Kazuki Takashima
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
71
Venues
16
Active years
2005–2026
Best venue rank
A*
Where they publish
Papers
71 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | VR | Exploring Robotic Armrest for Supporting Mid-Air Interactions in Room-Scale VR. | Naoshi Aoyama, Kazuki Takashima |
| 2025 | CHI | MorphCubes: Adaptive Modular Robots for Dynamic Remote Human Embodiment. | Yukitaka Shima, Kazuki Takashima |
| 2025 | CHI | Controlling Visual and Auditory Information Propagation Using Interactive AR Partitions in Open-Plan Office. | Mikio Watanabe, Kazuki Takashima |
| 2025 | ISMAR | TOVRIA: Supporting Motor Accessibility in Virtual Reality through Smartphone-Based Touch and Orientation Interactions. | Sabah Boustila, Kazuki Takashima, Kazuyuki Fujita, Yoshifumi Kitamura |
| 2025 | VR | Redirected Drawing: Expanding the Perceived Canvas Size in VR. | Kumpei Ogawa, Kazuyuki Fujita, Kazuki Takashima, Yoshifumi Kitamura |
| 2025 | VR | VirtuEleDent: A Compact XR Tooth-Cutting Training System Using a Physical EMR-based Dental Handpiece and Teeth Model. | Yuhui Wang, Kazuki Takashima, Masamitsu Ito, Takeshi Kobori, Tomo Asakura, Kazuyuki Fujita, Guang Hong, Yoshifumi Kitamura |
| 2025 | VR | Demonstration of VirtuEleDent: A Compact XR Tooth-Cutting Training System Using a Physical EMR-based Dental Handpiece and Teeth Model. | Yuhui Wang, Kazuki Takashima, Masamitsu Ito, Takeshi Kobori, Tomo Asakura, Kazuyuki Fujita, Guang Hong, Yoshifumi Kitamura |
| 2024 | CHI | InflatableBots: Inflatable Shape-Changing Mobile Robots for Large-Scale Encountered-Type Haptics in VR. | Ryota Gomi, Ryo Suzuki, Kazuki Takashima, Kazuyuki Fujita, Yoshifumi Kitamura |
| 2024 | CHI | SwapVid: Integrating Video Viewing and Document Exploration with Direct Manipulation. | Taichi Murakami, Kazuyuki Fujita, Kotaro Hara, Kazuki Takashima, Yoshifumi Kitamura |
| 2024 | CHI | Anesth-on-the-Go: Designing Portable Game-based Anesthetic Simulator for Education. | Yuki Onishi, Eiko Onishi, Kazuki Takashima, Yoshifumi Kitamura |
| 2024 | CHI | ArgusEyes: Interactions by Combining Multiple Modules with Optical Flow Sensors. | Ryosuke Shibata, Hisanori Tanaka, Kodai Ito, Shintaro Izumi, Kazuki Takashima, Yuichi Itoh |
| 2024 | COMPSAC | DDoS Attack Information Sharing Among CDNs Interconnected Through CDNI. | Kazuki Takashima, Daisuke Kotani, Yasuo Okabe |
| 2024 | UIST | LoopBot: Representing Continuous Haptics of Grounded Objects in Room-scale VR. | Tetsushi Ikeda, Kazuyuki Fujita, Kumpei Ogawa, Kazuki Takashima, Yoshifumi Kitamura |
| 2023 | CHI | BirdViewAR: Surroundings-aware Remote Drone Piloting Using an Augmented Third-person Perspective. | Maakito Inoue, Kazuki Takashima, Kazuyuki Fujita, Yoshifumi Kitamura |
| 2023 | INLG | AIWolfDial 2023: Summary of Natural Language Division of 5th International AIWolf Contest. | Yoshinobu Kano, Neo Watanabe, Kaito Kagaminuma, Claus Aranha, Jaewon Lee, Benedek Hauer, Hisaichi Shibata, Soichiro Miki, Yuta Nakamura, Takuya Okubo, Soga Shigemura, Rei Ito, Kazuki Takashima, Tomoki Fukuda, Masahiro Wakutani, Tomoya Hatanaka, Mami Uchida, Mikio Abe, Akihiro Mikami, Takashi Otsuki, Zhiyang Qi, Kei Harada, Michimasa Inaba, Daisuke Katagami, Hirotaka Osawa, Fujio Toriumi |
