Jan-Niklas Voigt-Antons
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
79
Venues
8
Active years
2017–2026
Best venue rank
A*
Where they publish
Papers
79 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | HCI | Redeveloping ARCADE: User Experience with Personalized Conversational MetaHuman Avatars at Human Scale in Immersive Environments. | Navid Ashrafi, Robert P. Spang, Francesco Vona, Juliane Henning, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2026 | HCI | From Interaction to Purchase: A Review on How Augmented Reality Impacts User Experience in Marketing. | Juliane Henning, Francesco Vona, Judith Ptter, Jan-Niklas Voigt-Antons |
| 2026 | QoMEX | Impact of Emotional Depth and Visual Detail of Intelligent Virtual Agents on User Trust in Coaching Sessions. | Navid Ashrafi, Roman Kupkovic, Francesco Vona, Sina Hinzmann, Maurizio Vergari, Yu-Kai Wang, Ali Braytee, Ivo Gross, Jannis Pasoglou, Jan-Niklas Voigt-Antons |
| 2026 | QoMEX | Experiencing the Path: Comparing Visual Cues for User Experience and Performance in Outdoor Augmented Reality Navigation. | Juliane Henning, Francesco Vona, Sina Hinzmann, Mohamed Amer, Jan-Niklas Voigt-Antons |
| 2026 | QoMEX | How Close Is Too Close? Exploring the Impact of Avatar Proximity on User Experience in Collaborative Augmented and Virtual Reality. | Francesco Vona, Mohamed Amer, Omar O. Abdellatif, Michael Stern, Catarina Pinto Moreira, Joaquim Jorge, Jan-Niklas Voigt-Antons |
| 2026 | VR | Evaluating the Impact of Distractions and Spatial Constraints in Public XR. | Arina Shumeliuk, Maximilian Warsinke, Tanja Kojic, Sebastian Mller, Jan-Niklas Voigt-Antons, Maurizio Vergari |
| 2025 | HCI | Avatar Appearance Beyond Pixels - User Ratings and Avatar Preferences Within Health Applications. | Navid Ashrafi, Philipp Graf, Manuela Marquardt, Francesco Vona, Julia Schorlemmer, Jan-Niklas Voigt-Antons |
| 2025 | HCI | Designing Adaptive Virtual Health Assistants Using Cognitive and Emotional State Predictions. | Navid Ashrafi, Julia Schorlemmer, Francesco Vona, Tanja Kojic, Stefan Hillmann, Ali Braytee, Yu-Kai Wang, A. Baki Kocaballi, Catarina Moreira, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2025 | HCI | Optimized User Experience for Labeling Systems for Predictive Maintenance Applications. | Michelle Hallmann, Michael Stern, Juliane Henning, Ute Franke, Thomas Ostertag, Joo Paulo Javidi da Costa, Jan-Niklas Voigt-Antons |
| 2025 | HCI | Integrating Virtual and Augmented Reality Into Public Education: Opportunities and Challenges in Language Learning. | Tanja Kojic, Maurizio Vergari, Giulia-Marielena Benta, Joy Krupinski, Maximilian Warsinke, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2025 | HCI | Enabling Sustainable Everyday Mobility: The Role of E-Cargo Bikes in Urban and Rural Contexts. | Jan-Niklas Voigt-Antons, Miladin Ceranic, Francesco Vona |
| 2025 | HCI | Exploring the Effects of Different Asymmetric Game Designs on User Experience in Collaborative Virtual Reality. | Francesco Vona, Evelyn Romanjuk, Sina Hinzmann, Julia Schorlemmer, Navid Ashrafi, Jan-Niklas Voigt-Antons |
| 2025 | HCI | Sales Skills Training in Virtual Reality: An Evaluation Utilizing CAVE and Virtual Avatars. | Francesco Vona, Michael Stern, Navid Ashrafi, Julia Schorlemmer, Jessica Stemann, Jan-Niklas Voigt-Antons |
| 2025 | HCI | Comparing User Behavior in Real vs. Virtual Supermarket Shelves: An Eye-Tracking Study Using Tobii 3 Pro and Meta Quest Pro. | Francesco Vona, Julia Schorlemmer, Paulina Kaulard, Sebastian Fischer, Jessica Stemann, Jan-Niklas Voigt-Antons |
