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Jon Back

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

16

Venues

4

Active years

2012–2026

Best venue rank

A*

Where they publish

Papers

16 indexed papers, newest first.

YearVenueTitleAuthors
2026CHINoticing Where the Forest Folds: Exploring (Mushroom) Foraging as a More-Than-Human Design Method.Fredrik Bernerstedt, Jingpeng Feng, Yuhua Huang, Rahul Reddy Tikkavarapu, Jon Back
2025CHIDigital Play in Nature: A Study of Digital Play Installations from a Nature Play Perspective.Annika Waern, Fredrika Mrtensson, Jon Back, Anna Litsmark, Eva-Lotta Sallns Pysander
2024NordiCHILet's Dare to Feel About AI: Presenting the Hybrid Interactive Fiction Project P.Lina Eklund, Jon Back
2024NordiCHIDaddy, You Can Be the Fox: Designing Hybrid Playgrounds for Nature Integrated Storytelling.Karin B. Johansson, Jon Back
2023CHIEdu-larp @ CHI.Raquel Breejon Robinson, Karin B. Johansson, James Collin Fey, Elena Mrquez Segura, Jon Back, Annika Waern, Sarah Lynne Bowman, Katherine Isbister
2021CHIMoving Embodied Design Education Online.: Experiences from a Course in Embodied Interaction during the COVID-19 Pandemic.Annika Waern, Alessandra Semeraro, Nikolay Georgiev, Ruochen Wang, Andreas Bergqvist, Jon Back, Shuang Feng, Karan Manjunath, Laia Turmo Vidal
2020CHISensitizing Scenarios: Sensitizing Designer Teams to Theory.Annika Waern, Paulina Rajkowska, Karin B. Johansson, Jon Back, Jocelyn Spence, Anders Sundnes Lvlie
2019CHIDesigning for Outdoor Play.Gavin Wood, Jon Back, Jaz Hee-jeong Choi, Thomas Dylan, Marti Louw
2018CHIPlaying Close to Home: Interaction and Emerging Play in Outdoor Play Installations.Jon Back, Laia Turmo Vidal, Annika Waern, Susan Paget, Eva-Lotta Sallns Pysander
2017CHIActivitity as the Ultimate Particular of Interaction Design.Annika Waern, Jon Back
2017FDGDesign, appropriation, and use of technology in larps.Elena Mrquez Segura, Katherine Isbister, Jon Back, Annika Waern
2016CHIDesigning Children's Digital-Physical Play in Natural Outdoors Settings.Jon Back, Caspar Heeffer, Susan Paget, Andreas Rau, Eva-Lotta Sallns Pysander, Annika Waern
2014FDG'Knock Once for Yes' - Knocking as feedback in the location-based game passing on.Jon Back
2014FDGCodename Heroes - Designing for experience in public places in a long term pervasive game.Jon Back, Annika Waern
2013DIGRA"We are two strong women" - Designing Empowerment in a Pervasive Game.Jon Back, Annika Waern
2012NordiCHITalking it further: from feelings and memories to civic discussions in and about places.Matthias Korn, Jon Back