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Jonathan Lessard

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

11

Venues

3

Active years

2015–2026

Best venue rank

C

Where they publish

Papers

11 indexed papers, newest first.

YearVenueTitleAuthors
2026FDGNarrative Gold Digging: Sifting and Narrating Stories from a Procedural Simulation.Jonathan Lessard, Stephen Friedrich, Samuel Par-Chouinard, Leila Kosseim
2022FDGAutomatic Interactive Documentation for Emergent Story Discovery.Jonathan Lessard, Antoine Beauchesne
2022ICIDSDramatic Situations for Emergent Narrative System Authorship.Jonathan Lessard, Samuel Par-Chouinard
2021ICIDSBlabbeur - An Accessible Text Generation Authoring System for Unity.Jonathan Lessard, Quinn Kybartas
2018FDGDocumenting trajectories in design space: a methodology for applied game design research.Rilla Khaled, Jonathan Lessard, Pippin Barr
2018ICIDSExpressive Range Analysis of a Possible Worlds Driven Emergent Narrative System.Ben A. Kybartas, Clark Verbrugge, Jonathan Lessard
2017FDGStriving for author-friendly procedural dialogue generation.Jonathan Lessard, Etienne Brunelle-Leclerc, Timothy Gottschalk, Marc-Antoine Jett-Lger, Odile Prouveur, Christopher Tan
2017ICIDSSubject and Subjectivity: A Conversational Game Using Possible Worlds.Ben A. Kybartas, Clark Verbrugge, Jonathan Lessard
2016ICIDSThe Character as Subjective Interface.Jonathan Lessard, Dominic Arsenault
2015DIGRAEarly Computer Game Genre Preferences (1980-1984).Jonathan Lessard
2015FDGDesign Rationale for Natural Language Game Conversations.Jonathan Lessard