| 2025 | CHI | Investigating the Effectiveness of Pain Masking Through Contextual Modification. | Hibiki Onoda, Shoha Kon, Taiki Takami, Keigo Ushiyama, Izumi Mizoguchi, Hiroyuki Kajimoto |
| 2025 | SiggraphA | Reducing Discomfort by Changing the Interpretation of the Cause of Pain. | Hibiki Onoda, Shoha Kon, Keigo Ushiyama, Izumi Mizoguchi, Hiroyuki Kajimoto |
| 2024 | CHI | ALCool: Utilizing Alcohol's Evaporative Cooling for Ubiquitous Cold Sensation Feedback. | Takumi Hamazaki, Taiki Takami, Keigo Ushiyama, Izumi Mizoguchi, Hiroyuki Kajimoto |
| 2024 | SIGGRAPH | KineSway: Simulating Terrain Shaking Sensation by Alternating Tendon Vibration to Ankles. | Eifu Narita, Keigo Ushiyama, Izumi Mizoguchi, Hiroyuki Kajimoto |
| 2023 | VR | Energy Efficient Wearable Vibrotactile Transducer Utilizing The Leakage Magnetic Flux of Repelling Magnets. | Mitsuki Manabe, Keigo Ushiyama, Akifumi Takahashi, Hiroyuki Kajimoto |
| 2023 | UIST | FeetThrough: Electrotactile Foot Interface that Preserves Real-World Sensations. | Keigo Ushiyama, Pedro Lopes |
| 2021 | CHI | Modulation of a Hand-held Object's Property through Proprioceptive Stimulation during Active Arm Movement: Proprioceptive Modulation of a Hand-held Object's Property. | Keigo Ushiyama, Akifumi Takahashi, Hiroyuki Kajimoto |
| 2020 | SIGGRAPH | ViBaR: VR Platform Using Kinesthetic Illusions to Enhance Movement Experience. | Keigo Ushiyama, Satoshi Tanaka, Masahiro Miyakami, Hiroyuki Kajimoto |
| 2019 | SiggraphA | Reinforcement of Kinesthetic Illusion by Simultaneous Multi-Point Vibratory Stimulation. | Keigo Ushiyama, Satoshi Tanaka, Akifumi Takahashi, Hiroyuki Kajimoto |