Ken Pfeuffer
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
61
Venues
9
Active years
2010–2026
Best venue rank
A*
Where they publish
Papers
61 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | CHI | Eyes on Many: Evaluating Gaze, Hand, and Voice for Multi-Object Selection in Extended Reality. | Mohammad Raihanul Bashar, Aunnoy K. Mutasim, Ken Pfeuffer, Anil Ufuk Batmaz |
| 2026 | CHI | StylusPort: Investigating Teleportation using Stylus in VR. | Yang Liu, Qiushi Zhou, Mathias N. Lystbk, Aidan Kehoe, Mario Gutierrez, Hans Gellersen, Ken Pfeuffer |
| 2026 | CHI | Preshaping Hand Behaviour for Direct and Indirect Manipulation of 3D Objects. | Thorbjrn Mikkelsen, Qiushi Zhou, Mar Gonzlez-Franco, Hans Gellersen, Ken Pfeuffer |
| 2026 | VR | Eye-Hand Interaction in XR Through the Lens of Instrumental Interaction. | Qiushi Zhou, Ken Pfeuffer |
| 2025 | CHI | Depth3DSketch: Freehand Sketching Out of Arm's Reach in Virtual Reality. | Mohammad Raihanul Bashar, Mohammadreza Amini, Wolfgang Stuerzlinger, Mine Sarac, Ken Pfeuffer, Mayra Donaji Barrera Machuca, Anil Ufuk Batmaz |
| 2025 | CHI | Online-EYE: Multimodal Implicit Eye Tracking Calibration for XR. | Baosheng James Hou, Lucy Abramyan, Prasanthi Gurumurthy, Haley Adams, Ivana Tosic Rodgers, Eric J. Gonzalez, Khushman Patel, Andrea Colao, Ken Pfeuffer, Hans Gellersen, Karan Ahuja, Mar Gonzlez-Franco |
| 2025 | CHI | PinchCatcher: Enabling Multi-selection for Gaze+Pinch. | Jinwook Kim, Sangmin Park, Qiushi Zhou, Mar Gonzlez-Franco, Jeongmi Lee, Ken Pfeuffer |
| 2025 | ISMAR | SpatialPad - Air-taps for interaction in XR. | Juan Snchez Esquivel, Lauren Zerbin, Qiushi Zhou, Ken Pfeuffer, Hans Gellersen |
| 2025 | ISMAR | Gaze+Mouth: Gaze-Directed Tongue Input with Intraoral Device for Selection in XR. | Thorbjrn Mikkelsen, Yijing Jiang, Baris F. Coskun, Michael Wessely, Ken Pfeuffer |
| 2025 | ISMAR | DOF-Separation for 3D Manipulation in XR: Understanding Finger-Wrist Separation to Simultaneously Translate and Rotate Objects. | Thorbjrn Mikkelsen, Qiushi Zhou, Mathias N. Lystbk, Yang Liu, Hans Gellersen, Ken Pfeuffer |
| 2025 | ISMAR | A Study of Multimodal Pen + Gaze Interaction Techniques for Shape Point Translation in Extended Reality. | Uta Wagner, Jinwook Kim, Zhikun Wu, Qiushi Zhou, Mario Romero, Alessandro Iop, Tiare Feuchtner, Ken Pfeuffer |
| 2025 | ISMAR | HeadDepth: Gaze Raycasting with Head Pitch for Depth Control. | Haopeng Wang, Florian Weidner, Yasmeen Abdrabou, Ken Pfeuffer, Hans Gellersen |
| 2025 | ISMAR | Eyes on Target, Pen on Table: Precise VR Interaction with Gaze and Pen. | Zhikun Wu, Uta Wagner, Mario Romero, Alessandro Iop, Andrii Matviienko, Ken Pfeuffer |
| 2025 | VR | H2E: Hand, Head, Eye a Multimodal Cascade of Natural Inputs. | Khushman Patel, Vrushank Phadnis, Eric J. Gonzalez, Hans Gellersen, Ken Pfeuffer, Mar Gonzlez-Franco |
