Jens Grubert
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
52
Venues
7
Active years
2010–2025
Best venue rank
A*
Where they publish
Papers
52 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2025 | ISMAR | The State of Replication at IEEE ISMAR and IEEE VR: A Scoping Literature Review (2010 - 2024) and Online Survey. | Mohammed Safayet Arefin, Verena Biener, S. M. Rashidul Hasan Nijhum, Florian Weidner, Jens Grubert, J. Edward Swan |
| 2025 | ISMAR | xrWORKS'25: The 2nd International Workshop on Extended Reality for Knowledge Work. | Daniele Giunchi, Riccardo Bovo, Esen K. Ttnc, Pasquale Cascarano, Dooyoung Kim, Verena Biener, Jens Grubert, Mar Gonzlez-Franco |
| 2025 | ISMAR | Towards Embodied Conversational Agents for Reducing Oral Exam Anxiety in Extended Reality. | Jens Grubert, Yvonne Sedelmaier, Dieter Landes |
| 2025 | ISMAR | ReachVox: Clutter-Free Reachability Visualization for Robot Motion Planning in Virtual Reality. | Steffen Hauck, Diar Abdlkarim, John J. Dudley, Per Ola Kristensson, Eyal Ofek, Jens Grubert |
| 2025 | IUI | Text-to-Image Generation for Vocabulary Learning Using the Keyword Method. | Nuwan T. Attygalle, Matjaz Kljun, Aaron Quigley, Klen Copic Pucihar, Jens Grubert, Verena Biener, Luis A. Leiva, Juri Yoneyama, Alice Toniolo, Angela Miguel, Hirokazu Kato, Maheshya Weerasinghe |
| 2025 | VR | Analyzing Multimodal Interaction Strategies for LLM-Assisted Manipulation of 3D Scenes. | Junlong Chen, Jens Grubert, Per Ola Kristensson |
| 2025 | VR | Immersive Virtual Reality for Vocational Training: A Case Study in Bakery Sales Training. | Forouzan Farzinnejad, Navid Khezrian, Seyedmasih Tabaei, Jens Grubert |
| 2025 | VR | Towards Supporting Literary Studies Using Virtual Reality and Generative Artificial Intelligence. | Jens Grubert, Dieter Schmalstieg, Kirsten Dickhaut |
| 2025 | VR | Towards a Virtual Reality-Based Educational System for Teaching Single-Layer Perceptron Concepts. | Navid Khezrian, Forouzan Farzinnejad, Jens Grubert |
| 2025 | VR | Spatial Bar: Exploring Window Switching Techniques for Large Virtual Displays. | Leonardo Pavanatto, Jens Grubert, Doug A. Bowman |
| 2025 | VRST | SpatialMouse: A Hybrid Pointing Device for Seamless Interaction Across 2D and 3D Spaces. | Sebastian Hubenschmid, Johannes Zagermann, Robin Erb, Tiare Feuchtner, Jens Grubert, Markus Tatzgern, Dieter Schmalstieg, Harald Reiterer |
| 2024 | ISMAR | Working with Mixed Reality in Public: Effects of Virtual Display Layouts on Productivity, Feeling of Safety, and Social Acceptability. | Janne Kaeder, Maurizio Vergari, Verena Biener, Tanja Kojic, Jens Grubert, Sebastian Mller, Jan-Niklas Voigt-Antons |
| 2024 | ISMAR | Accented Character Entry Using Physical Keyboards in Virtual Reality. | Snehanjali Kalamkar, Verena Biener, Daniel Pauls, Leon Lindlein, Morteza Izadifar, Per Ola Kristensson, Jens Grubert |
| 2024 | ISMAR | XR-based Education of Thermal Management in Power Electronics. | Jonas Preiner, Alexander Bauer, Marco Denk, Jens Grubert |
| 2024 | VR | Working with XR in Public: Effects on Users and Bystanders. | Verena Biener, Snehanjali Kalamkar, John J. Dudley, Jinghui Hu, Per Ola Kristensson, Jrg Mller, Jens Grubert |