| 2025 | IVA | Emotionally Adaptive Virtual Health Assistants for Enhanced Social Presence and Trust. | Navid Ashrafi, Julia Schorlemmer, Francesco Vona, Tanja Kojic, Stefan Hillmann, Ali Braytee, Yu-Kai Wang, A. Baki Kocaballi, Catarina Moreira, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2025 | IVA | Augmented Reality in the Treatment of Stress and Anxiety Disorders: A Literature Synthesis. | Francesco Vona, Merle Kuhlencord, Janosch Fox, Tanja Kojic, Youssef Shiban, Jan-Niklas Voigt-Antons |
| 2025 | QoMEX | Size Matters: The Impact of Avatar Size on User Experience in Healthcare Applications. | Navid Ashrafi, Francesco Vona, Sina Hinzmann, Juliane Henning, Maurizio Vergari, Maximilian Warsinke, Catarina Pinto Moreira, Jan-Niklas Voigt-Antons |
| 2025 | QoMEX | Finding My Way: Influence of Different Audio Augmented Reality Navigation Cues on User Experience and Subjective Usefulness. | Sina Hinzmann, Francesco Vona, Juliane Henning, Mohamed Amer, Sameh O. Abdellatif, Tanja Kojic, Jan-Niklas Voigt-Antons |
| 2025 | QoMEX | Exploring the Effect of Heights and User Stance on User Experience in Extended Reality Climbing. | Tanja Kojic, Nathan Kirchner, Maurizio Vergari, Maximilian Warsinke, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2025 | QoMEX | The Impact of Spatial Misalignment and Time Delay on Collaborative Presence in Augmented Reality. | Michael Stern, Maurizio Vergari, Julia Schorlemmer, Francesco Vona, David Grieshammer, Jan-Niklas Voigt-Antons |
| 2025 | VR | Influence of Interactivity in Shaping User Experience and Social Acceptability of Mobile Augmented Reality. | Tanja Kojic, Maurizio Vergari, Maximilian Warsinke, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2025 | VR | Comparing Pass-Through Quality of Mixed Reality Devices: A User Experience Study During Real-World Tasks. | Francesco Vona, Julia Schorlemmer, Michael Stern, Navid Ashrafi, Maurizio Vergari, Tanja Kojic, Jan-Niklas Voigt-Antons |
| 2025 | VR | Hands vs. Controllers: Comparing User Interactions in Virtual Reality Shopping Environments. | Francesco Vona, Julia Schorlemmer, Jessica Stemann, Sebastian Fischer, Jan-Niklas Voigt-Antons |
| 2025 | VRST | Unmanned Aerial Vehicles Control in a Digital Twin: Exploring the Effect of Different Points of View on User Experience in Virtual Reality. | Francesco Vona, Mohamed Amer, Omar O. Abdellatif, Michelle Celina Hallmann, Maximilian Warsinke, Adriana Simona Mihaita, Jan-Niklas Voigt-Antons |
| 2024 | CHI | Experiencing Dynamic Weight Changes in Virtual Reality Through Pseudo-Haptics and Vibrotactile Feedback. | Carolin Stellmacher, Feri Irsanto Pujianto, Tanja Kojic, Jan-Niklas Voigt-Antons, Johannes Schning |
| 2024 | HCI | Effect of External Characteristics of a Virtual Human Being During the Use of a Computer-Assisted Therapy Tool. | Navid Ashrafi, Vanessa Neuhaus, Francesco Vona, Nicolina Laura Peperkorn, Youssef Shiban, Jan-Niklas Voigt-Antons |
| 2024 | HCI | Optimized User Experience for Labeling Systems for Predictive Maintenance Applications. | Michelle Hallmann, Michael Stern, Francesco Vona, Ute Franke, Thomas Ostertag, Benjamin Schlter, Jan-Niklas Voigt-Antons |
| 2024 | HCI | Dishonesty Tendencies in Testing Scenarios Among Students with Virtual Reality and Computer-Mediated Technology. | Tanja Kojic, Alina Dovhalevska, Maurizio Vergari, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2024 | HCI | Optimizing XR User Experiences Through Network-Based Asset Bundles. | Maurizio Vergari, Tanja Kojic, Maximilian Warsinke, Sebastian Mller, Jan-Niklas Voigt-Antons, Osama Abboud, Xun Xiao |
