| 2026 | CHI | ArtifactAlive: Mixed Reality Artifact and Embodied Learning. | Keyuan Chen, Tianpei Zang, Zihang Cao, Jinyi Zheng, Guoyu Sun, Haiyan Li |
| 2025 | UIST | Path of Light: Interactive Narrative Design Based on Mix Reality for Silk Road Cultural Perception. | Wenwen Yang, Wanyi Miao, Guoyu Sun, Yeheng Wang, Changran Zhao, Yilin Zhang, Wenxuan Kou, Yaning Zhang, Xuran Nie, Jingyu Liu |
| 2025 | UIST | Sketch2Play: Runtime Generation of Playable 3D Game Content from Sketches. | Tianpei Zang, Keyuan Chen, Haiyan Li, Guoyu Sun |
| 2024 | CHI | Silk Road Journey: A Real-time AI-based Interactive Art Installation for Silk Road Cultural Reenactment and Experience. | Jingke Li, Guoyu Sun, Congyun Tang, Wenjuan Chen, Wenwen Yang, Wenxuan Kou, Zhonghe Ruan, Wanqing Ma, Xuran Nie |
| 2024 | HCI | Developing an Intermediate Framework for Enhancing Comic Creation Through Generative AI. | Wenjuan Chen, Jingke Li, Congyun Tang, Guoyu Sun |
| 2024 | HCI | Integrating Virtual and Real: A Holistic Framework for Mixed Reality Interactive Design in Museum Exhibitions. | Jingyu Liu, Guoyu Sun, Mohammad Shidujaman |
| 2024 | VR | Flowing with Zen: Exploring Empowering the Intangible Cultural Heritage via Immersive Mixed Reality Spaces. | Wenchen Guo, Guoyu Sun, Wenbo Zhao, Zhirui Chen, Menghan Shi, Yu Zhang, Chuqiao Wan |
| 2023 | HCI | Multi-sensory Interactive Experience Design of Museum Musical Instrument Collections. | Yanan Wu, Yiyuan Huang, Wenchen Guo, Xiao Li, Zhirui Chen, Zheyu Feng, Yubin Zhu, Guoyu Sun |
| 2021 | HCI | Relationship Between Human-Computer Interaction Features and Players' Decision-Making in Music Games. | Gongli Wang, Guoyu Sun, Tianqi Xie, Yiyuan Huang |
| 2014 | ISM | An Advanced Computational Intelligence System for Training of Ballet Dance in a Cave Virtual Reality Environment. | Guoyu Sun, Paisarn Muneesawang, Matthew J. Kyan, Haiyan Li, Ling Zhong, Nan Dong, Bruce Elder, Ling Guan |