| 2022 | VR | RedirectedDoors: Redirection While Opening Doors in Virtual Reality. | Yukai Hoshikawa, Kazuyuki Fujita, Kazuki Takashima, Morten Fjeld, Yoshifumi Kitamura |
| 2022 | VR | PseudoJumpOn: Jumping onto Steps in Virtual Reality. | Kumpei Ogawa, Kazuyuki Fujita, Kazuki Takashima, Yoshifumi Kitamura |
| 2022 | UIST | A Triangular Actuating Device Stand that Dynamically Adjusts Mobile Screen's Position. | Ryota Gomi, Kazuki Takashima, Kazuyuki Fujita, Yoshifumi Kitamura |
| 2022 | UIST | WaddleWalls: Room-scale Interactive Partitioning System using a Swarm of Robotic Partitions. | Yuki Onishi, Kazuki Takashima, Shoi Higashiyama, Kazuyuki Fujita, Yoshifumi Kitamura |
| 2022 | UIST | ConfusionLens: Dynamic and Interactive Visualization for Performance Analysis of Multiclass Image Classifiers. | Keito Uwaseki, Kazuyuki Fujita, Kazuki Takashima, Yoshifumi Kitamura |
| 2022 | SiggraphA | Demonstration of RedirectedDoors: Manipulating User's Orientation while Opening Doors in Virtual Reality. | Yukai Hoshikawa, Kazuyuki Fujita, Kazuki Takashima, Morten Fjeld, Yoshifumi Kitamura |
| 2022 | SiggraphA | Demonstration of PseudoJumpOn: Repetitive Step-up Jump in Virtual Reality. | Kumpei Ogawa, Kazuyuki Fujita, Kazuki Takashima, Yoshifumi Kitamura |
| 2021 | CHI | PinpointFly: An Egocentric Position-control Drone Interface using Mobile AR. | Linfeng Chen, Kazuki Takashima, Kazuyuki Fujita, Yoshifumi Kitamura |
| 2021 | CHI | A Reconfigurable Mobile Head-Mounted Display Supporting Real World Interactions. | Isamu Endo, Kazuki Takashima, Maakito Inoue, Kazuyuki Fujita, Kiyoshi Kiyokawa, Yoshifumi Kitamura |
| 2021 | CHI | TiltChair: Manipulative Posture Guidance by Actively Inclining the Seat of an Office Chair. | Kazuyuki Fujita, Aoi Suzuki, Kazuki Takashima, Kaori Ikematsu, Yoshifumi Kitamura |
| 2021 | CHI | Self-actuated Stretchable Partitions for Dynamically Creating Secure Workplaces. | Yuki Onishi, Kazuki Takashima, Kazuyuki Fujita, Yoshifumi Kitamura |
| 2021 | CHI | Can Playing with Toy Blocks Reflect Behavior Problems in Children? | Xiyue Wang, Kazuki Takashima, Tomoaki Adachi, Yoshifumi Kitamura |
| 2021 | VR | BouncyScreen: Physical Enhancement of Pseudo-Force Feedback. | Yuki Onishi, Kazuki Takashima, Kazuyuki Fujita, Yoshifumi Kitamura |
| 2021 | UIST | ModularHMD: A Reconfigurable Mobile Head-Mounted Display Enabling Ad-hoc Peripheral Interactions with the Real World. | Isamu Endo, Kazuki Takashima, Maakito Inoue, Kazuyuki Fujita, Kiyoshi Kiyokawa, Yoshifumi Kitamura |
| 2021 | VRST | A Compact and Low-cost VR Tooth Drill Training System using Mobile HMD and Stylus Smartphone. | Tatsuki Takano, Kazuki Takashima, Kazuyuki Fujita, Guang Hong, Kaori Ikematsu, Yoshifumi Kitamura |
| 2020 | CHI | Techniques to Visualize Occluded Graph Elements for 2.5D Map Editing. | Kazuyuki Fujita, Daigo Hayashi, Kotaro Hara, Kazuki Takashima, Yoshifumi Kitamura |
| 2020 | UIST | ZoomWalls: Dynamic Walls that Simulate Haptic Infrastructure for Room-scale VR World. | Yan Yixian, Kazuki Takashima, Anthony Tang, Takayuki Tanno, Kazuyuki Fujita, Yoshifumi Kitamura |
| 2019 | CGI | VRSpineSim: Applying Educational Aids Within A Virtual Reality Spine Surgery Simulator. | Ahmed E. Mostafa, Won Hyung A. Ryu, Sonny Chan, Kazuki Takashima, Gail Kopp, Mario Costa Sousa, Ehud Sharlin |
