| 2026 | VR | Can We Have Both? Balancing Agency and Attention in Route-Guided, Focused VR Experiences. | Dongyun Joo, Hanseob Kim, Gerard Jounghyun Kim |
| 2026 | VR | In-Situ Progressive Evaluation of VR Immersion: A Comparison Between Voice and Controller-Based Questionnaires Validated with EEG. | Jae-Hoon Kim, Hanseob Kim, Gerard Jounghyun Kim |
| 2025 | CHI | The Impact of Observer Presence on Trainees' Mental States and Performance in Remote Military Training with Virtual Humans in Mixed Reality Environment. | Junseo Park, Yechan Yang, Gerard Jounghyun Kim, Hanseob Kim |
| 2025 | CHI | Mitigating Cyber and Motion Sickness with Haptic and Visual Feedback for VR Users in Autonomous Vehicle. | Hyemin Shin, Yuki Shimizu, Hanseob Kim, Taishi Sawabe, Gerard Jounghyun Kim |
| 2024 | CHI | The Effects of False but Stable Heart Rate Feedback on Cybersickness and User Experience in Virtual Reality. | Dongyun Joo, Hanseob Kim, Gerard Jounghyun Kim |
| 2024 | CHI | Engaged and Affective Virtual Agents: Their Impact on Social Presence, Trustworthiness, and Decision-Making in the Group Discussion. | Hanseob Kim, Bin Han, Jieun Kim, Muhammad Firdaus Syawaludin Lubis, Gerard Jounghyun Kim, Jae-In Hwang |
| 2024 | ETRA | Keep Your Eyes on the Target: Enhancing Immersion and Usability by Designing Natural Object Throwing with Gaze-based Targeting. | Jaeyoon Lee, Hanseob Kim, Gerard Jounghyun Kim |
| 2024 | VR | Super-Resolution AR: Enhanced Image Visibility for AR Imagery. | Hyemin Shin, Hanseob Kim, Dongyun Joo, Gerard Jounghyun Kim |
| 2024 | VR | u-DFOV: User-Activated Dynamic Field of View Restriction for Managing Cybersickness and Task Performance. | Yechan Yang, Hanseob Kim, Gerard Jounghyun Kim |
| 2024 | VR | PianoFMS: Real-time Evaluation of Cybersickness by Keyboard Fingering. | Yechan Yang, Hanseob Kim, Jungha Kim, Gerard Jounghyun Kim |
| 2024 | SiggraphA | A Study of 3D Character Control Methods_Keyboard, Speech, Hand Gesture, and Mixed Interfaces. | Junseo Park, Hanseob Kim, Gerard Jounghyun Kim |
| 2024 | VRST | Lifter for VR Headset: Enhancing Immersion, Presence, Flow, and Alleviating Mental and Physical Fatigue during Prolonged Use. | Jae-Hoon Kim, Dongyun Joo, Hyemin Shin, Sun-Uk Lee, Gerard Jounghyun Kim, Hanseob Kim |
| 2023 | VR | Masked FER-2013: Augmented Dataset for Facial Expression Recognition. | Bin Han, Hanseob Kim, Gerard Jounghyun Kim, Jae-In Hwang |
| 2023 | VR | Digital Agent's Engagement and Affective Posture Impact Its Social Presence and Trustworthiness in Group Decision-Making. | Bin Han, Hanseob Kim, Jieun Kim, Muhammad Firdaus Syawaludin, Jae-In Hwang |
| 2023 | VRST | The Effect of False but Stable Heart Rate Feedback via Sound and Vibration on VR User Experience. | Dongyun Joo, Hanseob Kim, Gerard Jounghyun Kim |
| 2023 | VRST | A Pilot Study on the Impact of Discomfort Relief Measures on Virtual Reality Sickness and Immersion. | Hanseob Kim, Jae-Hoon Kim, Dongyun Joo, Gerard Jounghyun Kim |
| 2023 | VRST | The Effects of Customized Strategies for Reducing VR Sickness. | Yechan Yang, Hanseob Kim, Gerard Jounghyun Kim |
| 2022 | SiggraphA | No-code Digital Human for Conversational Behavior. | Hanseob Kim, Jieun Kim, Ghazanfar Ali, Jae-In Hwang |
| 2021 | ISMAR | ASAP: Auto-generating Storyboard And Previz with Virtual Humans. | Hanseob Kim, Ghazanfar Ali, Jae-In Hwang |
| 2021 | VR | Auto-generating Virtual Human Behavior by Understanding User Contexts. | Hanseob Kim, Ghazanfar Ali, Seungwon Kim, Gerard J. Kim, Jae-In Hwang |
| 2020 | VRST | Don't Bother Me: How to Handle Content-Irrelevant Objects in Handheld Augmented Reality. | Hanseob Kim, TaeHyung Kim, Myungho Lee, Gerard Jounghyun Kim, Jae-In Hwang |