| 2024 | VR | Experiences with Off-the-Shelf Solutions for XR-Supported Knowledge Work. | Negar Nouri, Verena Biener, Jens Grubert |
| 2024 | VR | GenDeck: Towards a HoloDeck with Text-to-3D Model Generation. | Manuel Weid, Navid Khezrian, Aparna Pindali Mana, Forouzan Farzinnejad, Jens Grubert |
| 2023 | ISMAR | Video Analysis of Behavioral Patterns During Prolonged Work in VR. | Verena Biener, Forouzan Farzinnejad, Rinaldo Schuster, Seyedmasih Tabaei, Leon Lindlein, Jinghui Hu, Negar Nouri, John J. Dudley, Per Ola Kristensson, Jrg Mller, Jens Grubert |
| 2023 | ISMAR | Message from the ISMAR 2023 Science and Technology Conference Program Chairs. | Gerd Bruder, Anne-Hlne Olivier, Andrew Cunningham, Evan Yifan Peng, Jens Grubert, Ian Williams |
| 2023 | ISMAR | The Effect of an Exergame on the Shadow Play Skill Based on Muscle Memory for Young Female Participants: The Case of Forehand Drive in Table Tennis. | Forouzan Farzinnejad, Javad Rasti, Navid Khezrian, Jens Grubert |
| 2023 | ISMAR | Remote Monitoring and Teleoperation of Autonomous Vehicles - Is Virtual Reality an Option? | Snehanjali Kalamkar, Verena Biener, Fabian Beck, Jens Grubert |
| 2023 | ISMAR | VR for Remote Monitoring of Automated Vehicles: Replications Across Follow-Up Evaluations. | Snehanjali Kalamkar, Verena Biener, Jens Grubert |
| 2022 | ISMAR | Content Transfer Across Multiple Screens with Combined Eye-Gaze and Touch Interaction - A Replication Study. | Verena Biener, Jens Grubert |
| 2022 | ISMAR | Improving Understanding of Biocide Availability in Facades through Immersive Analytics. | Negar Nouri, Snehanjali Kalamkar, Forouzan Farzinnejad, Verena Biener, Fabian Schick, Stefan Kalkhof, Jens Grubert |
| 2022 | ISMAR | VocabulARy replicated: comparing teenagers to young adults. | Maheshya Weerasinghe, Verena Biener, Jens Grubert, Jordan Aiko Deja, Nuwan T. Attygalle, Karolina Trajkovska, Matjaz Kljun, Klen Copic Pucihar |
| 2021 | CHI | Grand Challenges in Immersive Analytics. | Barrett Ens, Benjamin Bach, Maxime Cordeil, Ulrich Engelke, Marcos Serrano, Wesley Willett, Arnaud Prouzeau, Christoph Anthes, Wolfgang Bschel, Cody Dunne, Tim Dwyer, Jens Grubert, Jason H. Haga, Nurit Kirshenbaum, Dylan Kobayashi, Tica Lin, Monsurat Olaosebikan, Fabian Pointecker, David Saffo, Nazmus Saquib, Dieter Schmalstieg, Danielle Albers Szafir, Matt Whitlock, Yalong Yang |
| 2020 | ISMAR | Pen-based Interaction with Spreadsheets in Mobile Virtual Reality. | Travis Gesslein, Verena Biener, Philipp Gagel, Daniel Schneider, Per Ola Kristensson, Eyal Ofek, Michel Pahud, Jens Grubert |
| 2020 | VR | Accuracy of Commodity Finger Tracking Systems for Virtual Reality Head-Mounted Displays. | Daniel Schneider, Alexander Otte, Axel Simon Kublin, Alexander Martschenko, Per Ola Kristensson, Eyal Ofek, Michel Pahud, Jens Grubert |
| 2020 | VR | Above Surface Interaction for Multiscale Navigation in Mobile Virtual Reality. | Tim Menzner, Travis Gesslein, Alexander Otte, Jens Grubert |
| 2019 | CHI | Augmentation not Duplication: Considerations for the Design of Digitally-Augmented Comic Books. | Matjaz Kljun, Klen Copic Pucihar, Jason Alexander, Maheshya Weerasinghe, Cuauhtli Campos, Julie Ducasse, Barbara Kopacin, Jens Grubert, Paul Coulton, Miha Celar |
