Kevin Waugh
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
11
Venues
5
Active years
2006–2019
Best venue rank
A*
Where they publish
Papers
11 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2019 | AAAI | Solving Large Extensive-Form Games with Strategy Constraints. | Trevor Davis, Kevin Waugh, Michael Bowling |
| 2015 | AAAI | A Unified View of Large-Scale Zero-Sum Equilibrium Computation. | Kevin Waugh, James Andrew Bagnell |
| 2015 | AAAI | Solving Games with Functional Regret Estimation. | Kevin Waugh, Dustin Morrill, James Andrew Bagnell, Michael H. Bowling |
| 2015 | AAAI | Solving Games with Functional Regret Estimation. | Kevin Waugh, Dustin Morrill, James Andrew Bagnell, Michael Bowling |
| 2012 | AAMAS | Strategy purification and thresholding: effective non-equilibrium approaches for playing large games. | Sam Ganzfried, Tuomas Sandholm, Kevin Waugh |
| 2012 | IROS | Space-time localization and registration on the beating heart. | Nathan A. Wood, Kevin Waugh, Tian Yu Tommy Liu, Marco A. Zenati, Cameron N. Riviere |
| 2011 | AAAI | Strategy Purification. | Sam Ganzfried, Tuomas Sandholm, Kevin Waugh |
| 2011 | ICML | Computational Rationalization: The Inverse Equilibrium Problem. | Kevin Waugh, Brian D. Ziebart, Drew Bagnell |
| 2011 | IJCAI | Accelerating Best Response Calculation in Large Extensive Games. | Michael Johanson, Kevin Waugh, Michael H. Bowling, Martin Zinkevich |
| 2007 | AAAI | A Demonstration of ScriptEase Interruptible and Resumable Behaviors for CRPGs. | Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher |
| 2006 | AAAI | ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games. | Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher |