| 2025 | Interact | Exploring Common Themes in the Design of Relatedness Technologies for Long-Distance Friendships. | Sabine Huschke, Irma Lindt, Vimal Darius Seetohul, Carolin Lehmann, Dominik Deimel, Matthias Bhmer |
| 2023 | MUM | The Friend's Egg: A Prototype for Spatially Aware, Interpersonal, Audiovisual Remote Communication to Maintain Friendship over Distance. | Sabine Huschke, Vimal Darius Seetohul, Irma Lindt, Matthias Bhmer |
| 2007 | CHI | Exploring augmented live video streams for remote participation. | Michael Wittkmper, Irma Lindt, Wolfgang Broll, Jan Ohlenburg, Jan Herling, Sabiha Ghellal |
| 2007 | HCI | DEVAL - A Device Abstraction Layer for VR/AR. | Jan Ohlenburg, Wolfgang Broll, Irma Lindt |
| 2007 | VR | Workshop 2: Mixed Reality User Interfaces: Specification, Authoring, Adaptation. | Raimund Dachselt, Pablo A. Figueroa, Irma Lindt, Wolfgang Broll |
| 2006 | CHI | Combining multiple gaming interfaces in epidemic menace. | Irma Lindt, Jan Ohlenburg, Uta Pankoke-Babatz, Wolfgang Prinz, Sabiha Ghellal |
| 2006 | EGVE | A Multi Modal Table-Top 3D Modeling Tool in Augmented Environments. | Tom Novotny, Irma Lindt, Wolfgang Broll |
| 2006 | SIGGRAPH | Mixed reality user interface description language. | Wolfgang Broll, Irma Lindt, Michael Wittkmper |
| 2006 | VR | A Uniform Specification of Mixed Reality Interface Components. | Pablo A. Figueroa, Raimund Dachselt, Irma Lindt |
| 2004 | GI | Herausforderungen bei der Gestaltung von Pervasive Games. | Irma Lindt, Leonie Schfer, Dian Tan |
| 2004 | VRST | The MORGAN framework: enabling dynamic multi-user AR and VR projects. | Jan Ohlenburg, Iris Herbst, Irma Lindt, Torsten Frhlich, Wolfgang Broll |