| 2024 | HCI | The Influence of the Level of Detail and Interactivity of 3D Elements on UX in XR Applications. | Maurizio Vergari, Maximilian Warsinke, Tanja Kojic, Sebastian Mller, Jan-Niklas Voigt-Antons, Osama Abboud, Xun Xiao |
| 2024 | ISM | Exploring Augmented Table Setup and Lighting Customization in a Simulated Restaurant to Improve the User Experience. | Jana Motowilowa, Maurizio Vergari, Tanja Kojic, Maximilian Warsinke, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2024 | ISMAR | Enhancing Job Interview Preparation Through Immersive Experiences Using Photorealistic, AI-powered Metahuman Avatars. | Navid Ashrafi, Francesco Vona, Carina Ringsdorf, Christian Hertel, Luca Toni, Sarina Kailer, Alice Bartels, Tanja Kojic, Jan-Niklas Voigt-Antons |
| 2024 | ISMAR | Working with Mixed Reality in Public: Effects of Virtual Display Layouts on Productivity, Feeling of Safety, and Social Acceptability. | Janne Kaeder, Maurizio Vergari, Verena Biener, Tanja Kojic, Jens Grubert, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2024 | ISMAR | VR Cloud Gaming UX: Exploring the Impact of Network Quality on Emotion, Presence, Game Experience and Cybersickness. | Maximilian Warsinke, Tanja Kojic, Maurizio Vergari, Jan-Niklas Voigt-Antons, Sebastian Mller |
| 2024 | QoMEX | The Impact of Social Environment and Interaction Focus on User Experience and Social Acceptability of an Augmented Reality Game. | Lorenzo Cocchia, Maurizio Vergari, Tanja Kojic, Francesco Vona, Sebastian Mller, Franca Garzotto, Jan-Niklas Voigt-Antons |
| 2024 | QoMEX | Investigating the impact of virtual element misalignment in collaborative Augmented Reality experiences. | Francesco Vona, Michael Stern, Navid Ashrafi, Tanja Kojic, Sina Hinzmann, David Grieshammer, Jan-Niklas Voigt-Antons |
| 2024 | QoMEX | Comparing Continuous and Retrospective Emotion Ratings in Remote VR Study. | Maximilian Warsinke, Tanja Kojic, Maurizio Vergari, Robert P. Spang, Jan-Niklas Voigt-Antons, Sebastian Mller |
| 2024 | VR | The Influence of Extended Reality and Virtual Characters' Embodiment Levels on User Experience in Well-Being Activities. | Tanja Kojic, Maurizio Vergari, Marco Podratz, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2024 | VR | Influence of Personality and Communication Behavior of a Conversational Agent on User Experience and Social Presence in Augmented Reality. | Katerina Georgieva Koleva, Maurizio Vergari, Tanja Kojic, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2024 | VRST | Single Vs Dual: Influence of the Number of Displays on User Experience within Virtually Embodied Conversational Systems. | Navid Ashrafi, Francesco Vona, Sina Hinzmann, Philipp Graf, Philipp Harnisch, Jan-Niklas Voigt-Antons |
| 2024 | VRST | Digital Eyes: Social Implications of XR EyeSight. | Maurizio Vergari, Tanja Kojic, Wafaa Wardah, Maximilian Warsinke, Sebastian Mller, Jan-Niklas Voigt-Antons, Robert P. Spang |
| 2023 | HCI | Embedding Self-Assessment Manikins in Mobile Augmented Reality Applications. | Leonie Lbbing, Tanja Kojic, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2023 | HCI | Designing User-Centered Simulations of Leadership Situations for Cave Automatic Virtual Environments: Development and Usability Study. | Francesco Vona, Miladin Ceranic, Irma Rybnikova, Jan-Niklas Voigt-Antons |
