Ieva Gintere
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
5
Venues
1
Active years
2018–2025
Best venue rank
B
Where they publish
Papers
5 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2025 | CSEDU | Using Serious Art Games to Promote the Circulation of Ideas Embodied in Contemporary Aesthetics. | Yuliia Kovalenko, Ieva Gintere, Alvis Misjuns |
| 2024 | CSEDU | ImGame: An Immersive Educational Environment to Teach Contemporary Art. | Ieva Gintere, Emmanouel Rovithis, gnes Karolina Bakk, Alvis Misjuns |
| 2021 | CSEDU | An Educational Digital Environment of Contemporary Aesthetics Focused on Slow Gaming. | Ieva Gintere |
| 2020 | CSEDU | A Perspective on a New Digital Art Game: The Approach of Research and Knowledge Transfer. | Ieva Gintere |
| 2018 | CSEDU | Concepts of e-Learning Accessibility Improvement - Codes of New Media Art and User Behavior Study. | Ieva Gintere, Viktors Zagorskis, Atis Kapenieks |