James Owen Ryan
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
18
Venues
5
Active years
2014–2021
Best venue rank
A*
Where they publish
Papers
18 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2021 | ICIDS | A Quantified Analysis of Bad News for Story Sifting Interfaces. | Ben Samuel, Adam Summerville, James Owen Ryan, Liz England |
| 2020 | CHI | Teaching Responsible Conduct of Research Through an Interactive Storytelling Game. | Edward F. Melcer, James Owen Ryan, Nick Junius, Max Kreminski, Dietrich Squinkifer, Brent Hill, Noah Wardrip-Fruin |
| 2020 | FDG | Getting Academical: A Choice-Based Interactive Storytelling Game for Teaching Responsible Conduct of Research. | Edward F. Melcer, Katelyn M. Grasse, James Owen Ryan, Nick Junius, Max Kreminski, Dietrich Squinkifer, Brent Hill, Noah Wardrip-Fruin |
| 2017 | ICIDS | Grimes' Fairy Tales: A 1960s Story Generator. | James Owen Ryan |
| 2017 | ICIDS | 1st Workshop on the History of Expressive Systems. | James Owen Ryan, Mark J. Nelson |
| 2016 | CHI | Bad News: A Game of Death and Communication. | James Owen Ryan, Adam J. Summerville, Ben Samuel |
| 2016 | DIGRA | GameNet and GameSage: Videogame Discovery as Design Insight. | James Owen Ryan, Eric Kaltman, Timothy Hong, Katherine Isbister, Michael Mateas, Noah Wardrip-Fruin |
| 2016 | DIGRA | A Lightweight Videogame Dialogue Manager. | James Owen Ryan, Michael Mateas, Noah Wardrip-Fruin |
| 2016 | ICIDS | Recognizing Coherent Narrative Blog Content. | James Owen Ryan, Reid Swanson |
| 2016 | ICIDS | Expressionist: An Authoring Tool for In-Game Text Generation. | James Owen Ryan, Ethan Seither, Michael Mateas, Noah Wardrip-Fruin |
| 2016 | ICIDS | Bad News: An Experiment in Computationally Assisted Performance. | Ben Samuel, James Owen Ryan, Adam J. Summerville, Michael Mateas, Noah Wardrip-Fruin |
| 2016 | IVA | Translating Player Dialogue into Meaning Representations Using LSTMs. | James Owen Ryan, Adam James Summerville, Michael Mateas, Noah Wardrip-Fruin |
| 2015 | FDG | Large-Scale Interactive Visualizations of Nearly 12, 000 Games. | James Owen Ryan, Eric Kaltman, Andrew Max Fisher, Timothy Hong, Taylor Owen-Milner, Michael Mateas, Noah Wardrip-Fruin |
| 2015 | FDG | People Tend to Like Related Games. | James Owen Ryan, Eric Kaltman, Timothy Hong, Michael Mateas, Noah Wardrip-Fruin |
| 2015 | FDG | Bottom-up Game Studies. | James Owen Ryan, Eric Kaltman, Michael Mateas, Noah Wardrip-Fruin |
| 2015 | FDG | Tools for Game Discovery Built Using Latent Semantic Analysis. | James Owen Ryan, Eric Kaltman, Michael Mateas, Noah Wardrip-Fruin |
| 2015 | ICIDS | Open Design Challenges for Interactive Emergent Narrative. | James Owen Ryan, Michael Mateas, Noah Wardrip-Fruin |
| 2014 | ICIDS | Combinatorial Dialogue Authoring. | James Owen Ryan, Casey Barackman, Nicholas Kontje, Taylor Owen-Milner, Marilyn A. Walker, Michael Mateas, Noah Wardrip-Fruin |