| 2023 | QoMEX | Protect and Extend - Using GANs for Synthetic Data Generation of Time-Series Medical Records. | Navid Ashrafi, Vera Schmitt, Robert P. Spang, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2023 | QoMEX | An Investigation of the Influence of Ambient Noise on User Experience in Virtual Reality. | Tanja Kojic, Maurizio Vergari, Francesco Vona, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2023 | QoMEX | Exploring users' sense of safety in public using an Augmented Reality application. | Maurizio Vergari, Tanja Kojic, Nicole Stefanie Bertges, Francesco Vona, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2022 | HCI | ColorTable: Manipulating Tasting Experiences, Impact of Light Color on Food Flavor Perception. | Patrick Burkert, Benjamin Schaufler, Jan-Niklas Voigt-Antons |
| 2022 | HCI | Assessing User Experience of Text Readability with Eye Tracking in Virtual Reality. | Tanja Kojic, Maurizio Vergari, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2022 | HCI | Reconstruction and Physiological Basis of Samsung's Galaxy Watch Stress Score. | Robert P. Spang, Oliver Machack, Kerstin Pieper, Maurizio Vergari, Jan-Niklas Voigt-Antons |
| 2022 | HCI | Towards Improvement of UX Using Gamification for Public Artistic and Historical Artifacts in AR. | Maurizio Vergari, Tanja Kojic, Katerina Georgieva Koleva, Stefan Hillmann, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2022 | QoMEX | The Story time Dataset: Simulated Videotelephony Clips for Quality Perception Research. | Robert P. Spang, Jan-Niklas Voigt-Antons, Sebastian Mller |
| 2022 | QoMEX | Investigation of Personal Space perception in Augmented Reality. | Maurizio Vergari, Robert P. Spang, Tanja Kojic, Britta Hesse, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2021 | HCI | DemSelf, A Mobile App for Self-administered Touch-Based Cognitive Screening: Participatory Design with Stakeholders. | Martin Burghart, Julie Lorraine O'Sullivan, Robert P. Spang, Jan-Niklas Voigt-Antons |
| 2021 | HCI | User Experience of Connected Services in Cars. | Kathrin Ganser, Tanja Kojic, Jan-Niklas Voigt-Antons |
| 2021 | HCI | Influence of Visualisation Design of Data Streams on User Experience in Virtual Reality. | Tanja Kojic, Maurizio Vergari, Rahul Thangaraj, Marco Braune, Jan-Niklas Voigt-Antons |
| 2021 | HCI | Automatic Recognition of Experienced Emotional State from Body Movement. | Jan-Niklas Voigt-Antons, Petr Devaikin, Tanja Kojic |
| 2021 | VR | Influence of Interactivity and Social Environments on User Experience and Social Acceptability in Virtual Reality. | Maurizio Vergari, Tanja Kojic, Francesco Vona, Franca Garzotto, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2021 | VR | Don't Worry be Happy - Using virtual environments to induce emotional states measured by subjective scales and heart rate parameters. | Jan-Niklas Voigt-Antons, Robert P. Spang, Tanja Kojic, Luis Meier, Maurizio Vergari, Sebastian Mller |
| 2020 | HCI | Accuracy Assessment of ARKit 2 Based Gaze Estimation. | Robert Greinacher, Jan-Niklas Voigt-Antons |
| 2020 | HCI | Predicting Tap Locations on Touch Screens in the Field Using Accelerometer and Gyroscope Sensor Readings. | Emanuel Schmitt, Jan-Niklas Voigt-Antons |
| 2020 | QoMEX | Impact of Tactile and Visual Feedback on Breathing Rhythm and User Experience in VR Exergaming. | Robert Greinacher, Tanja Kojic, Luis Meier, Rudresha Gulaganjihalli Parameshappa, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2020 | QoMEX | Assessing Differences in Flow State Induced by an Adaptive Music Learning Software. | Martin Haug, Paavo Camps, Tobias Umland, Jan-Niklas Voigt-Antons |
