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Ian Bogost

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

10

Venues

6

Active years

2005–2015

Best venue rank

A*

Where they publish

Papers

10 indexed papers, newest first.

YearVenueTitleAuthors
2015TEIEscaping the Sandbox: Making and Its Future.Tom Jenkins, Ian Bogost
2014CHIDesigning for the internet of things: prototyping material interactions.Tom Jenkins, Ian Bogost
2014FDGForeword.Tiffany Barnes, Ian Bogost
2012FDGGame-O-Matic: Generating Videogames that Represent Ideas.Mike Treanor, Bryan Blackford, Michael Mateas, Ian Bogost
2012FDGThe micro-rhetorics ofMike Treanor, Bobby Schweizer, Ian Bogost, Michael Mateas
2011FDGProceduralist readings: how to find meaning in games with graphical logics.Mike Treanor, Bobby Schweizer, Ian Bogost, Michael Mateas
2009DIGRAYou Played That? Game Studies Meets Game Criticism.David Thomas, Jos P. Zagal, Margaret Robertson, Ian Bogost, William Huber
2008ICIDSOn the Use of Computational Models of Influence for Managing Interactive Virtual Experiences.David L. Roberts, Charles Lee Isbell Jr., Mark O. Riedl, Ian Bogost, Merrick L. Furst
2008PersuasiveFine Processing.Ian Bogost
2005DIGRAFrame and Metaphor in Political Games.Ian Bogost