| 2021 | ICIP | Knowledge Transferred Fine-Tuning for Anti-Aliased Convolutional Neural Network in Data-Limited Situation. | Satoshi Suzuki, Shoichiro Takeda, Ryuichi Tanida, Hideaki Kimata, Hayaru Shouno |
| 2020 | ICIP | ADMM-Inspired Reconstruction Network for Compressive Spectral Imaging. | Yoko Sogabe, Shiori Sugimoto, Takayuki Kurozumi, Hideaki Kimata |
| 2020 | ICIP | Deep Feature Compression With Spatio-Temporal Arranging for Collaborative Intelligence. | Satoshi Suzuki, Motohiro Takagi, Shoichiro Takeda, Ryuichi Tanida, Hideaki Kimata |
| 2019 | CVPR | Video Magnification in the Wild Using Fractional Anisotropy in Temporal Distribution. | Shoichiro Takeda, Yasunori Akagi, Kazuki Okami, Megumi Isogai, Hideaki Kimata |
| 2019 | SIGGRAPH | ShareHaptics: a modular haptic feedback system using shape memory alloy for mixed reality shared space applications. | Takuro Nakao, Stevanus Kevin Santana, Megumi Isogai, Shinya Shimizu, Hideaki Kimata, Kai Kunze, Yun Suen Pai |
| 2019 | VR | Full Parallax Table Top 3D Display Using Visually Equivalent Light Field. | Munekazu Date, Megumi Isogai, Hideaki Kimata |
| 2018 | CVPR | Estimation of Center of Mass for Sports Scene Using Weighted Visual Hull. | Tomoya Kaichi, Shohei Mori, Hideo Saito, Kosuke Takahashi, Dan Mikami, Mariko Isogawa, Hideaki Kimata |
| 2018 | CVPR | Human Pose As Calibration Pattern; 3D Human Pose Estimation With Multiple Unsynchronized and Uncalibrated Cameras. | Kosuke Takahashi, Dan Mikami, Mariko Isogawa, Hideaki Kimata |
| 2018 | CVPR | Jerk-Aware Video Acceleration Magnification. | Shoichiro Takeda, Kazuki Okami, Dan Mikami, Megumi Isogai, Hideaki Kimata |
| 2018 | SIGGRAPH | Make-a-face: a hands-free, non-intrusive device for tongue/mouth/cheek input using EMG. | Takuro Nakao, Yun Suen Pai, Megumi Isogai, Hideaki Kimata, Kai Kunze |
| 2018 | VR | What Can VR Systems Tell Sports Players? Reaction-Based Analysis of Baseball Batters in Virtual and Real Worlds. | Mariko Isogawa, Dan Mikami, Takehiro Fukuda, Naoki Saijo, Kosuke Takahashi, Hideaki Kimata, Makio Kashino |
| 2017 | BMVC | Which is the better inpainted image? Learning without subjective annotation. | Mariko Isogawa, Dan Mikami, Kosuke Takahashi, Hideaki Kimata |
| 2017 | CVPR | Ball 3D Trajectory Reconstruction without Preliminary Temporal and Geometrical Camera Calibration. | Shogo Miyata, Hideo Saito, Kosuke Takahashi, Dan Mikami, Mariko Isogawa, Hideaki Kimata |
| 2017 | MVA | Fine-grained event timing detection method using quasi-high frame generation for single camera image sequence. | Ayumi Matsumoto, Dan Mikami, Hideaki Kimata |
| 2017 | SIGGRAPH | CleaVR: collaborative layout evaluation and assessment in virtual reality. | Yun Suen Pai, Benjamin I. Outram, Benjamin Tag, Megumi Isogai, Daisuke Ochi, Hideaki Kimata, Kai Kunze |
| 2017 | SIGGRAPH | Partial plane sweep volume for deep learning based view synthesis. | Kouta Takeuchi, Kazuki Okami, Daisuke Ochi, Hideaki Kimata |
| 2013 | VCIP | Backward view synthesis prediction using virtual depth map for multiview video plus depth map coding. | Shinya Shimizu, Shiori Sugimoto, Hideaki Kimata, Akira Kojima |
| 2012 | ICIP | Depth-based weighted bi-prediction for video plus depth map coding. | Shinya Shimizu, Hideaki Kimata, Shiori Sugimoto, Akira Kojima |
| 2012 | ICIP | Multi-layered image retargeting. | Shiori Sugimoto, Shinya Shimizu, Hideaki Kimata, Akira Kojima |
| 2011 | ICIP | Block-adaptive palette-based prediction for depth map coding. | Shinya Shimizu, Hideaki Kimata, Shiori Sugimoto, Norihiko Matsuura |
| 2010 | VR | An image-based system for sharing a 3D object by transmitting to remote locations. | Tetsuya Kikukawa, Yoshifumi Kitamura, Tsubasa Ohno, Satoshi Sakurai, Tokuo Yamaguchi, Fumio Kishino, Yutaka Kunita, Megumi Isogai, Hideaki Kimata, Norihiko Matsuura |
| 2010 | VRST | Image-based 3D telecopier: a system for sharing a 3D object by multiple groups of people at remote locations. | Yoshifumi Kitamura, Tetsuya Kikukawa, Satoshi Mieda, Yutaka Kunita, Megumi Isogai, Hideaki Kimata |
| 2009 | ICIP | Adaptive appearance compensated view synthesis prediction for Multiview Video Coding. | Shinya Shimizu, Hideaki Kimata, Yoshimitsu Ohtani |
| 2008 | ICASSP | A backward compatible 3D scene coding using residual prediction. | Shinya Shimizu, Hideaki Kimata, Kazuto Kamikura, Yoshiyuki Yashima |
| 2003 | ICASSP | 3D motion vector coding with block base adaptive interpolation filter on H.264. | Hideaki Kimata, Masaki Kitahara, Yoshiyuki Yashima |
| 2003 | VCIP | Recursively weighting pixel domain intra prediction on H.264. | Hideaki Kimata, Masaki Kitahara, Yoshiyuki Yashima |
| 2001 | ICIP | Edge preserving pre-post filtering for low bitrate video coding. | Hideaki Kimata, Yoshiyuki Yashima, Naoki Kobayashi |