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Kathrin Maria Gerling

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

14

Venues

4

Active years

2011–2025

Best venue rank

A*

Where they publish

Papers

14 indexed papers, newest first.

YearVenueTitleAuthors
2025CHI"Is This Seat Accessible for Me?": An Autoethnography of a Person With a Mobility Disability Using Interactive Seat Plans for Public Events.Lukas Strobel, Kathrin Maria Gerling, Jan Ole Rixen
2018CHIVarying Avatar Weight to Increase Player Motivation: Challenges of a Gaming Setup.Anna Barenbrock, Marc Herrlich, Kathrin Maria Gerling, Jan David Smeddinck, Rainer Malaka
2016CHIHow to Present Game Difficulty Choices?: Exploring the Impact on Player Experience.Jan David Smeddinck, Regan L. Mandryk, Max Valentin Birk, Kathrin Maria Gerling, Dietrich Barsilowski, Rainer Malaka
2015CHILong-Term Use of Motion-Based Video Games in Care Home Settings.Kathrin Maria Gerling, Regan L. Mandryk, Conor Linehan
2015CHIParticipatory Design of Therapeutic Video Games for Young People with Neurological Vision Impairment.Jonathan Waddington, Conor Linehan, Kathrin Maria Gerling, Kieran Hicks, Timothy L. Hodgson
2014CHIThe effects of embodied persuasive games on player attitudes toward people using wheelchairs.Kathrin Maria Gerling, Regan L. Mandryk, Max Valentin Birk, Matthew K. Miller, Rita Orji
2014CHIEffects of balancing for physical abilities on player performance, experience and self-esteem in exergames.Kathrin Maria Gerling, Matthew K. Miller, Regan L. Mandryk, Max Valentin Birk, Jan David Smeddinck
2013ASSETSWheelchair-based game design for older adults.Kathrin Maria Gerling, Regan L. Mandryk, Michael Kalyn
2013ASSETSVisual complexity, player experience, performance and physical exertion in motion-based games for older adults.Jan D. Smeddinck, Kathrin Maria Gerling, Saranat Tiemkeo
2013CHIKINECTKathrin Maria Gerling, Michael Kalyn, Regan L. Mandryk
2013CHITailoring persuasive health games to gamer type.Rita Orji, Regan L. Mandryk, Julita Vassileva, Kathrin Maria Gerling
2012CHIFull-body motion-based game interaction for older adults.Kathrin Maria Gerling, Ian J. Livingston, Lennart E. Nacke, Regan L. Mandryk
2012ICECGame Design for Older Adults: Effects of Age-Related Changes on Structural Elements of Digital Games.Kathrin Maria Gerling, Frank P. Schulte, Jan D. Smeddinck, Maic Masuch
2011FDGHuman factors in entertainment computing: designing for diversity.Kathrin Maria Gerling