Guillaume Levieux
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
7
Venues
4
Active years
2012–2019
Best venue rank
A*
Where they publish
Papers
7 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2019 | CHI | Dynamic Difficulty Adjustment Impact on Players' Confidence. | Thomas Constant, Guillaume Levieux |
| 2017 | FDG | Difficulty influence on motivation over time in video games using survival analysis. | Thibault Allart, Guillaume Levieux, Michel Pierfitte, Agathe Guilloux, Stphane Natkin |
| 2017 | Interact | From Objective to Subjective Difficulty Evaluation in Video Games. | Thomas Constant, Guillaume Levieux, Axel Buendia, Stphane Natkin |
| 2014 | CHI | Designing tangible video games: lessons learned from the sifteo cubes. | Clment Pillias, Raphal Robert-Bouchard, Guillaume Levieux |
| 2014 | FDG | An out-of-character approach to emergent game narratives. | Simon Chauvin, Guillaume Levieux, Jean-Yves Donnart, Stphane Natkin |
| 2012 | ICEC | Out of Context Augmented Navfields: Designing Crowd Choreographies. | Guillaume Levieux, Stphane Natkin, Alexandre Topol |
| 2012 | ICEC | How to Analyse Therapeutic Games: The Player / Game / Therapy Model. | Stphanie Mader, Stphane Natkin, Guillaume Levieux |