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Ioanna Iacovides

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

13

Venues

2

Active years

2011–2026

Best venue rank

A*

Where they publish

Papers

13 indexed papers, newest first.

YearVenueTitleAuthors
2026CHITowards Better Reflexive Thematic Analysis in HCI: A Scoping Review of Practice at CHI.Jacob M. Rigby, Ioanna Iacovides
2024CHIA Design Framework for Reflective Play.Josh Aaron Miller, Kutub Gandhi, Matthew Alexander Whitby, Mehmet Kosa, Seth Cooper, Elisa D. Mekler, Ioanna Iacovides
2023CHIGaming for Post-Work Recovery: The Role of Immersion.Jon Mella, Ioanna Iacovides, Anna L. Cox
2022CHIDo People Use Games to Compensate for Psychological Needs During Crises? A Mixed-Methods Study of Gaming During COVID-19 Lockdowns.Nick Ballou, Sebastian Deterding, Ioanna Iacovides, Laura Helsby
2021CHIA Special Interest Group on Designed and Engineered Friction in Interaction.Sandy J. J. Gould, Lewis L. Chuang, Ioanna Iacovides, Diego Garaialde, Marta E. Cecchinato, Benjamin R. Cowan, Anna L. Cox
2020DIGRA"It's just part of being a person" - Sincerity, Support & Self Expression in Vignette Games.Thryn Henderson, Ioanna Iacovides
2019CHIThe Role of Gaming During Difficult Life Experiences.Ioanna Iacovides, Elisa D. Mekler
2016CHIDesign Frictions for Mindful Interactions: The Case for Microboundaries.Anna L. Cox, Sandy J. J. Gould, Marta E. Cecchinato, Ioanna Iacovides, Ian Renfree
2015CHIMoving Beyond Fun: Evaluating Serious Experience in Digital Games.Ioanna Iacovides, Anna Louise Cox
2014CHIMOODs: building massive open online diaries for researchers, teachers and contributors.Sandy J. J. Gould, Dominic Furniss, Charlene Ianthe Jennett, Sarah Wiseman, Ioanna Iacovides, Anna Louise Cox
2014CHILearning the game: breakdowns, breakthroughs and player strategies.Ioanna Iacovides, Anna Louise Cox, Thomas Knoll
2013CHIDo games attract or sustain engagement in citizen science?: a study of volunteer motivations.Ioanna Iacovides, Charlene Jennett, Cassandra Cornish-Trestrail, Anna Louise Cox
2011DIGRAMaking sense of game-play: How can we examine learning and involvement?Ioanna Iacovides, James Aczel, Eileen Scanlon, Will Woods