| 2020 | QoMEX | User Experience of Reading in Virtual Reality - Finding Values for Text Distance, Size and Contrast. | Tanja Kojic, Danish Ali, Robert Greinacher, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2020 | QoMEX | Development and Validation of Pictographic Scales for Rapid Assessment of Affective States in Virtual Reality. | Christian Krger, Tanja Kojic, Luis Meier, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2020 | QoMEX | Influence of Hand Tracking as a Way of Interaction in Virtual Reality on User Experience. | Jan-Niklas Voigt-Antons, Tanja Kojic, Danish Ali, Sebastian Mller |
| 2020 | QoMEX | Comparing Emotional States Induced by 360° Videos Via Head-Mounted Display and Computer Screen. | Jan-Niklas Voigt-Antons, Eero Lehtonen, Andres Pinilla Palacios, Danish Ali, Tanja Kojic, Sebastian Mller |
| 2019 | ISM | Impact of Constant Visual Biofeedback on User Experience in Virtual Reality Exergames. | Tanja Kojic, Lan Thao Nugyen, Jan-Niklas Voigt-Antons |
| 2019 | QoMEX | Influence of Network Delay in Virtual Reality Multiplayer Exergames: Who is actually delayed? | Tanja Kojic, Steven Schmidt, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2019 | QoMEX | Influence of UI Complexity and Positioning on User Experience During VR Exergames. | Tanja Kojic, Uliana Sirotina, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2019 | QoMEX | Emotional Impact of Video Quality: Self-Assessment and Facial Expression Recognition. | Simone Porcu, Stefan Uhrig, Jan-Niklas Voigt-Antons, Sebastian Mller, Luigi Atzori |
| 2018 | QoMEX | Impact of Virtual Environments on Motivation and Engagement During Exergames. | Steven Schmidt, Patrick Ehrenbrink, Benjamin Weiss, Jan-Niklas Voigt-Antons, Tanja Kojic, Andrew Johnston, Sebastian Mller |
| 2018 | QoMEX | Influence of Virtual Environments and Conversations on User Engagement During Multiplayer Exergames. | Tanja Kojic, Jan-Niklas Voigt-Antons, Steven Schmidt, Lukas Tetzlaff, Bruno Kortowski, Uliana Sirotina, Sebastian Mller |
| 2018 | QoMEX | Predicting personality traits from touchscreen based interactions. | Ludwig Kster, Carola Trahms, Jan-Niklas Voigt-Antons |
| 2018 | QoMEX | Estimating Quality Ratings from Touch Interactions in Mobile Games. | Carola Trahms, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2018 | QoMEX | Effects of delay on perceived quality, behavior and oscillatory brain activity in dyadic telephone conversations. | Stefan Uhrig, Thilo Michael, Sebastian Mller, Peter E. Keller, Jan-Niklas Voigt-Antons |
| 2018 | QoMEX | Dissociating Perceptual Quality Dimensions of Transmitted Speech Using Electroencephalography. | Stefan Uhrig, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2018 | QoMEX | User Experience of Web Browsing - The Relationship of Usability and Quality of Experience. | Jan-Niklas Voigt-Antons, Tobias Hofeld, Sebastian Egger-Lampl, Raimund Schatz, Sebastian Mller |
| 2017 | HCI | Towards Prediction of User Experience from Touch Interactions with Mobile Applications. | Carola Trahms, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2017 | QoMEX | Exploring diverse measures for evaluating QoE in the context of WebRTC. | Katrien De Moor, Sebastian Arndt, Doreid Ammar, Jan-Niklas Voigt-Antons, Andrew Perkis, Poul E. Heegaard |