| 2019 | DIGRA | The imbalanced state of free-to-play game research: A literature review. | Kati Alha |
| 2019 | DIGRA | Middle-aged Players' Memorable Experiences with Pokmon GO. | Elina Koskinen, Kati Alha, Dale Leorke, Janne Paavilainen |
| 2017 | CHI | The Pokmon GO Experience: A Location-Based Augmented Reality Mobile Game Goes Mainstream. | Janne Paavilainen, Hannu Korhonen, Kati Alha, Jaakko Stenros, Elina Koskinen, Frans Myr |
| 2016 | DIGRA | Critical Acclaim and Commercial Success in Mobile Free-to-Play Games. | Kati Alha, Elina Koskinen, Janne Paavilainen, Juho Hamari |
| 2016 | DIGRA | The Diversity of Attitudes towards Play at the Workplace - A Case of an Academic Community. | Timo Nummenmaa, Ville Kankainen, Sampo Savolainen, Annakaisa Kultima, Juho Karvinen, Kati Alha, Antti Syvnen, Heikki Tyni |
| 2016 | DIGRA | Review of Social Features in Social Network Games. | Janne Paavilainen, Kati Alha, Hannu Korhonen |
| 2015 | DIGRA | Exploring Playful Experiences in Social Network Games. | Janne Paavilainen, Elina Koskinen, Hannu Korhonen, Kati Alha |
| 2014 | CHI | Common playability problems in social network games. | Janne Paavilainen, Hannu Korhonen, Kati Alha |
| 2011 | DIGRA | Using the VNA Ideation Game at Global Game Jam. | Annakaisa Kultima, Kati Alha |