| 2025 | FDG | Routine, Twisty, and Queer: Pasts and Futures of Games Programming Pedagogy with No and Low Code Tools. | Daniel Cox, John T. Murray, Anastasia Salter |
| 2025 | ICIDS | Distant Coding and the Future of Interactive Digital Narrative Pedagogy. | John T. Murray, Anastasia Salter |
| 2024 | ICIDS | Streams of Consciousness in Interactive Digital Narrative Research Design. | Colette Daiute, Jack Wright, John T. Murray |
| 2024 | VR | Discovering the Metaverses: Towards Open Federated Immersive Authoring Platforms. | John T. Murray, Jasmine Darman, Chloe Beato |
| 2023 | ICIDS | Discovering IDN Authoring Strategies: Novices Anchor Choice Design Through Character Development with Player Feedback. | Colette Daiute, John T. Murray, Jack Wright |
| 2022 | ICIDS | Intersubjective Pivots in Interactive Digital Narrative Design Learning. | Colette Daiute, John T. Murray, Jack Wright, Terrence Calistro |
| 2022 | VR | ColorBound: Comparing Menu Dynamics in Virtual Reality. | Maxwell Bustamante, Mike Livingston, James Hilley, Hanniee Tran, Erik Lovejoy, John T. Murray |
| 2022 | VR | RealityFlow: Open-Source Multi-User Immersive Authoring. | John T. Murray |
| 2021 | ICIDS | Imagining the Other for Interactive Digital Narrative Design Learning in Real Time in Sherlock. | Colette Daiute, Daniel Cox, John T. Murray |
| 2021 | ICIDS | Transfordance: The Decentering Effect of Transformative Affordances in Virtual Reality in The Hollow Reach. | John T. Murray, Mark C. Marino |
| 2021 | ISMAR | Augmented Reality in Chinese Language Pronunciation Practice. | Daria Sinyagovskaya, John T. Murray |
| 2018 | CHI | "You're Giving Me Mixed Signals!": A Comparative Analysis of Methods that Capture Players' Emotional Response to Games. | Raquel Robinson, John T. Murray, Katherine Isbister |
| 2018 | ICIDS | Comparing Player Responses to Choice-Based Interactive Narratives Using Facial Expression Analysis. | John T. Murray, Raquel Robinson, Michael Mateas, Noah Wardrip-Fruin |
| 2017 | FDG | Proposal for analyzing player emotions in an interactive narrative using story intention graphs. | John T. Murray, Michael Mateas, Noah Wardrip-Fruin |
| 2016 | SOUPS | Putting Your Passwords on Self-destruct Mode: Beating Password Fatigue. | Huascar Sanchez, John T. Murray |
| 2014 | FDG | Xylem: The Code of Plants. | Heather Logas, Jim Whitehead, Michael Mateas, Richard Vallejos, Lauren Scott, John T. Murray, Kate Compton, Joseph C. Osborn, Orlando Salvatore, Daniel G. Shapiro, Zhongpeng Lin, Huascar Sanchez, Michael Shavlovsky, Chris Lewis, Daniel Cetina, Shayne Clementi |
| 2014 | FDG | Software verification games: Designing Xylem, The Code of Plants. | Heather Logas, Jim Whitehead, Michael Mateas, Richard Vallejos, Lauren Scott, Daniel G. Shapiro, John T. Murray, Kate Compton, Joseph C. Osborn, Orlando Salvatore, Zhongpeng Lin, Huascar Sanchez, Michael Shavlovsky, Daniel Cetina, Shayne Clementi, Chris Lewis |
| 2014 | FDG | Marking new ground: Flash, HTML5 and the future of the web arcade. | Anastasia Salter, John T. Murray |