| 2025 | CHI | Scaling Analysis of Creative Activity Traces via Fuzzy Linkography. | Amy Smith, Barrett R. Anderson, Jasmine Tan Otto, Isaac Karth, Yuqian Sun, John Joon Young Chung, Melissa Roemmele, Max Kreminski |
| 2023 | FDG | Better Resemblance without Bigger Patterns: Making Context-sensitive Decisions in WFC. | Bahar Bateni, Isaac Karth, Adam M. Smith |
| 2023 | FDG | Conceptual Art Made Real: Why Procedural Content Generation is Impossible. | Isaac Karth, Kate Compton |
| 2022 | ICIDS | Constructing a Catbox: Story Volume Poetics in Umineko no Naku Koro ni. | Isaac Karth, Nic Junius, Max Kreminski |
| 2022 | IUI | Evaluating Mixed-Initiative Creative Interfaces via Expressive Range Coverage Analysis. | Max Kreminski, Isaac Karth, Michael Mateas, Noah Wardrip-Fruin |
| 2021 | FDG | Neurosymbolic Map Generation with VQ-VAE and WFC. | Isaac Karth, Batu Aytemiz, Ross Mawhorter, Adam M. Smith |
| 2019 | FDG | Addressing the fundamental tension of PCGML with discriminative learning. | Isaac Karth, Adam M. Smith |
| 2019 | FDG | Generators that read. | Max Kreminski, Isaac Karth, Noah Wardrip-Fruin |
| 2018 | DIGRA | Preliminary Poetics of Procedural Generation in Games. | Isaac Karth |
| 2017 | FDG | WaveFunctionCollapse is constraint solving in the wild. | Isaac Karth, Adam M. Smith |