| 2022 | VR | An XR-based Approach to Safe Human-Robot Collaboration. | Sung Ho Choi, Kyeong-Beom Park, Dong Hyeon Roh, Jae Yeol Lee, Yalda Ghasemi, Heejin Jeong |
| 2022 | VR | Indirect Robot Manipulation using Eye Gazing and Head Movement For Future of Work in Mixed Reality. | Kyeong-Beom Park, Sung Ho Choi, Hongju Moon, Jae Yeol Lee, Yalda Ghasemi, Heejin Jeong |
| 2021 | HRI | Human-Robot Collision Avoidance Scheme for Industrial Settings Based on Injury Classification. | Mustafa Mohammed, Heejin Jeong, Jae Yeol Lee |
| 2014 | CHI | CAPTIVE: a cube with augmented physical tools. | Arpan Chakraborty, Ryan Gross, Shea McIntee, Kyung Wha Hong, Jae Yeol Lee, Robert St. Amant |
| 2011 | VR | Dual interactions between multi-display and smartphone for collaborative design and sharing. | Jae Yeol Lee, Minseok Kim, Dong Woo Seo, Chil-Woo Lee, Jae Sung Kim, Sang Min Lee |
| 2008 | ISPA | Virtual and Pervasive Smart Home Services Using Tangible Mixed Reality. | Jae Yeol Lee, Dong Woo Seo, Gue Won Rhee, Sung Hun Hong, Ji-Seung Nam |
| 2006 | ICCSA | Convergence of Context-Awareness and Augmented Reality for Ubiquitous Services and Immersive Interactions. | Jae Yeol Lee, Gue Won Rhee, Hyun Kim, Kang-Woo Lee, Young-Ho Suh, Kwangsoo Kim |
| 2005 | EUC | A Context-Aware and Augmented Reality-Supported Service Framework in Ubiquitous Environments. | Jae Yeol Lee, Dong Woo Seo |
| 1999 | PG | Network-Centric Feature-Based Modeling. | Jae Yeol Lee, Sung Bae Han, Hyun Kim, Sang Bong Park |