| 2019 | ISMAR | Evaluating Text Entry in Virtual Reality using a Touch-sensitive Physical Keyboard. | Alexander Otte, Daniel Schneider, Tim Menzner, Travis Gesslein, Philipp Gagel, Jens Grubert |
| 2019 | VR | A Capacitive-sensing Physical Keyboard for VR Text Entry. | Tim Menzner, Alexander Otte, Travis Gesslein, Jens Grubert, Philipp Gagel, Daniel Schneider |
| 2019 | VR | Towards Utilizing Touch-sensitive Physical Keyboards for Text Entry in Virtual Reality. | Alexander Otte, Tim Menzner, Travis Gesslein, Philipp Gagel, Daniel Schneider, Jens Grubert |
| 2018 | VR | Effects of Hand Representations for Typing in Virtual Reality. | Jens Grubert, Lukas Witzani, Eyal Ofek, Michel Pahud, Matthias Kranz, Per Ola Kristensson |
| 2018 | VR | Text Entry in Immersive Head-Mounted Display-Based Virtual Reality Using Standard Keyboards. | Jens Grubert, Lukas Witzani, Eyal Ofek, Michel Pahud, Matthias Kranz, Per Ola Kristensson |
| 2017 | CHI | HeadPhones: Ad Hoc Mobile Multi-Display Environments through Head Tracking. | Jens Grubert, Matthias Kranz |
| 2017 | ISMAR | Feasibility of Corneal Imaging for Handheld Augmented Reality. | Daniel Schneider, Jens Grubert |
| 2017 | VR | mpCubee: Towards a mobile perspective cubic display using mobile phones. | Jens Grubert, Matthias Kranz |
| 2017 | VR | Towards ad hoc mobile multi-display environments on commodity mobile devices. | Jens Grubert, Matthias Kranz |
| 2016 | ISMAR | 3D Character Customization for Non-Professional Users in Handheld Augmented Reality. | Iris Seidinger, Jens Grubert |
| 2015 | CHI | MultiFi: Multi Fidelity Interaction with Displays On and Around the Body. | Jens Grubert, Matthias Heinisch, Aaron J. Quigley, Dieter Schmalstieg |
| 2015 | Interact | Dual Camera Magic Lens for Handheld AR Sketching. | Klen Copic Pucihar, Jens Grubert, Matjaz Kljun |
| 2015 | VR | Mobile user interfaces for efficient verification of holograms. | Andreas Hartl, Jens Grubert, Christian Reinbacher, Clemens Arth, Dieter Schmalstieg |
| 2014 | ISMAR | Google glass, The META and Co. How to calibrate optical see-through head mounted displays. | Jens Grubert |
| 2014 | ISMAR | Towards user perspective augmented reality for public displays. | Jens Grubert, Hartmut Seichter, Dieter Schmalstieg |
| 2014 | ISMAR | Towards user perspective augmented reality for public displays. | Jens Grubert, Hartmut Seichter, Dieter Schmalstieg |
| 2014 | NordiCHI | Interactions and applications for see-through technologies. | Jonna Hkkil, Thomas Olsson, Ashley Colley, Thomas Pederson, Jens Grubert |
| 2013 | ISMAR | Mobile interactive hologram verification. | Andreas Hartl, Jens Grubert, Dieter Schmalstieg, Gerhard Reitmayr |
| 2012 | NordiCHI | Exploring the design of hybrid interfaces for augmented posters in public spaces. | Jens Grubert, Raphal Grasset, Gerhard Reitmayr |
| 2012 | VR | Natural feature tracking in JavaScript. | Christoph Oberhofer, Jens Grubert, Gerhard Reitmayr |
| 2010 | ISMAR | Extended investigations of user-related issues in mobile industrial AR. | Jens Grubert, Daniel Hamacher, Rdiger Mecke, Irina Bckelmann, Lutz Schega, Anke Huckauf, Mario H. Urbina, Michael Schenk, Fabian Doil, Johannes Tmler |
| 2010 | VR | Comparative User Study of two See-through Calibration Methods. | Jens Grubert, Johannes Tuemle, Rdiger Mecke, Michael Schenk |