| 2026 | CHI | Towards Proactive Approaches to Combating Toxicity, Harassment, and Abuse in Online Social Spaces: A Collaborative Theory-Building Workshop. | Regan L. Mandryk, Guo Freeman, Julian Frommel, Jan Gugenheimer, Cliff Lampe, Lingyuan Li, Michel Wijkstra, Douglas Zytko |
| 2026 | CHI | Don't Hit The Wall, Just Squeeze The Ball: How Tangible Interactive Devices Can Help Manage Frustration In Online Games. | Michel Wijkstra, Remco C. Veltkamp, Julian Frommel |
| 2026 | FDG | 'What's the point?': How Players Use And Perceive Commendation Systems in Online Multiplayer Games. | Nicolas Ioannou, Julian Frommel, Mehmet Sevinli, Susanne Poeller |
| 2026 | FDG | Prometheas: A System for Promoting Prosocial Behavior in Online Multiplayer Games. | Panagiotis Vrettis, Johannes Pfau, Julian Frommel |
| 2026 | FDG | Behavior Ranking Systems in Online Multiplayer Video Games: An Analysis & Design Space. | Panagiotis Vrettis, Johannes Pfau, Julian Frommel |
| 2025 | CHI | Developing Sociotechnical Solutions to Mitigate New Harms in Immersive and Embodied Virtual Spaces: A Workshop at CHI 2025. | Guo Freeman, Julian Frommel, Regan L. Mandryk, Jan Gugenheimer, Lingyuan Li, Douglas Zytko, Afsaneh Razi, Cliff Lampe |
| 2025 | ICMI | Talking-to-Build: How LLM-Assisted Interface Shapes Player Performance and Experience in Minecraft. | Xin Sun, Lei Wang, Yue Li, Jie Li, Massimo Poesio, Julian Frommel, Koen V. Hindriks, Jiahuan Pei |
| 2024 | CHI | Was it Real or Virtual? Confirming the Occurrence and Explaining Causes of Memory Source Confusion between Reality and Virtual Reality. | Elise Bonnail, Julian Frommel, Eric Lecolinet, Samuel Huron, Jan Gugenheimer |
| 2024 | CHI | Effects of a Gaze-Based 2D Platform Game on User Enjoyment, Perceived Competence, and Digital Eye Strain. | Mark Colley, Beate Wanner, Max Rdler, Marcel Rtzer, Julian Frommel, Teresa Hirzle, Pascal Jansen, Enrico Rukzio |
| 2024 | CHI | Novel Approaches for Understanding and Mitigating Emerging New Harms in Immersive and Embodied Virtual Spaces: A Workshop at CHI 2024. | Guo Freeman, Julian Frommel, Regan L. Mandryk, Jan Gugenheimer, Lingyuan Li, Daniel Johnson |
| 2024 | CHI | Toxicity in Online Games: The Prevalence and Efficacy of Coping Strategies. | Julian Frommel, Regan L. Mandryk |
| 2024 | CHI | The Effect of Spatial Audio on Curvature Gains in VR Redirected Walking. | Maarten Gerritse, Michael Rietzler, Christof van Nimwegen, Julian Frommel |
| 2024 | CHI | DungeonMaker: Embedding Tangible Creation and Destruction in Hybrid Board Games through Personal Fabrication Technology. | Evgeny Stemasov, Tobias Wagner, Ali Askari, Jessica Janek, Omid Rajabi, Anja Schikorr, Julian Frommel, Jan Gugenheimer, Enrico Rukzio |
| 2024 | CSCW | Understanding and Mitigating New Harms in Immersive and Embodied Virtual Spaces: A Speculative Dystopian Design Fiction Approach. | Guo Freeman, Julian Frommel, Regan L. Mandryk, Jan Gugenheimer, Lingyuan Li, Daniel Johnson, Cecilia R. Aragon, Syed Ali Asif, Jakki O. Bailey, Meryem Barkallah, Braeden Burger, Sebastian Cmentowski, Jamie Hancock, Leanne Hides, Hongxin Hu, Yang Hu, Wangfan Li, Ruchi Panchanadikar, Niloofar Sayadi, Devin Tebbe, Leslie Whler, Xinyue (Sally) You, Zinan Zhang, Douglas Zytko |
| 2024 | CSCW | Games and Play SIG at CSCW: Approaching Games Research from a CSCW Perspective. | Guo Freeman, Regan L. Mandryk, Julian Frommel, Pejman Mirza-Babaei, Cliff Lampe |
| 2023 | CHI | Combating Toxicity, Harassment, and Abuse in Online Social Spaces: A Workshop at CHI 2023. | Regan L. Mandryk, Julian Frommel, Nitesh Goyal, Guo Freeman, Cliff Lampe, Sarah Vieweg, Donghee Yvette Wohn |
