| 2026 | AAAI | Through the Water: Refractive Gaussian Splatting for Water Surface Scenes. | Yeonghun Yoon, Hojoon Jung, Jaeyoon Lee, Taegwan Kim, Gyu-Hyun Kim, Jongwon Choi |
| 2025 | AAAI | NBA3D: Neighbor-Based Confidence Adjustment for 3D Rare Object Detection Using LiDAR. | Jooyoung Lee, Jaeyoon Lee, Jongwon Choi |
| 2025 | AVSS | Facemover: Unsupervised face frontalization with embedding segments. | Jongmin Lee, Jaeyoon Lee, Hyoungjun Lim, Jongwook Choi, Jongwon Choi |
| 2025 | ICCV | InsideOut: Integrated RGB-Radiative Gaussian Splatting for Comprehensive 3D Object Representation. | Jungmin Lee, Seonghyuk Hong, Juyong Lee, Jaeyoon Lee, Jongwon Choi |
| 2024 | ETRA | Keep Your Eyes on the Target: Enhancing Immersion and Usability by Designing Natural Object Throwing with Gaze-based Targeting. | Jaeyoon Lee, Hanseob Kim, Gerard Jounghyun Kim |
| 2024 | HPCA | Agile-DRAM: Agile Trade-Offs in Memory Capacity, Latency, and Energy for Data Centers. | Jaeyoon Lee, Wonyeong Jung, Dongwhee Kim, Daero Kim, Junseung Lee, Jungrae Kim |
| 2023 | SC | Unity ECC: Unified Memory Protection Against Bit and Chip Errors. | Dongwhee Kim, Jaeyoon Lee, Wonyeong Jung, Michael B. Sullivan, Jungrae Kim |
| 2023 | VR | FakeBand: Virtual Band Music Performance with Balanced Interface for Individual Score/Rhythm Play and Inter-player Expression Coordination. | Seungwoo Son, Yechan Yang, Jaeyoon Lee, Gerard J. Kim |