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Joseph C. Osborn

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

19

Venues

6

Active years

2014–2024

Best venue rank

A*

Where they publish

Papers

19 indexed papers, newest first.

YearVenueTitleAuthors
2024FDGTranslating Between Game Generators with Asterism and Ceptre.Cynthia Li, Joseph C. Osborn
2024FDGToward A Game Citation and Reference Workbench.Joseph C. Osborn, Eric Kaltman
2019AAAIModel AI Assignments 2019.Todd W. Neller, Raja Sooriamurthi, Michael Guerzhoy, Lisa Zhang, Paul G. Talaga, Christopher Archibald, Adam Summerville, Joseph C. Osborn, Cinjon Resnick, Avital Oliver, Surya Bhupatiraju, Kumar Krishna Agrawal, Nate Derbinsky, Elena Strange, Marion Neumann, Jonathan Chen, Zac Christensen, Michael Wollowski, Oscar Youngquist
2019FDGSEric Kaltman, Joseph C. Osborn, John Aycock
2019FDGAnalyzing action games: a hybrid systems approach.Yegeta Zeleke, Joseph C. Osborn, Ricardo G. Sanfelice
2017CHIEvaluating a Solver-Aided Puzzle Design Tool.Joseph C. Osborn, Michael Mateas
2017FDGGetting the GISST: a toolkit for the creation, analysis and reference of game studies resources.Eric Kaltman, Joseph C. Osborn, Noah Wardrip-Fruin, Michael Mateas
2017FDGAutomatic mapping of NES games with mappy.Joseph C. Osborn, Adam Summerville, Michael Mateas
2017FDGRefining operational logics.Joseph C. Osborn, Noah Wardrip-Fruin, Michael Mateas
2017FDGMechanics automatically recognized via interactive observation: jumping.Adam Summerville, Joseph C. Osborn, Christoffer Holmgrd, Daniel W. Zhang
2017IJCAIOperationalizing Operational Logics: Semiotic Knowledge Representations for Interactive Systems.Joseph C. Osborn
2017IJCAICHARDA: Causal Hybrid Automata Recovery via Dynamic Analysis.Adam Summerville, Joseph C. Osborn, Michael Mateas
2016DIGRADesign Lessons From Binary Fission: A Crowd Sourced Game for Precondition Discovery.Kate Compton, Heather Logas, Joseph C. Osborn, Chandranil Chakraborttii, Kelsey Coffman, Daniel Fava, Dylan Lederle-Ensign, Zhongpeng Lin, Jo Mazeika, Afshin Mobramaein, Johnathan Pagnutti, Huascar Sanchez, Jim Whitehead, Brenda Laurel
2016ICSECrowdsourcing program preconditions via a classification game.Daniel Fava, Daniel G. Shapiro, Joseph C. Osborn, Martin Schf, E. James Whitehead Jr.
2015FDGCombat in Games.Joseph C. Osborn, Dylan Lederle-Ensign, Noah Wardrip-Fruin, Michael Mateas
2015ICSEVisualizing Loops and Data Structures in Xylem: The Code of Plants.Heather Logas, Richard Vallejos, Joseph C. Osborn, Kate Compton, Jim Whitehead
2014FDGXylem: The Code of Plants.Heather Logas, Jim Whitehead, Michael Mateas, Richard Vallejos, Lauren Scott, John T. Murray, Kate Compton, Joseph C. Osborn, Orlando Salvatore, Daniel G. Shapiro, Zhongpeng Lin, Huascar Sanchez, Michael Shavlovsky, Chris Lewis, Daniel Cetina, Shayne Clementi
2014FDGSoftware verification games: Designing Xylem, The Code of Plants.Heather Logas, Jim Whitehead, Michael Mateas, Richard Vallejos, Lauren Scott, Daniel G. Shapiro, John T. Murray, Kate Compton, Joseph C. Osborn, Orlando Salvatore, Zhongpeng Lin, Huascar Sanchez, Michael Shavlovsky, Daniel Cetina, Shayne Clementi, Chris Lewis
2014FDGA game-independent play trace dissimilarity metric.Joseph C. Osborn, Michael Mateas