Handoff Training. | Ryan Schubert, Gerd Bruder, Alyssa Tanaka, Francisco Guido-Sanz, Gregory F. Welch |
| 2021 | ISMAR | Augmenting Human Perception: Mediation of Extrasensory Signals in Head-Worn Augmented Reality. | Austin Erickson, Dirk Reiners, Gerd Bruder, Gregory F. Welch |
| 2021 | ISMAR | Tactile Telepresence for Isolated Patients. | Nafisa Mostofa, Indira Avendano, Ryan P. McMahan, Norma E. Conner, Mindi Anderson, Gregory F. Welch |
| 2021 | VR | Revisiting Distance Perception with Scaled Embodied Cues in Social Virtual Reality. | Zubin Datta Choudhary, Matthew Gottsacker, Kangsoo Kim, Ryan Schubert, Jeanine K. Stefanucci, Gerd Bruder, Gregory F. Welch |
| 2020 | EGVE | A Review of Visual Perception Research in Optical See-Through Augmented Reality. | Austin Erickson, Kangsoo Kim, Gerd Bruder, Gregory F. Welch |
| 2020 | EGVE | Dark/Light Mode Adaptation for Graphical User Interfaces on Near-Eye Displays. | Austin Erickson, Kangsoo Kim, Gerd Bruder, Gregory F. Welch |
| 2020 | EGVE | Tactile Telepresence for Isolated Patients. | Nafisa Mostofa, Indira Avendano, Ryan P. McMahan, Gregory F. Welch |
| 2020 | VR | Virtual Big Heads: Analysis of Human Perception and Comfort of Head Scales in Social Virtual Reality. | Zubin Datta Choudhary, Kangsoo Kim, Ryan Schubert, Gerd Bruder, Gregory F. Welch |
| 2020 | VR | Examining Whether Secondary Effects of Temperature-Associated Virtual Stimuli Influence Subjective Perception of Duration. | Austin Erickson, Gerd Bruder, Pamela J. Wisniewski, Gregory F. Welch |
| 2020 | VR | Effects of Dark Mode Graphics on Visual Acuity and Fatigue with Virtual Reality Head-Mounted Displays. | Austin Erickson, Kangsoo Kim, Gerd Bruder, Gregory F. Welch |
| 2020 | VR | Reducing Task Load with an Embodied Intelligent Virtual Assistant for Improved Performance in Collaborative Decision Making. | Kangsoo Kim, Celso M. de Melo, Nahal Norouzi, Gerd Bruder, Gregory F. Welch |
| 2018 | EGVE | Blowing in the Wind: Increasing Copresence with a Virtual Human via Airflow Influence in Augmented Reality. | Kangsoo Kim, Gerd Bruder, Gregory F. Welch |
| 2018 | EGVE | Adaptive Filtering of Physical-Virtual Artifacts for Synthetic Animatronics. | Ryan Schubert, Gerd Bruder, Gregory F. Welch |
| 2018 | EGVE | A Novel Approach for Cooperative Motion Capture (COMOCAP). | Gregory F. Welch, Tianren Wang, Gary Bishop, Gerd Bruder |
| 2018 | HCI | Augmented Reality for Tactical Combat Casualty Care Training. | Glenn Taylor, Anthony Deschamps, Alyssa Tanaka, Denise Nicholson, Gerd Bruder, Gregory F. Welch, Francisco Guido-Sanz |
| 2018 | ISMAR | 3rd Virtual and Augmented Reality for Good (VAR4Good) Workshop. | Arindam Dey, Mark Billinghurst, Gregory F. Welch, Edgar Rojas-Munoz |
| 2018 | ISMAR | Does a Digital Assistant Need a Body? The Influence of Visual Embodiment and Social Behavior on the Perception of Intelligent Virtual Agents in AR. | Kangsoo Kim, Luke Boelling, Steffen Haesler, Jeremy N. Bailenson, Gerd Bruder, Gregory F. Welch |
| 2018 | VR | The 2018 VGTC Virtual Reality Technical Achievement Award. | Gregory F. Welch |
| 2018 | VRST | The physical-virtual table: exploring the effects of a virtual human's physical influence on social interaction. | Myungho Lee, Nahal Norouzi, Gerd Bruder, Pamela J. Wisniewski, Gregory F. Welch |
| 2017 | ISMAR | Workshop on Augmented Reality for Good Summary. | Arindam Dey, Mark Billinghurst, Gregory F. Welch |
| 2017 | ISMAR | Workshop on Standards for Mixed and Augmented Reality Summary. | Gregory F. Welch, Jrme Royan, Marius Preda |
| 2017 | VR | Exploring the effect of vibrotactile feedback through the floor on social presence in an immersive virtual environment. | Myungho Lee, Gerd Bruder, Gregory F. Welch |
| 2017 | VR | Coherence changes gaze behavior in virtual human interactions. | Richard Skarbez, Gregory F. Welch, Frederick P. Brooks Jr., Mary C. Whitton |
| 2017 | VRST | The impact of avatar-owner visual similarity on body ownership in immersive virtual reality. | Dongsik Jo, Kangsoo Kim, Gregory F. Welch, Woojin Jeon, Yongwan Kim, Ki-Hong Kim, Gerard Jounghyun Kim |
| 2015 | ISMAR | Human Perception and Psychology in Augmented Reality (HPPAR) Summary. | Bruce H. Thomas, Gregory F. Welch, James Baumeister |
| 2014 | HCI | Good Enough Yet? A Preliminary Evaluation of Human-Surrogate Interaction. | Julian Abich IV, Lauren Reinerman-Jones, Gerald Matthews, Gregory F. Welch, Stephanie J. Lackey, Charles E. Hughes, Arjun Nagendran |