| 2025 | UIST | At a Glance to Your Fingertips: Enabling Direct Manipulation of Distant Objects Through SightWarp. | Yang Liu, Thorbjrn Mikkelsen, Zehai Liu, Gengchen Tian, Diako Mardanbegi, Qiushi Zhou, Hans Gellersen, Ken Pfeuffer |
| 2024 | CHI | Blended Whiteboard: Physicality and Reconfigurability in Remote Mixed Reality Collaboration. | Jens Emil Sloth Grnbk, Juan Snchez Esquivel, Germn Leiva, Eduardo Velloso, Hans Gellersen, Ken Pfeuffer |
| 2024 | CHI | Spatial Gaze Markers: Supporting Effective Task Switching in Augmented Reality. | Mathias N. Lystbk, Ken Pfeuffer, Tobias Langlotz, Jens Emil Sloth Grnbk, Hans Gellersen |
| 2024 | CHI | Gaze on the Go: Effect of Spatial Reference Frame on Visual Target Acquisition During Physical Locomotion in Extended Reality. | Pavel Manakhov, Ludwig Sidenmark, Ken Pfeuffer, Hans Gellersen |
| 2024 | CHI | EyeGuide & EyeConGuide: Gaze-based Visual Guides to Improve 3D Sketching Systems. | Rumeysa Trkmen, Zeynep Ecem Gelmez, Anil Ufuk Batmaz, Wolfgang Stuerzlinger, Paul Asente, Mine Sarac, Ken Pfeuffer, Mayra Donaji Barrera Machuca |
| 2024 | UIST | Hands-on, Hands-off: Gaze-Assisted Bimanual 3D Interaction. | Mathias N. Lystbk, Thorbjrn Mikkelsen, Roland Krisztandl, Eric J. Gonzalez, Mar Gonzlez-Franco, Hans Gellersen, Ken Pfeuffer |
| 2024 | UIST | Eye-Hand Movement of Objects in Near Space Extended Reality. | Uta Wagner, Andreas Asferg Jacobsen, Tiare Feuchtner, Hans Gellersen, Ken Pfeuffer |
| 2023 | CHI | Partially Blended Realities: Aligning Dissimilar Spaces for Distributed Mixed Reality Meetings. | Jens Emil Sloth Grnbk, Ken Pfeuffer, Eduardo Velloso, Morten Astrup, Melanie Isabel Snderkr Pedersen, Martin Kjr, Germn Leiva, Hans Gellersen |
| 2023 | CHI | Pareto Optimal Layouts for Adaptive Mixed Reality. | Christoph Albert Johns, Joo Marcelo Evangelista Belo, Clemens Nylandsted Klokmose, Ken Pfeuffer |
| 2023 | CHI | Vergence Matching: Inferring Attention to Objects in 3D Environments for Gaze-Assisted Selection. | Ludwig Sidenmark, Christopher Clarke, Joshua Newn, Mathias N. Lystbk, Ken Pfeuffer, Hans Gellersen |
| 2023 | CHI | A Fitts' Law Study of Gaze-Hand Alignment for Selection in 3D User Interfaces. | Uta Wagner, Mathias N. Lystbk, Pavel Manakhov, Jens Emil Sloth Grnbk, Ken Pfeuffer, Hans Gellersen |
| 2023 | ETRA | Gaze-based Mode-Switching to Enhance Interaction with Menus on Tablets. | Yanfei Hu Fleischhauer, Hemant Bhaskar Surale, Florian Alt, Ken Pfeuffer |
| 2023 | Interact | Empowering Users: Leveraging Interface Cues to Enhance Password Security. | Yasmeen Abdrabou, Marco Asbeck, Ken Pfeuffer, Yomna Abdelrahman, Mariam Hassib, Florian Alt |
| 2023 | UIST | Towards Flexible and Robust User Interface Adaptations With Multiple Objectives. | Christoph Albert Johns, Joo Marcelo Evangelista Belo, Anna Maria Feit, Clemens Nylandsted Klokmose, Ken Pfeuffer |
