| 2026 | MMSys | iSR: Super-resolution for Immersive Cloud VR Gaming Platforms. | Ghazaleh Bakhtiariazad, Haseeb Ur Rehman, Shervin Shirmohammadi, Ihab Amer, Mohamed Hefeeda |
| 2026 | MMSys | GameLab: AI-Enabled Cloud Gaming Testbed. | Haseeb Ur Rehman, Shervin Shirmohammadi, Ihab Amer, Mohamed Hefeeda |
| 2025 | MMSys | Decoupling Video Upscaling from Rendering for Cloud Gaming. | Deniz Ugur, Ihab Amer, Mohamed Hefeeda |
| 2019 | MMSys | Content-aware video encoding for cloud gaming. | Mohamed Hegazy, Khaled Diab, Mehdi Saeedi, Boris Ivanovic, Ihab Amer, Yang Liu, Gabor Sines, Mohamed Hefeeda |
| 2018 | PCS | A Method to Improve Perceptual Quality of Intra- Refresh-Enabled Low-Latency Video Coding. | Wei Gao, Ihab Amer, Yang Liu, Gabor Sines |
| 2016 | DCC | A Novel Development Infrastructure for Scalable Video Coding/Transcoding Applications. | Vida Movahedi, Amir Asif, Alicia Chin, Ihab Amer, Zane Zhenhua Hu, Yonggang Hu |
| 2009 | ICIP | Towards a comprehensive RVC VTL: A CAL description of an efficient AVC baseline encoder. | Hussein Aman-Allah, Ehab Hanna, Karim Maarouf, Ihab Amer |
| 2009 | ICIP | Reconfigurable video coding: Objectives and technologies. | Christophe Lucarz, Ihab Amer, Marco Mattavelli |
| 2006 | ISCAS | Towards an H.264/AVC full encoder on chip: an efficient real-time VBSME ASIC chip. | Mohammed Sayed, Ihab Amer, Wael M. Badawy |
| 2005 | ICASSP | A high-performance hardware implementation of the H.264 simplified 88 transformation and quantization [video coding]. | Ihab Amer, Wael M. Badawy, Graham A. Jullien |
| 2004 | ICASSP | Hardware prototyping for the H.264 44 transformation [video coding]. | Ihab Amer, Wael M. Badawy, Graham A. Jullien |