| 2019 | VR | Text Typing in VR Using Smartphones Touchscreen and HMD. | Sabah Boustila, Thomas Gugan, Kazuki Takashima, Yoshifumi Kitamura |
| 2019 | VR | Exploring Scalable WorkSpace Based on Virtual and Physical Movable Wall. | Sabah Boustila, Hao Zheng, Bai Shuxia, Kazuki Takashima, Yoshifumi Kitamura |
| 2019 | VR | Escape Room in Mixed Reality: 10th Annual 3DUI Contest. | Pablo A. Figueroa, Rongkai Guo, Kazuki Takashima, Benjamin Weyers |
| 2019 | VR | Redirected Jumping: Imperceptibly Manipulating Jump Motions in Virtual Reality. | Oaigo Hayashi, Kazuyuki Fujita, Kazuki Takashima, Robert W. Lindernan, Yoshifumi Kitarnura |
| 2019 | UIST | Third-Person Piloting: Increasing Situational Awareness using a Spatially Coupled Second Drone. | Ryotaro Temma, Kazuki Takashima, Kazuyuki Fujita, Koh Sueda, Yoshifumi Kitamura |
| 2019 | UIST | An Investigation of Electrode Design for Physical Touch Extensions on a Capacitive Touch Surface. | Xiyue Wang, Kaori Ikematsu, Kazuyuki Fujita, Kazuki Takashima, Yoshifumi Kitamura |
| 2019 | SiggraphA | PinpointFly: An Egocentric Position-pointing Drone Interface using Mobile AR. | Linfeng Chen, Akiyuki Ebi, Kazuki Takashima, Kazuyuki Fujita, Yoshifumi Kitamura |
| 2019 | SiggraphA | FreeMo: Extending Hand Tracking Experiences Through Capture Volume and User Freedom. | Pascal Chiu, Isamu Endo, Kazuki Takashima, Kazuyuki Fujita, Yoshifumi Kitamura |
| 2019 | SiggraphA | JumpinVR: Enhancing Jump Experience in a Limited Physical Space. | Toms Havlk, Daigo Hayashi, Kazuyuki Fujita, Kazuki Takashima, Robert W. Lindeman, Yoshifumi Kitamura |
| 2018 | CHI | Designing Action-Characterizing Toy Blocks for Behavior Assessments. | Xiyue Wang, Miteki Ishikawa, Kazuki Takashima, Tomoaki Adachi, Ehud Sharlin, Patrick Finn, Yoshifumi Kitamura |
| 2018 | EGVE | A Study on AR Authoring using Mobile Devices for Educators. | Kinfung Chu, Weiquan Lu, Kiyoshi Oka, Kazuki Takashima, Yoshifumi Kitamura |
| 2018 | ICASSP | Unsupervised Adaptation of Neural Networks for Discriminative Sound Source Localization with Eliminative Constraint. | Ryu Takeda, Yoshiki Kudo, Kazuki Takashima, Yoshifumi Kitamura, Kazunori Komatani |
| 2018 | SiggraphA | The living wall display: physical augmentation of interactive content using an autonomous mobile display. | Yuki Onishi, Yoshiki Kudo, Kazuki Takashima, Anthony Tang, Yoshifumi Kitamura |
| 2018 | VRST | VR safari park: a concept-based world building interface using blocks and world tree. | Shotaro Ichikawa, Kazuki Takashima, Anthony Tang, Yoshifumi Kitamura |
| 2018 | VRST | Designing dynamic aware interiors. | Yoshifumi Kitamura, Kazuki Takashima, Kazuyuki Fujita |
| 2018 | VRST | Random-forest-based initializer for solving inverse problem in 3D motion tracking systems. | Ryo Sugawara, Jiawei Huang, Kazuki Takashima, Taku Komura, Yoshifumi Kitamura |
| 2017 | Interact | Exploring in-the-Wild Game-Based Gesture Data Collection. | Kiyoshi Oka, Weiquan Lu, Kasim zacar, Kazuki Takashima, Yoshifumi Kitamura |
| 2016 | NordiCHI | Interactive Surfaces for Collaborative Software Design. | Michel Chaudron, Kazuki Takashima, Matthias Book, Khanh-Duy Le, Morten Fjeld |
| 2016 | SIGGRAPH | Viblock: block-shaped content manipulation in VR. | Miteki Ishikawa, Takuma Hagiwara, Kazuki Takashima, Yoshifumi Kitamura |
