| 2020 | CogSci | The "cognitive speed-bump": How world champion Tetris players trade milliseconds for seconds. | John K. Lindstedt, Wayne D. Gray |
| 2015 | CogSci | Tetris-: Exploring Human Performance via Cross Entropy Reinforcement Learning Models. | Catherine Sibert, Wayne D. Gray, John K. Lindstedt |
| 2014 | CogSci | Comparing reinforcement learning in humans and artificial intelligence through Tetris. | Logan Gittelson, John K. Lindstedt, Catherine Sibert, Wayne D. Gray |
| 2014 | CogSci | Tetris as Research Paradigm: An Approach to Studying Complex Cognitive Skills. | Wayne D. Gray, Ray S. Perez, John K. Lindstedt, Anna Skinner, Robin Johnson, Richard E. Mayer, Deanne Adams, Robert K. Atkinson |
| 2014 | CogSci | Tetris: Exploring Human Strategies via Cross Entropy Reinforcement Learning Models. | Catherine Sibert, John K. Lindstedt, Wayne D. Gray |
| 2013 | CogSci | Extreme Expertise: Exploring Expert Behavior in Tetris. | John K. Lindstedt, Wayne D. Gray |
| 2012 | CogSci | Cognitive Choreography in Mental Algebra Task. | John K. Lindstedt, Wayne D. Gray |
| 2011 | CogSci | Use of Complementary Actions Decreases with Expertise. | Marc Destefano, John K. Lindstedt, Wayne D. Gray |