| 2025 | ISMAR | Weighted-Area Based Alignment Metric for Redirected Walking in VR. | Po-Fan Yu, Huan-Chang Hung, Xue-Liang Wu, Jung-Hong Chuang |
| 2025 | VR | Comparing Absolute Size Perception in Optical See-Through Augmented Reality and Real World Viewing Using Verbal and Physical Judgments. | Chao-Kuo Chiu, Jung-Hong Chuang, Christopher C. Pagano, Sabarish V. Babu |
| 2025 | VR | Comparative Evaluation of Differing Levels of Information Presentation in 3D Mini-Maps on Spatial Knowledge Acquisition in VR. | Pei-Chin Hsu, Sabarish V. Babu, Jung-Hong Chuang |
| 2024 | ISMAR | Investigating the Carryover Effects of Calibration of Size Perception in Augmented Reality to the Real World. | Chao-Kuo Chiu, Jung-Hong Chuang, Christopher C. Pagano, Sabarish V. Babu |
| 2024 | VR | The Benefits of Near-field Manipulation and Viewing to Distant Object Manipulation in VR. | Sabarish V. Babu, Wei-An Hsieh, Jung-Hong Chuang |
| 2022 | ISMAR | Comparing the Fidelity of Contemporary Pointing with Controller Interactions on Performance of Personal Space Target Selection. | Sabarish V. Babu, Hsiao-Chuan Huang, Robert J. Teather, Jung-Hong Chuang |
| 2020 | VR | Design and Initial Evaluation of a VR based Immersive and Interactive Architectural Design Discussion System. | Ting-Wei Hsu, Ming-Han Tsai, Sabarish V. Babu, Pei-Hsien Hsu, Hsuan-Ming Chang, Wen-Chieh Lin, Jung-Hong Chuang |
| 2017 | SiggraphA | VR lighting design. | Chi-Yang Lee, Hsuan-Ming Chang, Chun-Heng Lin, Ming-Han Tsai, Wen-Chieh Lin, Pei-Hsien Hsu, I-Chen Lin, Yu-Shuen Wang, Jung-Hong Chuang |
| 2017 | SiggraphA | Immersive VR environment for architectural design education. | Chia-Hung Tsou, Ting-Wei Hsu, Chun-Heng Lin, Ming-Han Tsai, Pei-Hsien Hsu, I-Chen Lin, Yu-Shuen Wang, Wen-Chieh Lin, Jung-Hong Chuang |
| 2014 | PG | Data-Driven Fire Synthesis and Design. | Sai-Keung Wong, Tse-Ching Chang, Tan-Chi Ho, Jung-Hong Chuang |
| 2013 | SIGGRAPH | Simulating painted appearance of BTF materials. | Ta-En Chen, Wen-Chieh Lin, Tsung-Shian Huang, Jung-Hong Chuang |