| 2022 | CHI | "Your Eyes Tell You Have Used This Password Before": Identifying Password Reuse from Gaze and Keystroke Dynamics. | Yasmeen Abdrabou, Johannes Schtte, Ahmed Shams, Ken Pfeuffer, Daniel Buschek, Mohamed Khamis, Florian Alt |
| 2022 | CHI | Exploring Discrete Drawing Guides to Assist Users in Accurate Mid-air Sketching in VR. | Rumeysa Trkmen, Ken Pfeuffer, Mayra Donaji Barrera Machuca, Anil Ufuk Batmaz, Hans Gellersen |
| 2022 | ETRA | Look & Turn: One-handed and Expressive Menu Interaction by Gaze and Arm Turns in VR. | Katharina Reiter, Ken Pfeuffer, Augusto Esteves, Tim Mittermeier, Florian Alt |
| 2022 | MUM | A Practical Method to Eye-tracking on the Phone: Toolkit, Accuracy and Precision. | Thanh Le, Felix Dietz, Ken Pfeuffer, Florian Alt |
| 2022 | UIST | AUIT - the Adaptive User Interfaces Toolkit for Designing XR Applications. | Joo Marcelo Evangelista Belo, Mathias N. Lystbk, Anna Maria Feit, Ken Pfeuffer, Peter Kn, Antti Oulasvirta, Kaj Grnbk |
| 2021 | CHI | SpatialProto: Exploring Real-World Motion Captures for Rapid Prototyping of Interactive Mixed Reality. | Leon Mller, Ken Pfeuffer, Jan Gugenheimer, Bastian Pfleging, Sarah Prange, Florian Alt |
| 2021 | ETRA | Multi-user Gaze-based Interaction Techniques on Collaborative Touchscreens. | Ken Pfeuffer, Jason Alexander, Hans Gellersen |
| 2021 | ETRA | Did you Understand this?: Leveraging Gaze Behavior to Assess Questionnaire Comprehension. | Radiah Rivu, Yasmeen Abdrabou, Yomna Abdelrahman, Ken Pfeuffer, Dagmar Kern, Cornelia Neuert, Daniel Buschek, Florian Alt |
| 2021 | Interact | Looking for Info: Evaluation of Gaze Based Information Retrieval in Augmented Reality. | Robin Piening, Ken Pfeuffer, Augusto Esteves, Tim Mittermeier, Sarah Prange, Philippe Schrder, Florian Alt |
| 2021 | UIST | Bi-3D: Bi-Manual Pen-and-Touch Interaction for 3D Manipulation on Tablets. | Ken Pfeuffer, Abdullatif Dinc, Jan Obernolte, Radiah Rivu, Yasmeen Abdrabou, Franziska Shelter, Yomna Abdelrahman, Florian Alt |
| 2020 | CHI | Gaze'N'Touch: Enhancing Text Selection on Mobile Devices Using Gaze. | Radiah Rivu, Yasmeen Abdrabou, Ken Pfeuffer, Mariam Hassib, Florian Alt |
| 2020 | ETRA | GazeLockPatterns: Comparing Authentication Using Gaze and Touch for Entering Lock Patterns. | Yasmeen Abdrabou, Ken Pfeuffer, Mohamed Khamis, Florian Alt |
| 2020 | ETRA | StARe: Gaze-Assisted Face-to-Face Communication in Augmented Reality. | Radiah Rivu, Yasmeen Abdrabou, Ken Pfeuffer, Augusto Esteves, Stefanie Meitner, Florian Alt |
| 2020 | MUM | PIANX - A Platform for Piano Players to Alleviate Music Performance Anxiety Using Mixed Reality. | Yara Fanger, Ken Pfeuffer, Udo Helmbrecht, Florian Alt |
| 2020 | VRST | Empirical Evaluation of Gaze-enhanced Menus in Virtual Reality. | Ken Pfeuffer, Lukas Mecke, Sarah Delgado Rodriguez, Mariam Hassib, Hannah Maier, Florian Alt |