| 2016 | VRST | 6-DOF computation and marker design for magnetic 3D dexterous motion-tracking system. | Jiawei Huang, Tsuyoshi Mori, Kazuki Takashima, Shuichiro Hashi, Yoshifumi Kitamura |
| 2015 | Interact | MovemenTable: The Design of Moving Interactive Tabletops. | Kazuki Takashima, Yusuke Asari, Hitomi Yokoyama, Ehud Sharlin, Yoshifumi Kitamura |
| 2015 | ISVC | JackVR: A Virtual Reality Training System for Landing Oil Rigs. | Ahmed E. Mostafa, Kazuki Takashima, Mario Costa Sousa, Ehud Sharlin |
| 2015 | SIGGRAPH | TransformTable. | Yusuke Asari, Kazuki Takashima, Yoshifumi Kitamura |
| 2015 | SIGGRAPH | PLANWELL: spatial user interface for collaborative petroleum well-planning. | Aditya Shekhar Nittala, Nico Li, Stephen Cartwright, Kazuki Takashima, Ehud Sharlin, Mario Costa Sousa |
| 2015 | VR | Coupled-clay: Physical-virtual 3D collaborative interaction environment. | Kasim zacar, Takuma Hagiwara, Jiawei Huang, Kazuki Takashima, Yoshifumi Kitamura |
| 2014 | HAI | Calamaro: perceiving robotic motion in the wild. | John Harris, Stephanie Law, Kazuki Takashima, Ehud Sharlin, Yoshifumi Kitamura |
| 2014 | SIGGRAPH | A-blocks: recognizing and assessing child building processes during play with toy blocks. | Toshiki Hosoi, Kazuki Takashima, Tomoaki Adachi, Yuichi Itoh, Yoshifumi Kitamura |
| 2014 | SIGGRAPH | IM3D: magnetic motion tracking system for dexterous 3D interactions. | Jiawei Huang, Kazuki Takashima, Shuichiro Hashi, Yoshifumi Kitamura |
| 2014 | UIST | StackBlock: block-shaped interface for flexible stacking. | Masahiro Ando, Yuichi Itoh, Toshiki Hosoi, Kazuki Takashima, Kosuke Nakajima, Yoshifumi Kitamura |
| 2013 | SIGGRAPH | D-FLIP: dynamic & flexible interactive PhotoShow. | Yoshifumi Kitamura, Chi Thanh Vi, Gengdai Liu, Kazuki Takashima, Yuichi Itoh, Sriram Subramanian |
| 2013 | VR | Ambient party room: A room-shaped system enhancing communication for parties or gatherings. | Kazuyuki Fujita, Yuichi Itoh, Kazuki Takashima, Kosuke Nakajima, Yusuke Hayashi, Fumio Kishino |
| 2012 | VR | Ambient Suite: Room-shaped information environment for interpersonal communication. | Kazuyuki Fujita, Yuichi Itoh, Hiroyuki Ohsaki, Naoaki Ono, Keiichiro Kagawa, Kazuki Takashima, Sho Tsugawa, Kosuke Nakajima, Yusuke Hayashi, Fumio Kishino |
| 2012 | VR | Cup-le: A cup-shaped device for conversational experiment. | Yusuke Hayashi, Yuichi Itoh, Kazuki Takashima, Kazuyuki Fujita, Kosuke Nakajima, Ikuo Daibo, Takao Onoye |
| 2012 | VR | FuSA | Kosuke Nakajima, Yuichi Itoh, Takayuki Tsukitani, Kazuyuki Fujita, Kazuki Takashima, Yoshifumi Kitamura, Fumio Kishino |
| 2012 | VR | Toward large-scale and dynamic social network analysis with heterogeneous sensors in ambient environment. | Sho Tsugawa, Hiroyuki Ohsaki, Yuichi Itoh, Naoaki Ono, Keiichiro Kagawa, Kazuki Takashima, Makoto Imase |
| 2012 | UIST | Elastic scroll for multi-focus interactions. | Kazuki Takashima, Kazuyuki Fujita, Yuichi Itoh, Yoshifumi Kitamura |
| 2010 | SIGGRAPH | FuSA | Kosuke Nakajima, Yuichi Itoh, Ai Yoshida, Kazuki Takashima, Yoshifumi Kitamura, Fumio Kishino |
| 2005 | UIST | Predictive interaction using the delphian desktop. | Takeshi Asano, Ehud Sharlin, Yoshifumi Kitamura, Kazuki Takashima, Fumio Kishino |