| 2022 | CHI | (Don't) stand by me: How trait psychopathy and NPC emotion influence player perceptions, verbal responses, and movement behaviours in a gaming task. | Martin Johannes Dechant, Robin Welsch, Julian Frommel, Regan L. Mandryk |
| 2021 | CHI | Don't You Know That You're Toxic: Normalization of Toxicity in Online Gaming. | Nicole A. Beres, Julian Frommel, Elizabeth Reid, Regan L. Mandryk, Madison Klarkowski |
| 2021 | CHI | Assessing Social Anxiety Through Digital Biomarkers Embedded in a Gaming Task. | Martin Johannes Dechant, Julian Frommel, Regan L. Mandryk |
| 2021 | CHI | Gathering Self-Report Data in Games Through NPC Dialogues: Effects on Data Quality, Data Quantity, Player Experience, and Information Intimacy. | Julian Frommel, Cody J. Phillips, Regan L. Mandryk |
| 2021 | FDG | The Struggle is Spiel: On Failure and Success in Games. | Julian Frommel, Madison Klarkowski, Regan L. Mandryk |
| 2020 | CHI | Towards Progress Assessment for Adaptive Hints in Educational Virtual Reality Games. | Tobias Drey, Pascal Jansen, Fabian Fischbach, Julian Frommel, Enrico Rukzio |
| 2020 | CHI | Recognizing Affiliation: Using Behavioural Traces to Predict the Quality of Social Interactions in Online Games. | Julian Frommel, Valentin Sagl, Ansgar E. Depping, Colby Johanson, Matthew K. Miller, Regan L. Mandryk |
| 2020 | UIST | ShARe: Enabling Co-Located Asymmetric Multi-User Interaction for Augmented Reality Head-Mounted Displays. | Pascal Jansen, Fabian Fischbach, Jan Gugenheimer, Evgeny Stemasov, Julian Frommel, Enrico Rukzio |
| 2019 | CHI | MirrorMe: Increasing Prosocial Behaviour in Public Transport. | Ida Damen, Maximilian Brehm, Andrea Bravo, John C. McClelland, Anouk Zarah Harde, Julian Frommel, Regina Bernhaupt |
| 2019 | CHI | Exploring Interaction Fidelity in Virtual Reality: Object Manipulation and Whole-Body Movements. | Katja Rogers, Jana Funke, Julian Frommel, Sven Stamm, Michael Weber |
| 2018 | CHI | Conveying the Perception of Kinesthetic Feedback in Virtual Reality using State-of-the-Art Hardware. | Michael Rietzler, Florian Geiselhart, Julian Frommel, Enrico Rukzio |
| 2018 | CHI | KickAR: Exploring Game Balancing Through Boosts and Handicaps in Augmented Reality Table Football. | Katja Rogers, Mark Colley, David Lehr, Julian Frommel, Marcel Walch, Lennart E. Nacke, Michael Weber |
| 2018 | VR | A Demonstration of ShareVR: Co-Located Experiences for Virtual Reality Between HMD and Non-HMD Users. | Jan Gugenheimer, Evgeny Stemasov, Julian Frommel, Enrico Rukzio |
| 2018 | UIST | A Demonstration of VRSpinning: Exploring the Design Space of a 1D Rotation Platform to Increase the Perception of Self-Motion in VR. | Thomas Dreja, Michael Rietzler, Teresa Hirzle, Jan Gugenheimer, Julian Frommel, Enrico Rukzio |
| 2017 | CHI | CanTouchThis: Examining the Effect of Physical Contact in a Mobile Multiplayer Game. | Julian Frommel, Jan Gugenheimer, David Klein, Enrico Rukzio, Michael Weber |
| 2017 | CHI | ShareVR: Enabling Co-Located Experiences for Virtual Reality between HMD and Non-HMD Users. | Jan Gugenheimer, Evgeny Stemasov, Julian Frommel, Enrico Rukzio |
| 2017 | CHI | Evaluating VR Driving Simulation from a Player Experience Perspective. | Marcel Walch, Julian Frommel, Katja Rogers, Felix Schssel, Philipp Hock, David Dobbelstein, Michael Weber |
| 2017 | FDG | Effects of controller-based locomotion on player experience in a virtual reality exploration game. | Julian Frommel, Sven Sonntag, Michael Weber |