| 2019 | CHI | Behavioural Biometrics in VR: Identifying People from Body Motion and Relations in Virtual Reality. | Ken Pfeuffer, Matthias J. Geiger, Sarah Prange, Lukas Mecke, Daniel Buschek, Florian Alt |
| 2019 | CHI | Go for GOLD: Investigating User Behaviour in Goal-Oriented Tasks. | Sarah Prange, Daniel Buschek, Ken Pfeuffer, Lukas Mecke, Peter Ehrich, Jens Le, Florian Alt |
| 2019 | ETRA | Time- and space-efficient eye tracker calibration. | Heiko Drewes, Ken Pfeuffer, Florian Alt |
| 2019 | ETRA | GazeButton: enhancing buttons with eye gaze interactions. | Sheikh Rivu, Yasmeen Abdrabou, Thomas Mayer, Ken Pfeuffer, Florian Alt |
| 2019 | MUM | Exploring the domestication of thermal imaging. | Yomna Abdelrahman, Pawel W. Wozniak, Pascal Knierim, Dominik Weber, Ken Pfeuffer, Niels Henze, Albrecht Schmidt, Florian Alt |
| 2019 | VR | EyeSeeThrough: Unifying Tool Selection and Application in Virtual Environments. | Diako Mardanbegi, Benedikt Mayer, Ken Pfeuffer, Shahram Jalaliniya, Hans Gellersen, Alexander Perzl |
| 2018 | CHI | Analysis and Modeling of Grid Performance on Touchscreen Mobile Devices. | Ken Pfeuffer, Yang Li |
| 2018 | MUM | Open Sesame!: User Perception of Physical, Biometric, and Behavioural Authentication Concepts to Open Doors. | Lukas Mecke, Ken Pfeuffer, Sarah Prange, Florian Alt |
| 2017 | CHI | Thumb + Pen Interaction on Tablets. | Ken Pfeuffer, Ken Hinckley, Michel Pahud, Bill Buxton |
| 2016 | CHI | Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Zoom, and Ink Interaction. | Ken Pfeuffer, Jason Alexander, Hans Gellersen |
| 2016 | MUM | GazeArchers: playing with individual and shared attention in a two-player look&shoot tabletop game. | Ken Pfeuffer, Jason Alexander, Hans Gellersen |
| 2016 | UIST | Gaze and Touch Interaction on Tablets. | Ken Pfeuffer, Hans Gellersen |
| 2015 | Interact | Gaze+touch vs. Touch: What's the Trade-off When Using Gaze to Extend Touch to Remote Displays? | Ken Pfeuffer, Jason Alexander, Hans Gellersen |
| 2015 | UIST | Gaze-Shifting: Direct-Indirect Input with Pen and Touch Modulated by Gaze. | Ken Pfeuffer, Jason Alexander, Ming Ki Chong, Yanxia Zhang, Hans Gellersen |
| 2014 | UIST | Gaze-touch: combining gaze with multi-touch for interaction on the same surface. | Ken Pfeuffer, Jason Alexander, Ming Ki Chong, Hans Gellersen |
| 2013 | CHI | Pursuits: eye-based interaction with moving targets. | Mlodie Vidal, Ken Pfeuffer, Andreas Bulling, Hans-Werner Gellersen |
| 2013 | UIST | Pursuit calibration: making gaze calibration less tedious and more flexible. | Ken Pfeuffer, Mlodie Vidal, Jayson Turner, Andreas Bulling, Hans Gellersen |
| 2010 | PERCOM | Exploring ambient visualizations of context information. | Florian Alt, Alireza Sahami Shirazi, Andreas Kaiser, Ken Pfeuffer, Emre Gurkan, Albrecht Schmidt, Paul Holleis, Matthias Wagner |